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AgeCommit message (Expand)Author
2013-01-28Cycles: preview rendering support for world/material/lamp.Brecht Van Lommel
2013-01-28Fix for RNA function flag conflict: FUNC_USE_REPORTS was using same bits as F...Lukas Toenne
2013-01-28Fix #34004: crash when canceling ongoing render with scene stripSergey Sharybin
2013-01-28Fix for wrong icons buffer initialization happens for cardsSergey Sharybin
2013-01-28Fix for the is_registered_optional property of RNA functions, now only return...Lukas Toenne
2013-01-28Fix for errors caused by fixing RNA function register flags. Default UIList c...Lukas Toenne
2013-01-28Fix for RNA FUNC_REGISTER/FUNC_REGISTER_OPTIONAL flags: The test in bpy valid...Lukas Toenne
2013-01-28add mathutils function to intersect 2 circles. Converted to C from a python s...Campbell Barton
2013-01-28Fix for a nasty glicth found by Irie Shinsuke in Freestyle branch.Bastien Montagne
2013-01-28add collision masks to copy-game-physics settings. (another GGJ missing featu...Campbell Barton
2013-01-28[BGE Controllers] reverting my own commits #54103 and #54102, no longer neces...Dalai Felinto
2013-01-28fix for usability issue - navmesh would create the new object on the first la...Campbell Barton
2013-01-28fix annoyance noticed at the global-game-jam, adding controllers would rememb...Campbell Barton
2013-01-28minor optimization - don't do double lookups on vertex mask layer for vert_ma...Campbell Barton
2013-01-28style cleanup: also remove unneeded NULL check.Campbell Barton
2013-01-28visualkey_can_use() now uses proper booleansJoshua Leung
2013-01-28BGE Profile : visual feedback bars and improvementsDalai Felinto
2013-01-28Visual Keyframing now works for rigid body objects tooJoshua Leung
2013-01-28Activate partial redraw of non-power of two textures. This looks likeAntony Riakiotakis
2013-01-27BGE UI: removing "use_occlusion_culling" from the uiDalai Felinto
2013-01-27Bunch of fixes for UI messages.Bastien Montagne
2013-01-27Pack UI: Ton Roosendaal
2013-01-27Fix drivers and shape keys not handling subframes / frame mapping properly.Brecht Van Lommel
2013-01-27Very old todo: Packed file UITon Roosendaal
2013-01-27remove redundant temp pointer assignment in AVI_write_frame.Campbell Barton
2013-01-27Operators name "cleanup"Dalai Felinto
2013-01-27BGE bugfix: Material initial object color working in the gameDalai Felinto
2013-01-26Fix [#34005] blender will close immediately in debug mode on deleting objectsSergej Reich
2013-01-26Check for deletion before moving vert in dyntopo collapse edgeNicholas Bishop
2013-01-26Revert r54058, caused crash when adding paritcles in particle edit modeSergej Reich
2013-01-26Porting over hotkeys for adding rigidbody objects (from original branch)Joshua Leung
2013-01-26Motion Path calculations for objects now takes rigidbodies sim effects intoJoshua Leung
2013-01-26real fix for Logic Bricks UI smart controller (#33746)Dalai Felinto
2013-01-26bugfix for 33746 Unable to add Controller to objects correctlyDalai Felinto
2013-01-26Fix [#33997] Units Scale in Metric mode displays wrong face area.Bastien Montagne
2013-01-25Small tweak: Allow DPI for UI to go up 144, exactly double size of 72.Ton Roosendaal
2013-01-25Fix warnings about undefined _POSIX_C_SOURCE with gcc 4.2 on Mac.Brecht Van Lommel
2013-01-25Bugfix #33989Ton Roosendaal
2013-01-25Increasing dilate erode number of steps.Monique Dewanchand
2013-01-25committed patch [#33972] dilate/erode optimizationMonique Dewanchand
2013-01-25rigidbody: Improve add/remove operatorsSergej Reich
2013-01-25scons: Add missing WITH_BULLET defineSergej Reich
2013-01-25header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTreeCampbell Barton
2013-01-25Do not redefine math functions for floats if compiler complies with C99 or PO...Sv. Lockal
2013-01-24Disabled commit that was rendering Blender Internal for Cycles nodes.Ton Roosendaal
2013-01-24Logic mistake in previous commit, broke node materials for Internal render.Ton Roosendaal
2013-01-24Fix #33953: blender crash after few steps with .exr image in compositorSergey Sharybin
2013-01-24Fix/workaround for cycles crash when enabling it for preview renders.Brecht Van Lommel
2013-01-24UsabilityTon Roosendaal
2013-01-24use bool for new code.Campbell Barton