Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-13 | Code cleanup: style | Campbell Barton | |
2014-02-12 | Fix T38541: sys.exit fails when blender is built as a py-module | Campbell Barton | |
2014-02-12 | Fix Editderivedmeshes vertices normals computation. | Bastien Montagne | |
Those derived meshes (used in Edit mode) were using simple sum of neighbor poly normals to get vertex normals, while everywhere else in Blender we use weighted sum of such poly normals. Patch: D311 Reviewed and enhanced by Campbell, thanks! | |||
2014-02-12 | defaults: disable twoside for startup.blend | Campbell Barton | |
2014-02-12 | Grr, another UI messages fix, forgot this one! | Bastien Montagne | |
2014-02-12 | Add header info for the Fly Navigation operator | Dalai Felinto | |
2014-02-12 | Fix T38525: missing update when running bpy.ops.transform.* from the console. | Brecht Van Lommel | |
2014-02-12 | Usual UI messages fixes... | Bastien Montagne | |
2014-02-12 | Add header info for the Walk Navigation operator | Dalai Felinto | |
2014-02-12 | Motion Tracking: Grammar fixes. | Thomas Dinges | |
2014-02-12 | Fix T38610: lattice U/V/W should not be animatable, is not supported. | Brecht Van Lommel | |
2014-02-12 | Code cleanup: ndof view3d operators use of ViewOpsData | Campbell Barton | |
2014-02-12 | View3d: fix for ndof with quadview+box, missing sync. | Campbell Barton | |
also de-duplicate 3x pan-functions. | |||
2014-02-12 | NDOF: print events when debugging is enabled | Campbell Barton | |
2014-02-12 | NDOF: minor color picker improvements | Campbell Barton | |
- swap Z/Y axis so Z changes hue and X/Y change location. this way you can use ndof like a joystick and Z rotation like a dial for the hue. - change sensitivity when shift is held to be 1/5th | |||
2014-02-12 | NDOF: fix for negative colors and flickering hue when picking with HSVCUBE | Campbell Barton | |
2014-02-12 | View3d Walk: enable rotation for ndof by default | Campbell Barton | |
2014-02-12 | Code cleanup: replace WM_OT_ndof_sensitivity_change -> WM_OT_context_scale_float | Campbell Barton | |
also increase maximum sensitivity | |||
2014-02-12 | Freestyle: Fix for chaining operators not concatenating edges with Freestyle ↵ | Tamito Kajiyama | |
edge marks and at material boundaries. Problem report by Postoman on the BlenderArtists.org Freestyle thread, thanks a lot! | |||
2014-02-12 | Fix/workarond for scenes rendered for sequencer preview | Sergey Sharybin | |
This is really a workaround which brings back direct display list creation from drawing code. This is rather nasty to do but proper solution would require some major sequencer redesign. | |||
2014-02-12 | View3d: enabling quadview box would copy view offset, sync to avoid jump | Campbell Barton | |
2014-02-12 | View3d: fix for quadview box only syncing some view axis | Campbell Barton | |
2014-02-12 | View3d: add utility function to get the quat from a view axis | Campbell Barton | |
2014-02-12 | View3d: ensure locked views are on an axis - behavior wasn't well defined. | Campbell Barton | |
2014-02-12 | fix/workaround for v3d object mode selector flipping direction | Campbell Barton | |
Allow menu functions to define their own direction, this way menu_item_enum_opname_menu can keep menu flipping from 2.69. | |||
2014-02-12 | Transform: better logic to calculate manipulator normal orientation. | Campbell Barton | |
Use Z axis for the edge direction for edges and vertex pairs. Issue raised in T38592, now edge select and vert-pairs share logic for calculating orientation and the active vertex determines direction. | |||
2014-02-12 | Revert own previous commit rBe2f9afbaabbd. | IRIE Shinsuke | |
The "Cast Shadows" worked as expected, but it can cause problem in some cases. For example, when using strand render, we need disabling only buffer shadows, but the previous changes made that impossible. "Cast Shadows" should be added as a newly created option. | |||
2014-02-11 | Code cleanup: fix a few visual studio compiler warnings. | Brecht Van Lommel | |
2014-02-11 | Mesh Data: disable two-sided for new meshes (see: T37518) | Campbell Barton | |
2014-02-11 | UI: change to give sliders more text space, messes with alignment | Campbell Barton | |
2014-02-11 | Fix for fix with render layer menu | Campbell Barton | |
2014-02-11 | Fix T38547: crash in skeleton sketching. | Brecht Van Lommel | |
2014-02-11 | Fix T38578: blender internal texture nodes + volume render error. | Brecht Van Lommel | |
2014-02-11 | Fix T38590: some material operators incorrectly appeared in the spacebar ↵ | Brecht Van Lommel | |
search menu. | |||
2014-02-11 | Fix null-pointer dereference in previous sequencer commit | Sergey Sharybin | |
2014-02-11 | Own recent removal of string encoded menus missed render layers/passes | Campbell Barton | |
2014-02-11 | Fix T38553: Crash load new level; array modifier using curve length | Sergey Sharybin | |
Since threaded object update we've disabled in-place curve evaluation (in cases when applying curve modifier with target curve non-evaluated yet). This requires game engine to take care of DAG and object evaluation (currently it's designed to export only objects it able to render). This workaround will make sure that curve_cache for curves is up-to-date. | |||
2014-02-11 | Fix T38574 uv sculpting cursor could be visible during render preview in | Antony Riakiotakis | |
image editor. | |||
2014-02-11 | Fix T38557: VSE clips with Alpha Over against a transparent background fail ↵ | Sergey Sharybin | |
to reflect opacity changes | |||
2014-02-11 | Blender Internal: Modify material property "Cast Buffer Shadows" to affect ↵ | IRIE Shinsuke | |
ray shadows also, and rename it to "Cast Shadows". This allows us to make materials that don't cast ray shadows. Turning off this property can reduce the rendering time slightly. Note: RNA path is changed to "use_cast_shadows" as well. The older path "use_cast_buffer_shadows" still can be used as its alias, but it will be removed after updating some addons. Reviewed By: brecht Differential Revision: https://developer.blender.org/D272 | |||
2014-02-10 | UI: allow clicking to close menus and popups (but not submenus). | Campbell Barton | |
2014-02-10 | UI: fix own error, dont add slider pad when neither sides align | Campbell Barton | |
2014-02-10 | UI: panel tabs, use simple color interpolation that ignores alpha | Campbell Barton | |
2014-02-10 | UI: First pass at creating some tooltip descriptions for the various editor ↵ | Joshua Leung | |
types While some of these are rather rough and crude, they should be sufficient to provide some helpful hints to (new) users when mousing over the editor type selectors (i.e. now we can see the names of the editors; without the descriptions, the enum item names wouldn't get shown) and also when browsing the list. This is useful now that we have the ability to display tooltips in menus, thanks to Campbell's earlier commit (35f62bd) | |||
2014-02-10 | Patch T38282/D295: Add a time offset to the FCurve Noise Modifier | Bassam Kurdali | |
FCurve Noise Modifer now has an extra float property which offsets the noise in time. This is useful for creating follow through in procedurally animated noise. For example, if you've used a noise modifier on a parent bone to add additional movement, a quick and easy way to add overlapping motion is to create copies of that modifier on its children, and then offset the time those curves play at. See this in action at: http://youtu.be/Ph6fk_z_k3k Reviewed By: Joshua Leung | |||
2014-02-10 | UI: report if WM_OT_call_menu uses an unknown menu | Campbell Barton | |
2014-02-10 | UI: fix for issue in last commit, popups show above the buttons again | Campbell Barton | |
2014-02-10 | UI: refactor menus to remove menus encoded in strings | Campbell Barton | |
On every redraw a single unopened dropdown boxe would translate and convert every EnumPropertyItem into a string, then decode every item, and search those items to find the name of the button to draw. Replace this with a custom menu callback for RNA enums, tooltips for enums now show too. | |||
2014-02-10 | UI: use RNA for colorband interpolation menu | Campbell Barton | |
2014-02-09 | OSX/scons: allow for compiling with clang-openmp-3.4 | Jens Verwiebe | |
See: http://clang-omp.github.io + fix a longstanding bad include in darwin-config |