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2012-02-01Camera tracking: regression fixed after recent frame postprocessing refactorSergey Sharybin
No-proxied frames using for 2D tracking used to be putting to cache which lead to extra memory usage which shouldn't happen.
2012-02-01Fix #30045: mesh.uv_textures.new() not returning correct layer when a layer withBrecht Van Lommel
the requested name already exists.
2012-02-01Fix #29104: keyframing motion blur samples did not work, made these ↵Brecht Van Lommel
non-animateable now like some other render settings.
2012-02-01Movie Clip Editor: proxy sizes for original and undistortted footages are ↵Sergey Sharybin
now controlling separately
2012-02-01Fix: Bicubic bump mapping does not work for UVs outside the 0,1 range.Antony Riakiotakis
This issue is caused by texelFetch which does not take wrapping options into account as it uses unnormalized uv coordinates to access a texel. A hack was made to do manual wrapping in the shader. This is acceptable because texture wrap mode is always treated as "repeat" elsewhere in 3D view in blender. Thanks to Morten Mikkelsen for pointing out the cause of the issue and providing the fix.
2012-02-01Fix #30047: Bake from multires crashes if run while sculpt mode is activeSergey Sharybin
Issue was caused by incorrect level used for lowres DM.
2012-02-01Optional offset for fluid cache frame reading.Lukas Toenne
This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage. Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
2012-02-01Fix #30028: VSE Paste Strip CrashSergey Sharybin
Crash was caused by attempting to create strip text from a missed sound datablock. Actual error happened when this sound datablock was missed, but crash isn't nice anyway and there were no way to repair scene.
2012-02-01Enable image and alpha outputs for image nodes by default. These were made ↵Lukas Toenne
unavailable for render layer nodes with the Combined pass disabled, but the same function also disabled them for image nodes. Fix for bug #30040.
2012-02-01fix [#29433] Incorrect drawing of Circle/Axes/Cross on Particles when ↵Campbell Barton
Display set to that AND Size/Vel/Num/Health also selected
2012-02-01Previous fix for [#29484] wasn't working right (did work in report file though).Campbell Barton
this now shares code with RNA's 'pchan.matrix = matrix' tested with parent scale/rot/translation
2012-02-01fix [#29484] Visual keying bone with local location disabledCampbell Barton
2012-02-01fix for error found while looking into bug [#29998].Campbell Barton
rotation limits can exceed 90deg.
2012-02-01Fixes to Python matrices str function.Andrew Hale
1) The width of columns was incorrectly determined on windows, fixed by increasing the size of the dummy buf. 2) Added additional brackets to string for consistent formatting
2012-02-01Fix bicubic map sampling to convert the sampled color to monochrome before ↵Antony Riakiotakis
using it to calculate the derivative.
2012-02-01remove old code and use macro for latt_bp() functionCampbell Barton
2012-02-01calc_curve_deform was using axis range of 1-6, but other parts of the code ↵Campbell Barton
use 0-5. (confusion here casued an error in the code). make calc_curve_deform use 0-5 too, only minor changes needed.
2012-02-01fix incorrect neg axis check for the curve deform modifier's boundbox.Campbell Barton
2012-02-01fix [#30037] Curve Modifier doesn't work within -X -Y -Z translation in such ↵Campbell Barton
cases? the curve modifier was applying the offet between the mesh and the curve object twice. for positive axis it was (offset+offser), for neg axis (offset-offset) --- giving no offset, in both cases not very useful.
2012-02-01fix inconsistancy with curve deform bounds being set differently when vertex ↵Campbell Barton
groups were used.
2012-02-01minor cleanup made while looking into bug report (having vector size in ↵Campbell Barton
comments is silly, may as well have in declaration)
2012-01-31Implemented general functions to store view context like viewport width/heightSergey Sharybin
and projection matrix, so operators which depends on such things can easily save settings in operator properties in invoke and then reuse them in exec callback. This will fix: #24767: Knife tool last operations panel doesn't cause changes even though F6 pop-up does. #27129: Problem with knife cuts/midpoint type in quad view Usage is pretty simple: - From operator template declaration function call ED_view3d_operator_properties_viewmat() to register all needed properties in operator. - From invoke callback call ED_view3d_operator_properties_viewmat_set to store all needed settings in operator properties(). - To access this settings from exec callback, use function ED_view3d_operator_properties_viewmat_get(). Additional change: added function apply_project_float() which does the same as project_float() but accepts actual values for viewport width/height and projection matrix.
2012-01-31fix own error [#29634] 'Find Missing Files' breaks good linksCampbell Barton
2012-01-31Hide internal property of knife_cut operatorSergey Sharybin
2012-01-31Fix #28011: Dropdown lists to add Brick elements in Game Logic view miss ↵Sergey Sharybin
letters if zoomed small Now fonts in popup lists will also be scaled together with panel from which they're displaying.
2012-01-31Cache limiter will now work properly with limits >= 4GbSergey Sharybin
2012-01-31apply back changes made since moving this file.Campbell Barton
2012-01-31svn cp \Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender/source/blender/python/generic/noise_py_api.c@r42248 \ https://svn.blender.org/svnroot/bf-blender/trunk/blender/source/blender/python/mathutils/mathutils_noise.c
2012-01-31previous move lost history on this file, restoring next commit.Campbell Barton
2012-01-31Action constraint transform channel was listing X Scale as Z Scale,Nathan Vegdahl
resulting in two Z Scale listings in the menu. Fixed.
2012-01-31fix [#30025] Blender crash when using python to load a blend file and import ↵Campbell Barton
an obj file
2012-01-31Fix #30031: Build modifier crashes when applied to bezier objectSergey Sharybin
Just missed check for modifier type.
2012-01-30Fix #30030: Tapered and beveled text won't update in realtimeSergey Sharybin
Was missed dependency in depsgraph.
2012-01-30Fix #30026: errors rendering material with ambient 0 and AO/env/indirect light.Brecht Van Lommel
It would skip rendering the latter if ambient was 0, however this is not actually used in adding the contribution from these.
2012-01-30Fix #30019: Copy rotation from a vertex groupSergey Sharybin
It was incorrect behavior of contarget_get_mesh_mat in cases when object's Y axis is co-linear to average vertex group normal. Use object's X axis for plane definition in such cases.
2012-01-30Fix #30016: cycles crash with compute device set to GPU but not GPU deviceBrecht Van Lommel
available.
2012-01-30Fix #28733, #29885: fix missing scene in context in python. The window managerBrecht Van Lommel
would indirectly clear it when clearing the window from the context. This makes some sense when we support multiple scenes properly, but currently there's still many places assuming there is a single active scene, so keep it available to avoid crashes.
2012-01-30file selector - entering and empty path on *nix would ask to create a new dir.Campbell Barton
2012-01-30display keyblock mute in the shape key list.Campbell Barton
Realize this is bcon3 but this is was very bad IMHO. - button adjusting key block was in between 2 object settings - which is misleading/confusing. - you needed to click through all shapes to check which was muted, currently you's assume 1.0 means the shape is enabled.
2012-01-30Fix #29976: Carve Boolenas crasher with SolidifySergey Sharybin
Issue was caused by union policy needed to deal with cases when operand intersects two or more intersecting meshes of another operand. Changed this policy to run union operation only if there's actual intersection between two meshes of the same object. Should work in general but it's still possible to make it behave incorrect -- for example object consist of two groups if concentric cubes which intersects each other.
2012-01-30Fix #30021: Crash happens when rotating markersSergey Sharybin
2012-01-30Fix #30020: Movie Clip Editor Crashed with panel size changedSergey Sharybin
2012-01-30Removed check for active node in edited node group to allow node group ↵Lukas Toenne
editing toggle. This enables closing an empty node group again (after removing all nodes or when empty group is added via menu). Fix for bug #30018.
2012-01-30Make Image and Alpha outputs in render layer node 'unavailable' when the ↵Lukas Toenne
Combined pass is not active in the render layer. Fix for bug #29999. The internal code for render layers node is unchanged, since the buffer is created anyway. Also noticed that, while unavailable sockets and links to/from them are not displayed, they are still used in execution, which could lead to unexpected results. But that's a more general problem with the way (pseudo-)dynamic sockets are simply flagged with SOCK_UNAVAIL.
2012-01-30pydoc cleanup + remove unused bge.logic constantsDalai Felinto
+ adding PINGPONG as action actuator constant in rst
2012-01-29Fixed for cloth modifier when it's applied after deformation modifier.Sergey Sharybin
2012-01-29Fix for [#30015] Keyframed Resolution UnpredictableThomas Dinges
* Disabled possibility to keyframe render resolution, percentage and border render properties. Animating them does not makes much sense. Discussed with Sergey in IRC.
2012-01-28Release cycle:Thomas Dinges
* Moving on to BCon3: Beta.
2012-01-28Fixed typo in a tooltipSergey Sharybin
2012-01-27Dynamic Paint:Miika Hamalainen
* Fix: Brush didn't paint particles that were hidden by the display percentage setting.