Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
AgeCommit message (Collapse)Author
2011-11-02Cycles: svn merge -r41266:41467 ^/trunk/blenderBrecht Van Lommel
2011-11-02Cycles: RenderEngine api code tweaks, also ensuring it's backwards compatible.Brecht Van Lommel
2011-11-02World MistThomas Dinges
* Removed some more unused stuff and marked as deprecated.
2011-11-02RenderEngine: steps towards implementation of this proposal:Brecht Van Lommel
http://wiki.blender.org/index.php/Dev:2.6/Source/Render/RenderEngineAPI * RenderEngine is now a persistent python object that exists and retains properties as long as a frame is being rendered. This is mostly useful now that more than one callback will be added. * Added update() callback that should ideally be used to export the scene, leaving only the rendering to the render() callback. This is not required to be used at this point, but separating this will make things more thread safe later on. * Added tag_redraw() and tag_update() functions that will be used for viewport rendering. * Internal change: status text is now retained after update_status calls.
2011-11-02World Stars:Thomas Dinges
* Remove remaining star color code, was unused. Marked as deprecated in DNA.
2011-11-02RenderEngine: add .is_animation and .is_preview properties to detect if it'sBrecht Van Lommel
an animation or preview render that is being done.
2011-11-02Related to #29092: make the working of the Mist Intensity option more clear inBrecht Van Lommel
the user interface.
2011-11-02new math function: Quaternion.to_axis_angle().Campbell Barton
add in safety checks for inf/nan values which could happen in some cases.
2011-11-02minor cleanup for weightpaint fillCampbell Barton
- SCE_SELECT_FACE and SCE_SELECT_VERTEX are mutually exclusive, use a macro to get a single value from them. - was allocating an array for no reason.
2011-11-02Function convertViewVec() contained some piece of code duplicated fourNicholas Bishop
times, pulled out into separate function and cleaned up a bit. Should be no functional changes. Review link: http://codereview.appspot.com/5308073/
2011-11-02quiet some warnings.Campbell Barton
2011-11-02Bugfix for [#29055] node editor / texture node / scale nodeThomas Dinges
* Node Vector sockets, don't have a PROP_FACTOR any longer.
2011-11-02Space types:Thomas Dinges
* Some cleanup, removed references to already deleted *_header.c files. * Marked SpaceScript as deprecated and removed header. Will keep space for now though, as some script operators are there and Campbell might want to re-use the space later.
2011-11-01== Removal of SpaceSound ==Thomas Dinges
* Removed old, unused Space Sound space * Removed data struct and Theme settings * Old files with an open Audio window will be loaded as Info Space
2011-11-01== Cleanup of SpaceImasel ==Andrea Weikert
* removed struct for SpaceType and all usages * SPACE_IMASEL in enum nees to be kept to identify it in old files * it is replaces with SPACE_EMPTY on load, which is overridden by SPACE_INFO which has same struct members * also removed theme settings
2011-11-01Fix #29124: Modifying mesh with mirror and solidify modifiers crashes blenderSergey Sharybin
It is corrected fix for #29089 (svn rev 41409). That fix wasn't correct because it used to set face number from derived mesh on which solidify is applying which isn't correct for case of constructive modifiers applied on base mesh before solidify modifier. Actually nothing special should be performed here to set needed original index because of ORIGINDEX layer is getting copyed automatically when when copying faces.
2011-11-01Reverting r41409 (broken fix for #29089)Andrew Wiggin
r41409 can cause a crash if you delete a face of a mesh that has subsurf & solidify modifiers active
2011-11-01Fix #29109: bpy.ops.render.render() with scene parameter missed compositing,Brecht Van Lommel
previous bugfix needed a bit more refining.
2011-11-01Fix #29101: 2D Tilt on Bezier Curve Bug?Brecht Van Lommel
Changing tilt for 2D curves doesn't really hurt, just makes things not so clear tosee what's going on because you're changing value which isn't used at all for 2D curves. Disallwo to run TRANSFORM_OT_tilt operator for 2D curves. Also made a correct fix for incorrect shortcut for tilt in 3D viewport toolbar, it was really confusing to have almost the same operators (TRANSFORM_OT_tilt and TRANSFORM_OT_transform with mode=tilt) in keymap. Better to use tilt operator in toolbar.
2011-11-01correct header, for some reason gcc doesnt warn about thisCampbell Barton
2011-11-01vertex group mirrorCampbell Barton
- now works in vertex select + weight paint mode. - added option not to mirror all vertex groups.
2011-11-01macro to check if an object type supports vgroupsCampbell Barton
2011-11-01added path traversal flag - BPATH_TRAVERSE_SKIP_MULTIFILE,Campbell Barton
so path manipulation functions dont run multiple times on the same path in the case of sequence strips where the one directory is used as the base for many images.
2011-11-01use math functions for mesh subdivide smooth (easier to follow for bmesh, no ↵Campbell Barton
functional changes).
2011-10-31Fix #29084: material/texture nodes crash introduced in 2.60, execdata is beingBrecht Van Lommel
lazely created but this wasn't done in a thread safe way.
2011-10-31Fix crash in texture nodes, when no derivatives available, other nodes alreadyBrecht Van Lommel
did this check.
2011-10-31Fix: selecting with z-buffer hiding did not work when graphics card settingsBrecht Van Lommel
enabled antialiasing, overriding application settings. The fix for this got lost when the FSAA option was added and later disabled again. Added it back now, and also disable AA for UI widgets since it makes them look too blurry, they already do their own AA.
2011-10-31fix [#29089] Faces created for "rims" by solidify modifier have incorrect ↵Campbell Barton
visibility
2011-10-31use_verify option to defvert_sync_mapped and defvert_sync was flipped, also ↵Campbell Barton
minor edits to defvert_verify_index() - no functional change.
2011-10-31fix own error r41191 getting id property string lengths.Campbell Barton
2011-10-31fix [#29098] File save dialog cannot handle extra periods in file nameCampbell Barton
2011-10-31Blender Conference Feature Request by Jonathan:Thomas Dinges
* Made "V3D_BGPIC_EXPANDED" true per default, so when you add a new background image, you don't have to expand the UI to select the image.
2011-10-31WIN32, fix a crash when blender is executed in background mode, patch by kjym3Jens Verwiebe
2011-10-30Change default values for mix node.Sergey Sharybin
Discussed with plenty of artists on De Balie and this values makes much more sense.
2011-10-30make_uv_vert_map() was looping over the texture face for not reason.Campbell Barton
2011-10-30Modifier compilation tweaks (Blender conference commit) Thomas Dinges
* Fluid compilation: Inverse the compile flag from DISABLE_ELBEEM to WITH_MOD_FLUID for consistency. (scons/cmake) * Use WITH_BF_FLUID in your user config (scons) * Add support for scons to disable build with Decimate and Boolean modifier. (WITH_BF_DECIMATE and WITH_BF_BOOLEAN)
2011-10-29Cycles: fix blenderplayer build error.Brecht Van Lommel
2011-10-29bug from revision 2!, error noticed kjym3 on IRC, buffer overrun on lbarray, ↵Campbell Barton
was 30 but 39 items beting accessed, surprising this didnt crash earlier.
2011-10-29replace BLI_strtok_r from r41337 with lighter method that doesnt alloc for ↵Campbell Barton
template_list
2011-10-28Fix: OpenGL renders on graphics cards which do not support non-power-of-twoBrecht Van Lommel
textures were stretched and the wrong size.
2011-10-28UI list template: committing patch [#26629].Bastien Montagne
This adds the ability (esp. for py scripts) to add some controls for each list element. See http://wiki.blender.org/index.php/User:Mont29/UI_Template_List_Enhancement for details.
2011-10-28BLI_string: Adding the BLI_strtok_r function, which mimics stdlib strtok_r ↵Bastien Montagne
(unavailable on some systems). It allows to iterate over a string, returning an new element each time, using a char as separator. See BLI_String.h's comments for more info and an example. Needed by the UI template list patch following!
2011-10-28replace VECCOPY and QUATCOPY with inline funcs.Campbell Barton
2011-10-28fix for error in gpu.export_shader() was missing *4 (only writing 1/4 of the ↵Campbell Barton
colorband)
2011-10-28use generic path remapping when making all library data local, previously ↵Campbell Barton
only image paths were getting corrected, now all paths will (scene image seq strips, pointcache etc)
2011-10-28fix [#29062] Can not save image as external on a writable pathCampbell Barton
2011-10-28prefix common internal operator function names so its possible to assign ↵Campbell Barton
them breakpoints.
2011-10-28Renaming the extensionless "blenderbuttons" to "blender_icons.png"Joshua Leung
2011-10-27OSX: adapt comments to new behaviour when compiling with gcc-4.6 but GHOST ↵Jens Verwiebe
and QT with default compiler
2011-10-27Fix player prototype, fix compile for OSX/XCode4.2, use always tablet ↵Jens Verwiebe
enabled (test)