Age | Commit message (Expand) | Author |
2008-07-18 | soc-2008-mxcurioni: FEdge class added. Modifed converting functions to passin... | Maxime Curioni |
2008-07-17 | soc-2008-mxcurioni: SWIG removal - completed SVertex and CurvePoint classes m... | Maxime Curioni |
2008-07-15 | soc-2008-mxcurioni: reimplemented the initialization/allocation for base clas... | Maxime Curioni |
2008-07-15 | soc-2008-mxcurioni: Reimplemented the Freestyle Python API's files to be corr... | Maxime Curioni |
2008-07-12 | soc-2008-mxcurioni: merge with trunk - rev 15540 | Maxime Curioni |
2008-07-12 | soc-2008-mxcurioni: first part of the Freestyle Python implementation. A new ... | Maxime Curioni |
2008-07-09 | soc-mx-2008: SWIG dependency - wrapper functions extracted from ModuleWrapper... | Maxime Curioni |
2008-07-09 | soc-2008-mxcurioni: first (blank) file upload for SWIG removal, in source/ble... | Maxime Curioni |
2008-07-06 | soc-2008-mxcurioni: merge-repair with trunk rev 15456 | Maxime Curioni |
2008-07-06 | === Transform Snap === | Martin Poirier |
2008-07-06 | GameObject rayCast and rayCastTo were not setting exception strings (causes r... | Campbell Barton |
2008-07-06 | Bugfix #16669 | Ton Roosendaal |
2008-07-06 | #16675: Object name doesn't get updated in 3D viewports if it is changed via ... | Joshua Leung |
2008-07-06 | Bugfix #17139 | Ton Roosendaal |
2008-07-05 | soc-2008-mxcurioni: merged changes to revision 15441 | Maxime Curioni |
2008-07-05 | soc-2008-mxcurioni: render buffer modification | Maxime Curioni |
2008-07-05 | soc-2008-mxcurioni: render buffer format | Maxime Curioni |
2008-07-05 | patch [#17275] Fix for: pressing delete on an empty sequencer pops up a confi... | Campbell Barton |
2008-07-05 | soc-2008-mxcurioni: render layer with FBOs -> render buffers, version 2. Stil... | Maxime Curioni |
2008-07-05 | soc-2008-mxcurioni: first render layer implementation with frame buffer objec... | Maxime Curioni |
2008-07-05 | ->Last Commit broke compilation on GCC | Geoffrey Bantle |
2008-07-05 | == BUGFIX == | Andrea Weikert |
2008-07-05 | == compile fix == | Andrea Weikert |
2008-07-04 | Made some python game engine funcs use NOARGS, getAxisVec was using wrong mu... | Campbell Barton |
2008-07-04 | -> Vertex Group support for bevel (editmode only) | Geoffrey Bantle |
2008-07-04 | -> Moving Pooling Alloctor to BlenLib | Geoffrey Bantle |
2008-07-04 | BGE logic update: new servo control motion actuator, new distance constraint ... | Benoit Bolsee |
2008-07-04 | soc-2008-mxcurioni: foundations for Freestyle as a render layer - new UI butt... | Maxime Curioni |
2008-07-04 | small changes to py funcs that can run 100s of times a second, so python wont... | Campbell Barton |
2008-07-04 | non user visible changes and small optimizations to the game engine pyapi as ... | Campbell Barton |
2008-07-03 | Sun,Sky and atmosphere for lamps(sun type), PATCH#8063 http://projects.blende... | Hamed Zaghaghi |
2008-07-03 | Adding GameObject setLinearVelocity(), without this interacting with objects ... | Campbell Barton |
2008-07-03 | == Python, GE & Threads == | Willian Padovani Germano |
2008-07-03 | Cloth collisions: Reorganized collision system to be more flexible for other ... | Daniel Genrich |
2008-07-02 | soc-2008-mxcurioni: renamed libQGLWidget's Camera class to AppGLWidget_Camera... | Maxime Curioni |
2008-07-01 | Checked all cases where PyArg_ParseTuple is used in blenders game engine and ... | Campbell Barton |
2008-07-01 | bugfix, ActionActuator was missing many checks for PyArg_ParseTuple failing. | Campbell Barton |
2008-07-01 | let the logic buttons operate on objects in different scenes. They would alre... | Campbell Barton |
2008-07-01 | track to would crash (with a C++ assert) if the source and target are in the ... | Campbell Barton |
2008-06-30 | Fix for python APi error - (Campbell: please check :) ) -- using myLamp.setTy... | Daniel Genrich |
2008-06-30 | Fix crash in python API (Campbell: please check :) ) -- using myLamp.setType(... | Daniel Genrich |
2008-06-30 | BGE python api addition, GameObject get/setState and Controller.getState() | Campbell Barton |
2008-06-30 | Fix for bug #7753: after game engine drawing with vertex arrays, | Brecht Van Lommel |
2008-06-30 | Fix for bug #13757: camera lens minimum value for ipo's was | Brecht Van Lommel |
2008-06-29 | == FFMPEG / ImBuf == | Peter Schlaile |
2008-06-29 | NDOF bugfixes 14402 & 14403 by ettore Pasquini | Jean-Luc Peurière |
2008-06-29 | adding explicit cast to get things compiling | Jean-Luc Peurière |
2008-06-29 | Action Editor - Group drawing tweaks: | Joshua Leung |
2008-06-29 | Added autokey call for Flip Quats tool (Alt-F in PoseMode) | Joshua Leung |
2008-06-28 | BGE , fix an compile error | Hamed Zaghaghi |