Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
AgeCommit message (Expand)Author
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-23Adding Scale Visual keying (and de-duplicated part of the code returning visu...Bastien Montagne
2012-12-23fix for bug where weight paint would draw hidden faces but not draw then with...Campbell Barton
2012-12-23add zbuf/depth option to weight paint border & circle selectCampbell Barton
2012-12-23add zbuf/depth option to weight paint lasso select.Campbell Barton
2012-12-23use foreachMappedVert for ED_mesh_pick_vert()Campbell Barton
2012-12-23minor speedup ED_mesh_pick_vert, ED_mesh_pick_face_vertCampbell Barton
2012-12-23initial support for 'occlude background geometry' in weight paint mode.Campbell Barton
2012-12-23style cleanup: wrap long lines (>200)Campbell Barton
2012-12-22Outliner:Ton Roosendaal
2012-12-22Change default baking bias distance to 0.001 for new scenesSergey Sharybin
2012-12-22New Outliner "Blender File" option: the first entry couldn't be closed/re-ope...Ton Roosendaal
2012-12-22Reshuffled data view for Outliner.Ton Roosendaal
2012-12-22Bug - old code, not working for new outliner view: Click on World needed a co...Ton Roosendaal
2012-12-22code cleanup:Campbell Barton
2012-12-22flush selection from vertex paint and weight paint modes when exiting, this i...Campbell Barton
2012-12-22replace RNA_ID_type_name() with BKE_idcode_to_name_plural()Campbell Barton
2012-12-22flush selection when switching weight paint vertex/face selection modes.Campbell Barton
2012-12-22From the long todo:Ton Roosendaal
2012-12-22Small drawing glitch, for UI with transparent overlapping regions;Ton Roosendaal
2012-12-22Small tweak in the new "Relative Parent" option for Bones that have Object-ch...Ton Roosendaal
2012-12-22fix for using uninitialized flag in my last commit. Campbell Barton
2012-12-22BGE: The PyGILState_Ensure() call in KX_Scene was causing a segfault in the B...Mitchell Stokes
2012-12-22correct own error in openmp use for BM_mesh_elem_index_ensure().Campbell Barton
2012-12-22Weight gradient tool for weight paint modeCampbell Barton
2012-12-22function for flushing polygon -> vert,edge selection (in object mode), curren...Campbell Barton
2012-12-22BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa...Mitchell Stokes
2012-12-22code cleanup and minor changesCampbell Barton
2012-12-22"Fix" for [#33524] Interaction of "Size" & "Distance" sliders in "Spot Lamp" ...Bastien Montagne
2012-12-21back to utf-8 encoding!Bastien Montagne
2012-12-21Bug fix #33648Ton Roosendaal
2012-12-21Additional fix in glsl shaders: "Darken" was using different formula as render.Ton Roosendaal
2012-12-21Bug fix #33647Ton Roosendaal
2012-12-21Bug fix, own collection:Ton Roosendaal
2012-12-21rename rna prop _parenting -> _parentCampbell Barton
2012-12-21make Node.links return a tuple, this may you can't do socket.links.append() b...Campbell Barton
2012-12-21Armature bone feature:Ton Roosendaal
2012-12-21Bug fix #33639Ton Roosendaal
2012-12-21Fix #33640: Blender crashes when I click on "Connect Hair" in "Particles" pannelSergey Sharybin
2012-12-21minor bmesh improvementsCampbell Barton
2012-12-21speedup for face tessellation:Campbell Barton
2012-12-21Code cleanupJoshua Leung
2012-12-21fix own error in bmesh/openmp unhiding, set BM_OMP_LIMIT to 0 so we can spot ...Campbell Barton
2012-12-21Code cleanup - Replacing 0/1 with boolean constantsJoshua Leung
2012-12-21Bugfix [#33623] Missing labels in UI for Expanded Polynomial FModifierJoshua Leung
2012-12-21replace MIN/MAX 3,4 with inline functionsCampbell Barton
2012-12-21Bugfix [#33623] UI for Factored Polynomial Generator FModifiers drawingJoshua Leung
2012-12-21fix own regression in 2.65 [#33643] Rotation does not work at certain zoom levelCampbell Barton
2012-12-21patches from fedora:Campbell Barton
2012-12-21DDS compressed textures now make use of the anisotropic filtering setting.Mitchell Stokes