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AgeCommit message (Expand)Author
2022-01-25Cleanup: Correct location of node function declarationsHans Goudey
2022-01-24LShaderInterface: Fix interface binding with UBO containing arraysClément Foucault
2022-01-24GLShaderInterface: Fix interface from createInfo not setting bindingsClément Foucault
2022-01-24Add workaround for broken interface query functions on Intel HD Graphics 4400...Clment Foucault
2022-01-24GPU subdiv: reduce memory usage for point IBOKévin Dietrich
2022-01-24GPU subdiv: fix unitialized dataKévin Dietrich
2022-01-24Fix T95099: Have launcher wait for Blender exitJens Ehrhardt
2022-01-24Cleanup: Move the "toggle smooth brush" functionality to functionsSebastian Parborg
2022-01-24Hook up invert and smooth mode to weight and vertex paintSebastian Parborg
2022-01-24Fix `Image.gl_touch` not loading image.Jeroen Bakker
2022-01-24Cleanup: Remove unused enumGermano Cavalcante
2022-01-24GPUShaderCreateInfo: Add manual validation of bindpointsClément Foucault
2022-01-24Cleanup: sort cmake file listsCampbell Barton
2022-01-24Cleanup: sort struct forward declarationsCampbell Barton
2022-01-24Cleanup: clang-formatCampbell Barton
2022-01-24Geometry Nodes: Extrude Mesh NodeHans Goudey
2022-01-24Cleanup: Grammar: its self vs. itselfHans Goudey
2022-01-24Cleanup: spelling in commentsCampbell Barton
2022-01-24Cleanup: avoid positional struct initializationCampbell Barton
2022-01-23Geometry Nodes: Triangulate Node - Add Selection InputJohnny Matthews
2022-01-23Geometry Nodes: Relative Handle Position ModeJohnny Matthews
2022-01-23Cleanup: separate function for Alembic edge crease readingKévin Dietrich
2022-01-23Cleanup: Improvements to mesh to bmesh conversionHans Goudey
2022-01-22Fix T94760: Crash building BMesh when opening fileHans Goudey
2022-01-22LineArt: Option to keep contour when using face mark filtering.YimingWu
2022-01-22LineArt: Back face cullingYimingWu
2022-01-22LineArt: Noise tolerant chaining.YimingWu
2022-01-22BMesh: merge normal and tessellation calculation on undoCampbell Barton
2022-01-22Fix linking in debug modeCampbell Barton
2022-01-22Cleanup: Move bmesh_mesh_convert.c to C++Hans Goudey
2022-01-22Fix T13879 new OBJ exporter not saving files with Unicode characters.Aras Pranckevicius
2022-01-22Cleanup: Use references, const variablesHans Goudey
2022-01-22Curves: Improve accuracy and clarity of NURBS knots calculationLaurynas Duburas
2022-01-22Fix T94974: Invalid normals in edit modeHans Goudey
2022-01-22Fix T94967: Sculpt mode crashes with missing normalsHans Goudey
2022-01-22Fix T95097: Attribute Capture node UI inconsistencyHans Goudey
2022-01-22Fix: Applying object transform can create normal layersHans Goudey
2022-01-21Fix std::optional value() build error on older macOS SDKBrecht Van Lommel
2022-01-21Distribute Points on Faces: Fix missing minimum value for density socketAaron Carlisle
2022-01-21Fix new OBJ exporter to handle instancing.Howard Trickey
2022-01-21Cmake/Deps: Freetype 2.11.0 / brotli 1.0.9Ray Molenkamp
2022-01-21UI: Clarify Active Movie Clip tooltipAaron Carlisle
2022-01-21Geometry Nodes: new Scale Elements nodesJacques Lucke
2022-01-21Geometry Nodes: Flip Faces NodeAlan Babu
2022-01-21Geometry Nodes: Mesh Island Node - Rename Index SocketJohnny Matthews
2022-01-21Geometry Nodes: New Output for Number of Mesh IslandsJohnny Matthews
2022-01-21Fix error in previous commit.Jeroen Bakker
2022-01-21GPU: Disable create info for 2d image overlay merge.Jeroen Bakker
2022-01-21Attributes: add operator to convert generic attributes to other typesJacques Lucke
2022-01-21.obj: simplify templates in FileHandler, add commentsAnkit Meel