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2014-02-13Code cleanup: styleCampbell Barton
2014-02-12Fix T38541: sys.exit fails when blender is built as a py-moduleCampbell Barton
2014-02-12Fix Editderivedmeshes vertices normals computation.Bastien Montagne
Those derived meshes (used in Edit mode) were using simple sum of neighbor poly normals to get vertex normals, while everywhere else in Blender we use weighted sum of such poly normals. Patch: D311 Reviewed and enhanced by Campbell, thanks!
2014-02-12defaults: disable twoside for startup.blendCampbell Barton
2014-02-12Grr, another UI messages fix, forgot this one!Bastien Montagne
2014-02-12Add header info for the Fly Navigation operatorDalai Felinto
2014-02-12Fix T38525: missing update when running bpy.ops.transform.* from the console.Brecht Van Lommel
2014-02-12Usual UI messages fixes...Bastien Montagne
2014-02-12Add header info for the Walk Navigation operatorDalai Felinto
2014-02-12Motion Tracking: Grammar fixes.Thomas Dinges
2014-02-12Fix T38610: lattice U/V/W should not be animatable, is not supported.Brecht Van Lommel
2014-02-12Code cleanup: ndof view3d operators use of ViewOpsDataCampbell Barton
2014-02-12View3d: fix for ndof with quadview+box, missing sync.Campbell Barton
also de-duplicate 3x pan-functions.
2014-02-12NDOF: print events when debugging is enabledCampbell Barton
2014-02-12NDOF: minor color picker improvementsCampbell Barton
- swap Z/Y axis so Z changes hue and X/Y change location. this way you can use ndof like a joystick and Z rotation like a dial for the hue. - change sensitivity when shift is held to be 1/5th
2014-02-12NDOF: fix for negative colors and flickering hue when picking with HSVCUBECampbell Barton
2014-02-12View3d Walk: enable rotation for ndof by defaultCampbell Barton
2014-02-12Code cleanup: replace WM_OT_ndof_sensitivity_change -> WM_OT_context_scale_floatCampbell Barton
also increase maximum sensitivity
2014-02-12Freestyle: Fix for chaining operators not concatenating edges with Freestyle ↵Tamito Kajiyama
edge marks and at material boundaries. Problem report by Postoman on the BlenderArtists.org Freestyle thread, thanks a lot!
2014-02-12Fix/workarond for scenes rendered for sequencer previewSergey Sharybin
This is really a workaround which brings back direct display list creation from drawing code. This is rather nasty to do but proper solution would require some major sequencer redesign.
2014-02-12View3d: enabling quadview box would copy view offset, sync to avoid jumpCampbell Barton
2014-02-12View3d: fix for quadview box only syncing some view axisCampbell Barton
2014-02-12View3d: add utility function to get the quat from a view axisCampbell Barton
2014-02-12View3d: ensure locked views are on an axis - behavior wasn't well defined.Campbell Barton
2014-02-12fix/workaround for v3d object mode selector flipping directionCampbell Barton
Allow menu functions to define their own direction, this way menu_item_enum_opname_menu can keep menu flipping from 2.69.
2014-02-12Transform: better logic to calculate manipulator normal orientation.Campbell Barton
Use Z axis for the edge direction for edges and vertex pairs. Issue raised in T38592, now edge select and vert-pairs share logic for calculating orientation and the active vertex determines direction.
2014-02-12Revert own previous commit rBe2f9afbaabbd.IRIE Shinsuke
The "Cast Shadows" worked as expected, but it can cause problem in some cases. For example, when using strand render, we need disabling only buffer shadows, but the previous changes made that impossible. "Cast Shadows" should be added as a newly created option.
2014-02-11Code cleanup: fix a few visual studio compiler warnings.Brecht Van Lommel
2014-02-11Mesh Data: disable two-sided for new meshes (see: T37518)Campbell Barton
2014-02-11UI: change to give sliders more text space, messes with alignmentCampbell Barton
2014-02-11Fix for fix with render layer menuCampbell Barton
2014-02-11Fix T38547: crash in skeleton sketching.Brecht Van Lommel
2014-02-11Fix T38578: blender internal texture nodes + volume render error.Brecht Van Lommel
2014-02-11Fix T38590: some material operators incorrectly appeared in the spacebar ↵Brecht Van Lommel
search menu.
2014-02-11Fix null-pointer dereference in previous sequencer commitSergey Sharybin
2014-02-11Own recent removal of string encoded menus missed render layers/passesCampbell Barton
2014-02-11Fix T38553: Crash load new level; array modifier using curve lengthSergey Sharybin
Since threaded object update we've disabled in-place curve evaluation (in cases when applying curve modifier with target curve non-evaluated yet). This requires game engine to take care of DAG and object evaluation (currently it's designed to export only objects it able to render). This workaround will make sure that curve_cache for curves is up-to-date.
2014-02-11Fix T38574 uv sculpting cursor could be visible during render preview inAntony Riakiotakis
image editor.
2014-02-11Fix T38557: VSE clips with Alpha Over against a transparent background fail ↵Sergey Sharybin
to reflect opacity changes
2014-02-11Blender Internal: Modify material property "Cast Buffer Shadows" to affect ↵IRIE Shinsuke
ray shadows also, and rename it to "Cast Shadows". This allows us to make materials that don't cast ray shadows. Turning off this property can reduce the rendering time slightly. Note: RNA path is changed to "use_cast_shadows" as well. The older path "use_cast_buffer_shadows" still can be used as its alias, but it will be removed after updating some addons. Reviewed By: brecht Differential Revision: https://developer.blender.org/D272
2014-02-10UI: allow clicking to close menus and popups (but not submenus).Campbell Barton
2014-02-10UI: fix own error, dont add slider pad when neither sides alignCampbell Barton
2014-02-10UI: panel tabs, use simple color interpolation that ignores alphaCampbell Barton
2014-02-10UI: First pass at creating some tooltip descriptions for the various editor ↵Joshua Leung
types While some of these are rather rough and crude, they should be sufficient to provide some helpful hints to (new) users when mousing over the editor type selectors (i.e. now we can see the names of the editors; without the descriptions, the enum item names wouldn't get shown) and also when browsing the list. This is useful now that we have the ability to display tooltips in menus, thanks to Campbell's earlier commit (35f62bd)
2014-02-10Patch T38282/D295: Add a time offset to the FCurve Noise ModifierBassam Kurdali
FCurve Noise Modifer now has an extra float property which offsets the noise in time. This is useful for creating follow through in procedurally animated noise. For example, if you've used a noise modifier on a parent bone to add additional movement, a quick and easy way to add overlapping motion is to create copies of that modifier on its children, and then offset the time those curves play at. See this in action at: http://youtu.be/Ph6fk_z_k3k Reviewed By: Joshua Leung
2014-02-10UI: report if WM_OT_call_menu uses an unknown menuCampbell Barton
2014-02-10UI: fix for issue in last commit, popups show above the buttons againCampbell Barton
2014-02-10UI: refactor menus to remove menus encoded in stringsCampbell Barton
On every redraw a single unopened dropdown boxe would translate and convert every EnumPropertyItem into a string, then decode every item, and search those items to find the name of the button to draw. Replace this with a custom menu callback for RNA enums, tooltips for enums now show too.
2014-02-10UI: use RNA for colorband interpolation menuCampbell Barton
2014-02-09OSX/scons: allow for compiling with clang-openmp-3.4Jens Verwiebe
See: http://clang-omp.github.io + fix a longstanding bad include in darwin-config