Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-23 | Cleanup: rename idname -> name | Campbell Barton | |
This isn't for ID's | |||
2018-05-23 | Cleanup: shadow variable warning | Campbell Barton | |
2018-05-23 | Fix T55160: crash renaming view layer. | Brecht Van Lommel | |
2018-05-23 | Cleanup: remove debug print. | Brecht Van Lommel | |
2018-05-23 | Fix missing autosmooth in Cycles after copy-on-write changes. | Sergey Sharybin | |
2018-05-23 | Cycles/Render API: changes for better copy-on-write support. | Sergey Sharybin | |
Mainly just passing the depsgraph and evaluated scene and camera, instead of the original one. Patch by Sergey, further modifications by Brecht. | |||
2018-05-23 | Fix T53481: Linked scene crashes on load | Campbell Barton | |
2018-05-23 | Workbench: When in see through mode, only render depth of active object | Jeroen Bakker | |
in EDIT MODE | |||
2018-05-23 | Fix T55072: Top bar disappears when loading factory settings (causing ASAN ↵ | Julian Eisel | |
crash) | |||
2018-05-23 | Cycles: convert pointdensity from DerivedMesh to COW Mesh. | Brecht Van Lommel | |
Fixes hang in regression tests. | |||
2018-05-23 | Workbench: Renamed Object Outline to Outline. | Jeroen Bakker | |
So it fits in the pop-over | |||
2018-05-23 | Workbench: See through | Jeroen Bakker | |
Unmultiplied the final color during compositing. Same as the revealage buffer would do Also use the DRW_STATE_ADDITION_FULL as it is aware of premultiplied colors | |||
2018-05-23 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-05-23 | Cleanup: strip trailing space from interface files | Campbell Barton | |
2018-05-23 | Workspace: remove deprecated view layer | Campbell Barton | |
Was removed in 2.80.4, this was not default and unsupported for linking. | |||
2018-05-23 | Workbench: Studiolights merge error? | Jeroen Bakker | |
2018-05-23 | Cleanup: move toolsystem into own include | Campbell Barton | |
Many files using the window manager don't access the tool-system. This avoids rebuilding many files when the tool-system changes. | |||
2018-05-23 | Workbench: Fixed Memory Leak | Jeroen Bakker | |
2018-05-23 | Multi-Object-Mode: EditCurve Subdivide | Campbell Barton | |
D3382 by @dgriffin91 | |||
2018-05-23 | Multi-Object-Mode: EditCurve Select Linked | Campbell Barton | |
D3409 by @dgriffin91 | |||
2018-05-22 | Fix some Cycles modifier stack issues with copy-on-write. | Brecht Van Lommel | |
There's still many problems, but this avoids modifiers being applied twice, subsurf render levels not being respected and hair render crashing. | |||
2018-05-22 | Fix own error using handler after freeing | Campbell Barton | |
Was introduced in e7895bac07f32 Only certain actions caused this, reported as T55155 | |||
2018-05-22 | Fix T55071: Brush preview fails | Campbell Barton | |
2018-05-22 | Fix crash in modifier stack after recent changes. | Brecht Van Lommel | |
2018-05-22 | Fix T55146: hair + subsurf modifier not positioning hair correctly. | Brecht Van Lommel | |
ORIGSPACE data was not being preserved correctly through subsurf. | |||
2018-05-22 | Fix crash when HDR images are missing | Campbell Barton | |
2018-05-22 | Fix T55153: missing updates when changing simplify settings. | Brecht Van Lommel | |
This line should not have been removed. | |||
2018-05-22 | blenderplayer: add stubs | Campbell Barton | |
2018-05-22 | Removed no-longer-required workaround for doubly-deformed meshes | Sybren A. Stüvel | |
2018-05-22 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-05-22 | Fix T55093: Bisect + fill crash | Campbell Barton | |
2018-05-22 | Modifiers: ported Cloth DerivedMesh → Mesh | Sybren A. Stüvel | |
The modifier is still quite slow; this could be due to caches being written to a CoW datablock instead of the original one. More investigation is needed. | |||
2018-05-22 | Cloth Modifier: get time from depsgraph instead of scene | Sybren A. Stüvel | |
2018-05-22 | Fix T55149: missing mesh custom data after modifier stack, after recent changes. | Brecht Van Lommel | |
2018-05-22 | Workbench: SeeThrough | Jeroen Bakker | |
added a fresnel effect TODO: solve memory leak | |||
2018-05-22 | COw operators: Fix VIEW3D_OT_snap_selected_to_grid | Ines Almeida | |
2018-05-22 | Fix: Deselecting bones using box select didn't work | Joshua Leung | |
Logic here was a bit broken. 1) We need to send updates even when deselecting bones, not only when we actually end up select then. 2) Also, when bones are locked for "selectability", they should not be able to be deselected. | |||
2018-05-22 | Drivers Editor UI Tweaks (Part of T55145) | Joshua Leung | |
To bring the UI more in line with the proposed design in T54653 for the "Add Drivers" popup panel (NOTE: this is separate from the "Drivers Editor", in previous commit!), this commit adds a new panel - "Driven Property" to the Drivers Editor UI. This basically duplicates the "Active F-Curve" panel (with less options) to make it easier to see at a glance which property the Drivers Editor is showing you. | |||
2018-05-22 | Drivers UI (Part of T55145): Add "Show Drivers Editor" entry to RMB menus | Joshua Leung | |
This commit adds an operator, "Show Drivers Editor", to the RMB menu when clicking on properties. As per T54653, this will open a new Graph Editor instance in a new/separate window (much like how the User Preferences show up in a popup window now), and will configure all the relevant panels so that you can see and edit the driver settings immediately without doing a lot of the view configuration steps that were previously needed. When doing so on a property that is driven, the driver/fcurve for that property will be made active in the editor, ready for you to start editing its settings without having to hunt it down again first. | |||
2018-05-22 | UI Tweak: Make User Preferences window slightly taller, to better fit the ↵ | Joshua Leung | |
contents | |||
2018-05-22 | Cleanup: warning | Campbell Barton | |
2018-05-22 | Fix T55069: 3D widget misses pivot-point refresh | Campbell Barton | |
2018-05-22 | Fix outliner incomplete collections right click menu in Blender File. | Brecht Van Lommel | |
2018-05-22 | Tool System: store operator properties in the tool | Campbell Barton | |
This replaces last-used property use which wasn't reliable since properties were not considered 'set' - causing them to be ignored. | |||
2018-05-22 | Cleanup: warning | Campbell Barton | |
2018-05-22 | Fix outliner crashes when dragging elements in some cases. | Brecht Van Lommel | |
Avoid rebuilding outliner tree in more cases, also helps performance. | |||
2018-05-22 | Workbench: Fixed memory leak | Jeroen Bakker | |
ImBuf radiance buffers were freed incorrectly | |||
2018-05-22 | Workbench: SeeThrough draw option | Jeroen Bakker | |
Option to see through all meshes (transparency) Works for OB_SOLID and OB_TEXTURED. Does not work for V3D_SHADING_SHADOW. TODO: Fresnel effect | |||
2018-05-22 | Workbench: Calculate irradiance using radiance buffers | Jeroen Bakker | |
2018-05-22 | 3D Cursor: Clip if behind near plane. | Clément Foucault | |