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2019-03-27Cleanup: style, use braces for bmeshCampbell Barton
2019-03-27Fix popovers from enums failing on drag-releaseCampbell Barton
2019-03-27Fix class registration ignoring info/warningsCampbell Barton
Only errors were displayed in the console.
2019-03-27PyAPI: utility function to print reportsCampbell Barton
2019-03-27Cleanup: unused variablesCampbell Barton
2019-03-27Cleanup: style, use braces for blenlibCampbell Barton
2019-03-26Python API: allow passing None to some BGL functions instead of bgl.BufferBrecht Van Lommel
Many OpenGL functions take NULL pointers, passing those was quite complicated with some addons even using ctypes to manipulate internal bgl.Buffer pointers.
2019-03-26DRW manager: Use existing viewport instead of creating a viewport in ↵mano-wii
DRW_draw_depth_loop.
2019-03-26Fix T62952: remove lamp as camera using the lamp clip start/end.Brecht Van Lommel
Eevee and Cycles don't use these clipping distances the same as Blender Internal did, or at all in most cases. Just remove this since it makes no sense anymore.
2019-03-26Fix T62958: Improve exponential easing formulaJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D4596
2019-03-26Fix T62189: Wires Occluded When Edit Mesh Faces DisabledJeroen Bakker
Reviewed By: fclem Maniphest Tasks: T62189 Differential Revision: https://developer.blender.org/D4593
2019-03-26Edit Mesh: Fix interpolation of gradient on edit edgesClément Foucault
This fix some issue with the AA on edit mesh edges.
2019-03-26Fix T62260 edges display bug on big geometries when looked up closeClément Foucault
2019-03-26Revert "DRW Manager: create and use new DRW_framebuffer_depth_read utility."Jeroen Bakker
This reverts commit 40f8f445a3f9b6bc24b58e45be46060cc36c0394. There are many paths that lead to uninitialized depth buffer where the depth read would fail. Fix T62965
2019-03-26Fix (unreported) crash when making object single user in some cases.Bastien Montagne
Issue would happen in case affected object is linked to collections that are shared between different scenes' ViewLayers. When switching back to another scene after making single user, you'd get immediate crash.
2019-03-26Fix T62929: Linked To Scene Object cannot be made single user.Bastien Montagne
Code was still 2.7x one here, Object's IDtemplate in properties editor is now based on current view layer's collection of objects, not scene's one anymore.
2019-03-26Fix T62887: When searching for fonts, thumbnail display mode will crash BlenderSebastian Parborg
We do not support special color fonts (like colored emoji fonts), so don't crash when trying to create a preview for unsupported fonts. Reviewed By: Brecht Differential Revision: http://developer.blender.org/D4590
2019-03-26Fix T62957: Camera frame returns zerosCampbell Barton
2019-03-26Fix T62756, T62131: moving stencil texture fails after moving stencil maskBrecht Van Lommel
2019-03-26Fix T62515: crash when rendering finishes with mouse over progress bar.Brecht Van Lommel
Tooltip should be copied entirely, not just the the argument because then the function and argument don't always match.
2019-03-26Cleanup: style, use braces for editor/spacesCampbell Barton
2019-03-26Cleanup: style, use braces for editor/metaballCampbell Barton
2019-03-26Cleanup: style, use braces for editor/interfaceCampbell Barton
2019-03-26Cleanup: style, use braces for editor/curveCampbell Barton
2019-03-26Depsgraph: Standardize parameters nodesSergey Sharybin
Makes it possible to handle them the same from drivers relations builder. Solves missing operations errors printed when opening autumn character.
2019-03-263D View: move deselect all logic into an optionCampbell Barton
This removes `VIEW3D_OT_select_or_deselect_all`, adding a deselect_all option to the `VIEW3D_OT_select` operator. - Add utility functions to simplify de-selecting all. - Return true from selection functions when they change the selection to avoid redundant updates. - Use arrays of bases when passing objects between selection utility functions since some users require bases. - Fix logical error in box selection that updated all objects after the first hit.
2019-03-26Fix T62774: Respect Show OverlaysJeroen Bakker
Some draw code did not respect Show Overlays option. These were: * All mode based drawing engines (edit mode) * Wireframe drawing This change make them respect the Show Overlays Option. Reviewed By: fclem, billreynish Maniphest Tasks: T62774 Differential Revision: https://developer.blender.org/D4572
2019-03-26Fix use of uninitialized variable in grease pencil materials.Brecht Van Lommel
2019-03-26Fix T62946: function abs() not working in driver expressions.Brecht Van Lommel
2019-03-26Fix T62946: missing warning when Python driver expression execution is disabled.Brecht Van Lommel
2019-03-26Cleanup: remove unused functionCampbell Barton
2019-03-26Cleanup: styleCampbell Barton
2019-03-26Cleanup: warnings, correct assertCampbell Barton
2019-03-25Fix T62927: Assert when opening default 2.79 startup file in 2.80.Bastien Montagne
Not sure why that was asserted on instead of handling the flag properly, if base is not selectable, then just do not select it... Have the feeling this code handling sync of flags between bases and objects could use some cleanup, but that will be for another day.
2019-03-25Fix T62856 Toon BSDF and viewport/UI odditiesClément Foucault
This was caused by the material not tagged to use Diffuse lighting data.
2019-03-25GPU: State: Replace GL_BLEND by GPU_blendClément Foucault
2019-03-25GPencil: Remove unused varClément Foucault
2019-03-25Fix T62930 Eevee: Wireframe input node not working with certain compilerClément Foucault
2019-03-25GPencil: Only brushes with pinned materials have materialsAntonioya
Using GP_BRUSH_MATERIAL_PINNED to switch between active material and brush material, instead of updating all brushes on active material changes. This will allow brushes to have no material and therefore to not inflate the user count. This fix T62465. Patch contributed by @matc Reviewers: @brecht @antoniov @billreynish @mendio
2019-03-25Fix T62776: Face maps are initialized incorrectlyJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D4586
2019-03-25Fix T62865: Make Single User after Objects to Scene must be done twice.Bastien Montagne
Selected status was not properly moved from new object to new created base. This prevented next steps (making obdata, materials etc. local) to ever happen.
2019-03-25Fix T61577: collapse nodes hide arrow hit zone overlaps with node sockets.Brecht Van Lommel
Patch by EitanSomething. Differential Revision: https://developer.blender.org/D4423
2019-03-25Fix T62891: particle even distribution is not even.Brecht Van Lommel
CD_ORCO coordinates are stored normalized by convention, this code path did not store them correctly.
2019-03-25Cleanup: Spelling in commentSergey Sharybin
2019-03-25RNA: add UILayout.prop_with_menu functionCampbell Barton
Matches prop_with_popover, supporting menu types, useful if we want to control behavior of enum switching.
2019-03-25RNA: rename prop_popover_enum to prop_with_popoverCampbell Barton
A version for menu's is going to be added next and we already have UILayout.prop_menu_enum. This name indicates the popover is added behavior instead of a different kind of widget.
2019-03-25Cleanup: UI messages of copy/paste in 3DView.Bastien Montagne
Remove references to buffer or temp file, some other minor edits.
2019-03-25Add copy/paste of any IDs in Outliner.Bastien Montagne
This adds entries to copy/paste (selected) IDs in the Outliner, as well as usual ctrl-C/ctrl-V shortcuts. Note that the clipboard is shared with other IDs copying (currently, the one for objects in 3DView). Reviewers: brecht, dfelinto, billreynish, pablovazquez Differential Revision: https://developer.blender.org/D4568
2019-03-25Copy/Paste: refactor to be able to paste any kind of IDs, by type.Bastien Montagne
This commit does not add anything new from user perspective, but make it possible to paste any kind of IDs, not only objects/collections. Will be used by new copy/paste in the outliner in next commit.
2019-03-25UI: replace popovers with prop_popover_enumCampbell Barton