Age | Commit message (Expand) | Author |
2004-01-03 | Added the prototype for the bone_looper() function to this header | Chris Want |
2004-01-03 | Hide selected/hide unselected/show all bones in posemode using the | Chris Want |
2004-01-03 | Armature speed ups, Part III | Chris Want |
2004-01-03 | BPython: | Willian Padovani Germano |
2004-01-03 | - predeclared UserStruct with wrong name | Daniel Dunbar |
2004-01-03 | - more duplicate UserStruct patching | Daniel Dunbar |
2004-01-03 | - solve redefinition of UserStructType in a different way, blenkey.h | Daniel Dunbar |
2004-01-03 | made verify_pose_channel() return the pose channel that is either | Chris Want |
2004-01-03 | Armature speed ups, Part II | Chris Want |
2004-01-03 | Armature speed ups, Part I | Chris Want |
2004-01-03 | - BLO_keyStore.h was redeclaring UserStructType from blenkey.h, removed | Daniel Dunbar |
2004-01-03 | Decoded the 'do_all_actions()' function into smaller functions that are | Chris Want |
2004-01-02 | Fixed the goofy way the function prototypes in these files were done | Chris Want |
2004-01-02 | Expanding some work done by Matt Ebb to add menu's to the | Chris Want |
2004-01-02 | Work done to build blender on Linux [sparc64]. | Wouter van Heyst |
2004-01-01 | Fix a problem that has been bugging me for a while. Tracking axis by default ... | Martin Poirier |
2004-01-01 | Some random small stuff packed in one commit: | Martin Poirier |
2003-12-31 | - removed Quicktime warning from buttons. Thanks for the fix Maarten! | Ton Roosendaal |
2003-12-31 | - fixed reported bug in doing correct redraws for multiple 3d windows, and | Ton Roosendaal |
2003-12-31 | - added extra check for valid Material pointer array in Mesh. Someone | Ton Roosendaal |
2003-12-31 | - bug fix #828 | Ton Roosendaal |
2003-12-31 | A fix for the missing pad1 bug: henceforth, world->pad1 shall be known as | Chris Want |
2003-12-30 | Added improved exposure calculation | Ton Roosendaal |
2003-12-30 | - fixed switching contexts... the previous commit about this was too | Ton Roosendaal |
2003-12-30 | - fix for area light versus oren-nayer shading. | Ton Roosendaal |
2003-12-30 | - forgot to clip negative values coming from arealight formula. | Ton Roosendaal |
2003-12-29 | - since the Object Transform panel in 3d window has sufficient space, | Ton Roosendaal |
2003-12-29 | - fixed crashing texture plugin, caused by not checking the tex->nor | Ton Roosendaal |
2003-12-29 | Area lights and more... | Ton Roosendaal |
2003-12-29 | Alex Mole's patch for END and HOME | Martin Poirier |
2003-12-29 | Bugfix for bug #760 | Martin Poirier |
2003-12-28 | bjornmose's UV mapping patch | Martin Poirier |
2003-12-27 | Another bad flag. Mea Culpa. | Robert Wenzlaff |
2003-12-27 | Accidently committed local flags. Bad coder. | Robert Wenzlaff |
2003-12-26 | Commit of cursor framework. Cursors now defined in source/blender/src/cursor... | Robert Wenzlaff |
2003-12-24 | - improved filling in faces in octree, resulting in less nodes and | Ton Roosendaal |
2003-12-24 | Dan Sinclair's patch to add --version or -v to blender's command line options. | Kent Mein |
2003-12-24 | - fixed bug in shaded view mode (SHIFT+Z) when it tried to calculate | Ton Roosendaal |
2003-12-24 | - only cosmetic stuff; result of going over the output of mipspro cc | Ton Roosendaal |
2003-12-24 | - Fresnel V4.0 | Ton Roosendaal |
2003-12-23 | Fixed bevel width preview drawing which draws the correctly with higher recur... | Martin Poirier |
2003-12-23 | - another fresnel improvement. :) | Ton Roosendaal |
2003-12-22 | - fixes for the stubs, to make sure blenderplayer compiles. | Ton Roosendaal |
2003-12-22 | - globals were defined double... showed up thanks to warning of irix | Ton Roosendaal |
2003-12-22 | - moved render.h struct back to beginning of file... | Ton Roosendaal |
2003-12-22 | - brought back to render.h includes... ifdef SGI and Windows... | Ton Roosendaal |
2003-12-22 | - removed render.h from this file. | Ton Roosendaal |
2003-12-22 | Phew, a lot of work, and no new features... | Ton Roosendaal |
2003-12-20 | Fixed the call to CalcNormFloat to use neweve[]->co. | Alexander Ewering |
2003-12-19 | More render stuff: | Ton Roosendaal |