Age | Commit message (Expand) | Author |
2010-02-07 | Wrong argument name for scons | Martin Poirier |
2010-02-07 | Smoke: Patch #20955 / fix by Damien Plisson (damien78) | Daniel Genrich |
2010-02-07 | BGE: VideoTexture was not included, missing WITH_FFMEG defined. Fixed in all ... | Benoit Bolsee |
2010-02-07 | sunsky presets | Campbell Barton |
2010-02-07 | Fix #21008: text editor scrollbar overlapping text, code here was not | Brecht Van Lommel |
2010-02-07 | Fix #20887: multires sculpt normals not updated correct in solid | Brecht Van Lommel |
2010-02-07 | Fix #20398: smooth brush + multires could still give problems at inner | Brecht Van Lommel |
2010-02-07 | mat/lamp/world.textures -> texture_slots | Campbell Barton |
2010-02-07 | group objects were used uninitialized. (copy paste error?) | Campbell Barton |
2010-02-07 | DopeSheet and Graph Editors: Select More/Less Operators | Joshua Leung |
2010-02-07 | Fix #20147: AO + onlyshadow wasn't being done right, also updated this | Brecht Van Lommel |
2010-02-07 | Fix #20488: fields render was crashing. | Brecht Van Lommel |
2010-02-07 | Fix #21006: ring select in face mode does loop select again, on second | Brecht Van Lommel |
2010-02-07 | Fix #20928: difference boolean modifier is not applied during rendering, | Brecht Van Lommel |
2010-02-07 | Outliner: | Thomas Dinges |
2010-02-07 | Depsgraph: fix for old problem where dependencies would not get executed | Brecht Van Lommel |
2010-02-07 | Fix for stamp marker name lookup, was returning wrong incorrect pointer. | Brecht Van Lommel |
2010-02-07 | Fixed display of IK DOF limits for bones. The old rotations were using M_PI/3... | Joshua Leung |
2010-02-07 | Patch + Bugfix #20999: Node Header icons drawn wrong | Joshua Leung |
2010-02-07 | Fix jumping panels when opening a new properties area or area containing | Brecht Van Lommel |
2010-02-07 | Fix #21000: normal size button increment too small to see, also fixed | Brecht Van Lommel |
2010-02-07 | Fix #20220: edge ring select confusing | Brecht Van Lommel |
2010-02-07 | Fix #20922: image window draw z-buffer wasn't drawing the z-buffer | Brecht Van Lommel |
2010-02-06 | Fix #20350: particles are offset from emittor in dupli-objects. | Brecht Van Lommel |
2010-02-06 | Fix compiling when GameEngine is disabled. | Joshua Leung |
2010-02-06 | Fix #20452: motion blur buttons were missing. Motion blur samples | Brecht Van Lommel |
2010-02-06 | Fix game engine crashing with subsurf modifier, only allow caching | Brecht Van Lommel |
2010-02-06 | Game engine: show popup with error rather than printing in console when | Brecht Van Lommel |
2010-02-06 | Fix part of #20468: material changes when switch to sculpt mode. | Brecht Van Lommel |
2010-02-06 | [#20994] seem that -F flags is not honored any more on linux ubuntu 9.10 | Martin Poirier |
2010-02-06 | Wrong text for missing format with -F | Martin Poirier |
2010-02-06 | Fix #20953: vertex and weight paint mode still had 500k verts limit. | Brecht Van Lommel |
2010-02-06 | Fix #20951: move to layer popup hotkeys shift 1..9 were not working correct. | Brecht Van Lommel |
2010-02-06 | bugfix [#20990] maker name don't show in render stamp | Campbell Barton |
2010-02-06 | bugfix [#20989] DupliVert of DupliGroup crash | Campbell Barton |
2010-02-06 | commit from joe 26206, removed timer from zoom. this is needed for continuous... | Campbell Barton |
2010-02-06 | Constraints Loading: | Joshua Leung |
2010-02-06 | Constraints API: ID-Loopers | Joshua Leung |
2010-02-06 | BGE: rna update for Logic Bricks | Dalai Felinto |
2010-02-06 | BGE: rna update for Logic Bricks | Dalai Felinto |
2010-02-06 | Bugfix #20971: IK Joints Inexplicably Stiff In Recent Blender 2.5 Builds | Joshua Leung |
2010-02-06 | Disabled ability to animate FPS setting, since this was producing weird and c... | Joshua Leung |
2010-02-05 | Merge -c 26630 from COLLADA branch into trunk. | Arystanbek Dyussenov |
2010-02-05 | changes to 'view selected' operator. | Campbell Barton |
2010-02-05 | active face was incorrectly set on entering editmode. | Campbell Barton |
2010-02-05 | VBO's face index was incorrect, didnt see this break anything but was giving ... | Campbell Barton |
2010-02-05 | [#20462] Weight painting subsurf mesh doesn't work with VBO | Campbell Barton |
2010-02-05 | Bugfix for "Show Only Selected" option and Bones (in Animation Editors): | Joshua Leung |
2010-02-05 | Armature Drawing - Active Bone: | Joshua Leung |
2010-02-05 | bugfix for proxying linked objects & action constraints, reference to linked ... | Campbell Barton |