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2010-04-12[#14437] Modifier Stack RefactorCampbell Barton
patch by Ben Batt (artificer) Updated patch for 6 or so modifiers added since the patch was written. - tested with CMake and SCons - fixed one error were flags were being added to the fluids type. - remove BKE_simple_deform.h, simple_deform.c, move functions into MOD_simpledeform.c since there were problems with circular deps. - moved some fluid and boolean functions used by modifiers too.
2010-04-12Copy Constraints OperatorDalai Felinto
the C code to copy the constraint was already there (same as 2.49) so this operator simply exposes it. I'm using the name Copy Constraints to Others based on what we have in material operators (e.g. Copy Material to Others). If we bring back the whole Copy Attributes menu (old Ctrl+C) having the individual operators is still important for scripts. Nevertheless I'm not comfortable with the name (to Others sounds unnecessary verbose) but so far having the functionality back is important (request from Caju Studio). I'll be glad to make any change later if needed. (no shortcut for that, to use it go to userpref->keymap and assign a shortcut for this operator or add it to the toolshelf)
2010-04-11== Sequencer ==Peter Schlaile
Made custom proxy files a lot more sensible to select (upgraded to filepath get/setters) Changed semantics, since custom files don't make much sense without custom directories...
2010-04-11== Sequencer ==Peter Schlaile
Proxy render size settings is now back. (Maybe still in need of some sensible icons, though...) Also: waveform color seperation works in N-keys dialog again.
2010-04-11SVN maintenance.Guillermo S. Romero
2010-04-11Specific operator for Push/Pull (no need to go through the generic operator ↵Martin Poirier
and it makes it available in the operator search)
2010-04-11PyAPICampbell Barton
- added new mathutils.Color() type, use with rna so we can do for eg: material.diffuse_color.r = 1.0 # also has hsv access material.diffuse_color.s = 0.6 - made Mathutils and Geometry module names lowercase.
2010-04-11py api file renameCampbell Barton
- prefix mathutils api. - 2 blf.c files (annoying for debugging) - py api docs ignore keying sets as with operators.
2010-04-11Long outstanding panel feature: press ENTER with mouse on header willTon Roosendaal
open/close it. Will allow quicker inspections without mouse strains.
2010-04-11Zoom in/out for Composite Node backdrop is (temp?) Vkey and SHIFT+V.Ton Roosendaal
Scrollwheel is being fully swallowed there now...
2010-04-11python function to remove drivers.Campbell Barton
eg: bpy.context.object.driver_remove("location") ANIM_remove_driver now accepts -1 as an index for removing all drivers from one path.
2010-04-11BGE fix #20456 - 2.5: mouse position problem (offseted by 1 vertically)Dalai Felinto
In Blender 2.49 the win width and height were been calculated including an extra pixel (e.g. a fullscreen editor would be (width + 1) by (height + 1) ) In opposite to that, Blender 2.5 window/editor code were fixed to have the exact width,height size. So although the BGE canvas code was still the same as 2.49 it was producing a wrong result. I'm also adding some commentaries in the setViewport code. BGE is setting the viewports 1 pixel larger. the setViewport command is been used as if one should pass (minx, miny, width, height), while it should be (minx, miny, maxx, maxy). I will take care of that later, if any one has extra comments on that, please let me know.
2010-04-11Solidify ModifierCampbell Barton
- vertex normals were not being flipped (though faces are) - rim faces didnt influence edge vertex normals apply solidify on top of solidify modifier now works correctly
2010-04-10bpy.app was writing members more then once.Campbell Barton
2010-04-10rna/py/reference doc improvements..Campbell Barton
- vectors now respect min/max settings. - keyframing and adding drivers raises an error in an index is set on a non array, keyframing raises an error if it fails. reference docs... - added docstrings for remaining python bpy_struct functions - added fake class for docs, bpy_struct, which is the base class of everything in bpy.types - improved inherictance references for struct classes, include bpy_struct members.
2010-04-10QTKit (OSX 64bit): Add audio export to QuicktimeDamien Plisson
Supports default OSX codecs : Linear PCM, Apple Lossless and AAC Note that AAC codec doesn't support sample rates above 48kHz. If a python/rna guru knows how to easily enforce this limit, he is welcome! Enjoy making Quicktime movies now with audio!
2010-04-10rna reference docs, list inherited properties and functions at the bottom of ↵Campbell Barton
each type.
2010-04-09Reversion of commit that changes order for keymaps. I thought itTon Roosendaal
would work for all cases, but greasepencil broke! Needs to get a bit more thinking or design.
2010-04-09Fix for previous commit - better to just use NewRender rather than GetRenderMatt Ebb
2010-04-09Fix [#21529] Operator.report() has inconsistent behaviour with newlinesMatt Ebb
2010-04-09Attempted fix for [#21491] rendering from the api does not workMatt Ebb
Render was hanging on to old callbacks from interactive wmJob render when used as a blocking render from py API.
2010-04-09Fix [#21949] View center seg faultMatt Ebb
Operator needed a better poll function
2010-04-09Patch from Xavier Thomas: Use vertex arrays for drawing image editor vector ↵Matt Ebb
scope too, making it a lot more efficient. Also fixed issue with scopes height not being stored in file properly.
2010-04-09Bugfix: 21586 - UI problems with Tiled Textures (animatable for GE)Dalai Felinto
The problem was present in Blender 2.49, but it didn't produce any side effect. glScale was changing the texture matrix and the matrix was never been reset. That messes up with UI drawing.
2010-04-08three things:Ton Roosendaal
- ALT+Scrollwheel zooms backdrop in node editor - Blender -d debug print will also print every event except mouse moves (needed to debug WM, some events are catched by OS) - Changed order of keymaps... the default maps now are evaluated *after* the own custom maps, so you can make overrides or defaults.
2010-04-08no functional changeCampbell Barton
- convert solidify edge crease values into chars once rather then for each edge. - sort vertex was checking the array all the time when it wasnt needed.
2010-04-08bugfix [#21812] Crash with -b -P on blend files saved with older blender ↵Campbell Barton
versions. from Elia Sarti
2010-04-08Bringing back code style to how WM was made.Ton Roosendaal
Check this diff to see difference... mixed styles in 1 file are not OK!
2010-04-08Merge -c 28089 from COLLADA branch into trunk.Arystanbek Dyussenov
2010-04-08bugfix [#21929] linking in groups into a linked in scene is possible and ↵Campbell Barton
those groups can't be deleted - Disallow this and report a warning in the console when it happens. - File selector operators now report in the global report console. - Cleared some warnings.
2010-04-08Fix 'Region to Loop' not updating mesh selection modes properlyMatt Ebb
2010-04-08Fix for previous FFMPEG commit, needs extra version ifdefsMatt Ebb
2010-04-08Fix [#21890] YUV->RGB: Color clamping 16-235 in all motion pictures (ffmpeg)Matt Ebb
Patch by Troy James Sobotka - this uses options in newer FFMPEG versions to convert the full 0-255 YUV range of imported imagery to RGB, rather than clipping at 16-235. This functionality is not available yet in an official FFMPEG release (current precompiled version in /lib for osx at least is v0.5.1 from 2009) so this won't take effect in that situation, but if you've got a newer ffmpeg on your system it will work.
2010-04-07The daily node commit: brought back panning background image.Ton Roosendaal
For now it is on ALT+MiddleMouse. The view2d code eats the shift+mmb, which is not necessary, but will have to ask Joshua to be sure. Probably tomorrow it's shift+mmb as for 2.49.
2010-04-07Auto Keyframing:Joshua Leung
Made 'PoseLib', 'Pose Paste', and 'Transforms' use the active KeyingSet instead of a hardcoded one if there is an active KeyingSet and the 'Only Insert for Keying Set' option is enabled in the User Prefs. Also, made sure that for transforms, the active KeyingSet is provided with the data being modified instead of having them retrieve this from the context (which may miss a few items). --- While making the changes for pose paste, made pasting poses not destroy the existing properties on the bones if the buffer bones didn't have any properties to replace the old ones with. IMO, this seems a bit too destructive if they don't get replaced, but perhaps in some cases not removing causes some problems with bad poses?
2010-04-07Disable part of commit #28064, this also clears the path on any file givingBrecht Van Lommel
problems with file saving, proper fix will come later.
2010-04-07Fix crash in file with image editor that was saved after using scopes.Brecht Van Lommel
2010-04-07Fix [#21940] Hotkeys conflict in Edit mode between (fill, beauty fill) and ↵Matt Ebb
(make/clear F-gon) Removed make/clear f-gon hotkeys, rarely used and people who want them can bind it themselves anyway.
2010-04-07Fix [#21756] Texture paint "quick edit" sending wrong path on unsaved scenesMatt Ebb
* Made it use the temp directory in user preferences when the .blend file hasn't been saved yet * Made bmain->name (wrapped as bpy.data.filename) contain an empty string when there's no .B25.blend and no file saved, rather than "<memory2>". This is a good candidate for consistent file path api, retrieving temp dirs / project- specific temp dirs / etc...
2010-04-07Modes are now toggled on using operators on load if the file was saved inBrecht Van Lommel
that mode. This ensures proper initialization happens like creating the cursor or building an acceleration structure. It also means edit and particle mode are now saveable. Not sure yet if this is a good feature, though personally I like being able to load my exact state again after saving, but maybe entering edit mode is too slow in some cases? It's easy to make it work only for the sculpt/paint modes again if wanted. This fixes bug #21004 about a missing sculpt cursor on load.
2010-04-07Revert a crappy line from revision 28060. Thomas Dinges
2010-04-07Fix [#21677] mouse dragging the translated object doesn't release the object Matt Ebb
after a while Drag code was inadvertently changing the eventstate->type, which isn't necessary. Patch #21723 by Anthony Edlin fixes this. Thanks!
2010-04-07more functions to stubs.cTom Musgrove
2010-04-07Clarify tooltip for 'Align to View' option for adding objects - Matt Ebb
It can only align to 3D view when adding the object from a 3d View (eg. shift A), not the top level add menu.
2010-04-07Fix [#21257] Renders blank images when audio clip is present.Matt Ebb
Only render sequencer when there are non-audio strips on the timeline.
2010-04-07[#21931] Rotate Edge CW inverted with CCWMatt Ebb
Edge rotate directions were seemingly switched (when looking at geometry with face normal pointing at view), so flipped them.
2010-04-07Fix [#21760] Snap to Origin doesn't workMatt Ebb
Removed the 'Snap selected to origin' operator, it was dysfunctional and other operators contain better functionality to do the same things.
2010-04-06Brought back:Ton Roosendaal
Node R-key: read scene layers (from temp buffers) SHIFT+R: read full sample layers.
2010-04-06Fix #21166: changing image file path does not update texture preview. I'veBrecht Van Lommel
made it regenerate previews and icons now for this case. Depsgraph for all datablocks could solve this much nicer..
2010-04-06Fix #20911: automatic bone weights work poorly when vertex liesBrecht Van Lommel
exactly on a bone, tweak epsilons to make this work better.