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AgeCommit message (Expand)Author
2006-11-24Composite Time node usablity improvement:Ton Roosendaal
2006-11-24Bugfix #5292Ton Roosendaal
2006-11-24Bugfix: don't allocate custom data layers with zero size.Brecht Van Lommel
2006-11-23Bugfix: test_index_face got wrong number of vertices when converting NMeshBrecht Van Lommel
2006-11-23softbodiesJens Ole Wund
2006-11-23Fix for bug #5296: Mesh.update destroys vertex groups. Code wasn'tBrecht Van Lommel
2006-11-23Bugfix: added ORIGINDEX layer in CDDM_calc_edges, this could crash someBrecht Van Lommel
2006-11-23Bugfix #5295Ton Roosendaal
2006-11-23VenomGFX report:Ton Roosendaal
2006-11-23* free socket namesNathan Letwory
2006-11-23* add two files for development of pynodes - note that the module in this is ...Nathan Letwory
2006-11-23make compiler happyErwin Coumans
2006-11-23* Fix for alignment in last commitMatt Ebb
2006-11-23pass right friction/restitution/damping values to btRigidBodyErwin Coumans
2006-11-23* Upgraded the User Prefs OpenGL lights section to use nice modern vector andMatt Ebb
2006-11-23Bugfix #5289: "Shape Wizard Widget" script was using non-existant key:Ken Hughes
2006-11-23Fix for bug #5288:Brecht Van Lommel
2006-11-23Fix for bug #5285: remove last vertex group in edit mode crashed, thisBrecht Van Lommel
2006-11-23(Partial) fix for bug #5289:Brecht Van Lommel
2006-11-23Make "Snap to frame" (SHIFT-S) in action editor not crash and not displayAlexander Ewering
2006-11-22Very rare error in file reading, sequence pointer magic could fail.Ton Roosendaal
2006-11-22Makefile support for bullet2 ... please testChris Want
2006-11-22Render Baking candy: while baking, the UV Image window shows the progressTon Roosendaal
2006-11-22 - eve->tmp.l is used for storing temporary indexes (not prev pointer)Jiri Hnidek
2006-11-22=Texture Plugins=Chris Want
2006-11-22Upgrades to the UVProject modifier:Ben Batt
2006-11-22Crash in sequencer caused by incorrect checking for 'last seq'. This fixTon Roosendaal
2006-11-22Bugfix #5282Ton Roosendaal
2006-11-22Bugfixes:Ton Roosendaal
2006-11-22Fix for bug #5280:Brecht Van Lommel
2006-11-22Python APIKen Hughes
2006-11-21Python APIKen Hughes
2006-11-21Python APIKen Hughes
2006-11-21Bugfix #5277Ton Roosendaal
2006-11-21Fix for loading UVs in linked meshes.Brecht Van Lommel
2006-11-21Bugfix, own collection:Ton Roosendaal
2006-11-21This adds temporary upward compatibility for TFaces, until the 2.43 release,Brecht Van Lommel
2006-11-21Fix for joining meshes with tfaces.Brecht Van Lommel
2006-11-21Bugfix #5258Ton Roosendaal
2006-11-21Bugfix #5270Ton Roosendaal
2006-11-21Bugfix #5265Ton Roosendaal
2006-11-21more Bullet 2.x upgrading. fair amount of functionality is now restored, not ...Erwin Coumans
2006-11-21Fix for commit from Brecht:Ton Roosendaal
2006-11-21RESCUE COMMIT!Ton Roosendaal
2006-11-21updated CMake files for game engine for Bullet 2.x upgradeErwin Coumans
2006-11-21Changed the sculptmode undo system slightly to make it easier to improve/exte...Nicholas Bishop
2006-11-21* Show renderability toggle for all objects, since they might be usedMatt Ebb
2006-11-21* Dupli objects (dupliverts, dupligroup, etc) now get invisibility based on t...Matt Ebb
2006-11-21== Action Editor ==Joshua Leung
2006-11-21* Modified version of patch #5109 by Onur Yalazi, 'view camera selector'.Matt Ebb