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2012-05-22Add MVertSkin DNA/RNA and customdata (CD_MVERT_SKIN).Nicholas Bishop
The MVertSkin currently just stores local skin radii and skin flags (MVertSkinFlag). Skin modifier documentation: http://wiki.blender.org/index.php/User:Nicholasbishop/SkinModifier Reviewed by Campbell Barton.
2012-05-22A number of new features for the node editor in general and the Frame node ↵Lukas Toenne
in particular. For an detailed user-level description of new features see the following blogpost: http://code.blender.org/index.php/2012/05/node-editing-tweaks/ TL;DR: * Frame node gets more usable bounding-box behavior * Node resizing has helpful mouse cursor indicators and works on all borders * Node selection/active colors are themeable independently * Customizable background colors for nodes (useful for frames visual distinction).
2012-05-22code cleanup: key/interpolationCampbell Barton
2012-05-22expose absolute shape keyblock interpolation in the uiCampbell Barton
2012-05-22style cleanup: mmap_win32Campbell Barton
2012-05-22Fix for customdata layer copying. Issue was caused by mixing up of ↵Andrew Hale
destination and source in copy function. Also fixed an error in Py API, check to see if layers were different should be check to see if they're the same.
2012-05-22fix for error in last commit and minor speedup to looping over edges.Campbell Barton
2012-05-22 * Composite result is updated when editing (preview were alreadyJeroen Bakker
calculated, now the final result is also updated in the image space * default texture size when not connected to any resolution depended operation defaults to render size
2012-05-22solidify modifier - remove a loop on all edges.Campbell Barton
2012-05-22Fix imbuf users leak in MovieClip tiles nodeSergey Sharybin
Leak was caused by not calling IMB_freeImBuf for result of BKE_movieclip_get_ibuf
2012-05-22Fix for movie distoriton node in tilesSergey Sharybin
Now it works in the same way as non-tiles node in cases when image's resolution is not equal to resolution used for calibration. Also add some additional checks for distortion cache, so now it should be updating properly when camera intrinsics are changing. Potentially added support of overscan, but currently all needed computation is commented out.
2012-05-22fix for regression in curve modifier (own fault)Campbell Barton
2012-05-22I18n fixes, mainly for (cycles) nodes (i.e. node template in Buttons window).Bastien Montagne
Note: the problem of sockets translation remains (for all node types), currently they are unavailable from RNA, hence not detected by i18n tools, so only solution is to add N_() in all node sockets templates… yuck! Really have to fix this.
2012-05-22fix [#31530] Project paint with Clipping border gives opaque backgroundCampbell Barton
draw clipping box alpha 0 so reprojection and rendering show the background as alpha 0.
2012-05-22Fix #31522: wrong ID user count on custom bone shape object after duplicateSergey Sharybin
2012-05-22fix [#31489] EdgeSplit modifier prevents All Edge to be work correctly since ↵Campbell Barton
2.63 bmesh regression where the edge-draw flag was cleared when bmesh modifiers were used.
2012-05-22remove unused enums (these are defined and used elsewhere)Campbell Barton
2012-05-22Fix #31500: Displacement Baking from Multires doesn't workSergey Sharybin
Issue was caused by wrong calculation of grid coordinates when switching from low resolution mesh to high resolution mesh. Somehow was affected only for face U or V equals to 1.0f. Checked fix using all test files used during initial implementation of multires baker and tested sample file from bug/ Seems everything is OK.
2012-05-22style cleanup: brace placement.Campbell Barton
2012-05-22Add input sample averaging to PaintStroke.Nicholas Bishop
Averages input samples to make the brush stroke smoother. Only mouse location is averaged right now, not pressure/tilt/etc. The DNA is in struct Paint.num_input_samples, RNA is Paint.input_samples. In combination with PaintStroke usage this change applies to sculpt, vpaint, and wpaint. The range of useful values varies quite a bit depending on input device; mouse needs higher values to match tablet pen, so set max samples pretty high (64). Release note section: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Sculpting#Input_Stroke_Averaging
2012-05-22fix for Monique Dewanchand
[#31502] Defocus max radius help tekst
2012-05-22Missing RNA_def_property_update functions for RenderSettings bake propertiesDan Eicher
2012-05-22Fix for [#31413] Code review testing: Regarding chunksize, could theJeroen Bakker
tooltip be made more clear
2012-05-22UI mafia fix thanks to venomgfx for reportingJeroen Bakker
* Color correction node
2012-05-21Fix for Monique Dewanchand
[#31408] Code review testing: Button labels are invisible in many nodes
2012-05-21Fix for [#31418] Code review: OpenCL initializationJeroen Bakker
* Moved OpenCL initialization to first use * cleaned up build files * display some debug lines only when debugging is enabled.
2012-05-21[#31410] Code review testing: The color correction node in particular isJeroen Bakker
quite problematic in button layout * Added first column with labels * increased max size of node * moved the start/end midtones to the bottom of the node
2012-05-21Fix for [#31367] render.drawLine not 2D filter aware:Mitchell Stokes
The lines from render.drawLine() are now drawn before motion blur and 2D Filters.
2012-05-21A few minor UI message fixes...Bastien Montagne
2012-05-21change name length from 32 to 64, perhaps we should have some constant here ↵Campbell Barton
bpy.constants.NAME_MAX ? - but this hardly ever changes. also hide allow overlap option for adding sequence strips, this was only intended for api use
2012-05-21fix for [#31543] Nodes use array past boundsJeroen Bakker
2012-05-21 * Bokeh Image angle now has rnge from -720 to +720 degreesJeroen Bakker
2012-05-21Cycles: add Object Info node, with outputs object location, object/materialBrecht Van Lommel
pass index, and a random number unique to the instance of the object. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Object_Info
2012-05-21debugging check for bmesh (commented since its very slow), but useful for ↵Campbell Barton
debugging some scripts.
2012-05-21Added switch in dilate/erode between old (Step) and new (Distance)Jeroen Bakker
algorithm Connected the Glare Fog Flow to use Fast Gaussian in stead of Bokeh blur
2012-05-21fix for fix - possible on second loop to use freed memory still.Campbell Barton
2012-05-21fix for unlikely but possible use of uninitialized pointers.Campbell Barton
2012-05-21code cleanup: remove some old commentsCampbell Barton
2012-05-21fix for minor annoyance when an operator is called by another - dont add ↵Campbell Barton
blend file to recent history. this way demo-mode addon doesnt clobber the recent history with demo files its operator loads.
2012-05-21Quiet null pointer free warning/error.Campbell Barton
2012-05-21py api integration: __import__(... , level=0)Campbell Barton
default changed to work with python3.3
2012-05-21fix for error pointed out by Nicholas Bishop, BM_edge_face_pair & ↵Campbell Barton
BM_edge_loop_pair returned TRUE for single face user edges.
2012-05-21code cleanup:Campbell Barton
- remove duplicate includes - blender builds with -Werror in C++ for fluids/smoke
2012-05-21readfile.c Style cleanups Part 2 - More whitespace + replaced most of the whileJoshua Leung
loops
2012-05-21== Compositor ==Peter Schlaile
This fixes occasional crashes on uninitialized memory, when we open a blend file which has movie or image input nodes pointing to none existent source files.
2012-05-21code cleanup: spellingCampbell Barton
2012-05-21Fix #31511: GLSL preview is much darker than F12 resultsDaniel Stokes
A problem caused by Harmony branch code. A value was being set improperly for the GLSL shader.
2012-05-20code cleanup:Campbell Barton
- style - multi-line ifs move braces onto new lines. - iterators - convert some to macros, other split up and move brace.
2012-05-20use utf8 functions for new modifier namesCampbell Barton
2012-05-20Fix bug #31529 Remesh remove Apply as Shape buttonNicholas Bishop
Change modifier_sameTopology() to not not treat Nonconstructive modifiers as having same topology. This function is only used to test whether Apply as Shape is allowed. The exact nature of "nonconstructive" modifiers is not documented, but current list is remesh, fluidsim, decimate, mask, build, and boolean. All of these modify topology, and should not be making making shape keys.