Age | Commit message (Collapse) | Author |
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Rename latt to lattice and don't use plural names.
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- BKE_lamp -> BKE_light
- Main.lamp -> light
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The icon was there, but it was not in the Export collection, nor
was it correctly named.
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In Blender face is for tesselated faces, that kind of miss-naming is a
pretty good way to shoot yourself in the foot at some point or another
(see T61979)...
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Broken logic in rB181356edba04, thanks most likely to stupid naming
(face in Blender is for tessellated faces, use poly for BMesh polygons).
Cleanup to follow in next commit...
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The problem was not only for instances, but for particles too, and produced segment fault.
For some reason due any internal modification of how duplicated objects are generated, the duplicated object are not available when the draw manager try to use runtime data.
Now, before drawing the particle or the instance, the pointers of the duplicated objects are reassigned to the original "real object" to get full access to runtime data.
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New icons from Andrzej Ambroż / jendrzych:
-New trash icon for deleting ID's and other data (currently unused)
-New icon for the Grease Pencil select between strokes mode
-New icon for Proportional Editing Root Falloff curve
Also adjustments for Jump to Next / Prev. Keyframe, Camera ObData, Point Light ObData, Light Probe Object and ObData, Collection & Save icons.
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This also includes fixed/slighly refactored drawing code for marker lines.
The old code used the wrong height.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D4411
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Now it's possible use the different Wire modes (Single, Object & Random)
Also support for x-ray mode.
For random colors, the name of the object and the name of the layer is used.
Also some parameters cleanup.
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New edit mode operator and post-processing brush option.
Trim works on a single GP stroke. It removes trailing points before and after the first intersection (or loop) nearest to the start of the stroke.
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When there was no rotation the axis was zerod,
while not exactly a bug, it means changing the angle does nothing
and all axis-angle values are initialized with Y=1,
use this convention when resetting the axis too.
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Removed a clnors field unneeded after a recent refactor.
Finished deprecation of flags that haven't been used since pre-bmesh.
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Use PROP_TRANSLATION for this to make it correctly display units in the UI.
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- Add XYZ option.
- Orientation now works as expected.
Now a redo for rotation works logically,
setting the axis to Z & the orientation to view.
Resolves T57205
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The orientation for the redo panel would be set even when not used,
add an 'unset' orientation which defaults to global.
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Needed for drawing code which skips hidden elements.
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- Add a new panel to differentiate between viewport display and stroke options
- Use clearer naming for depth ordering and stroke thickness properties
Reviewers: antoniov
Differential Revision: https://developer.blender.org/D4405
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When enable Wireframe mode in the shading type, all strokes are displayed as simple 1 pixel lines.
The color of the line is equal to the stroke color or the fill color if the fill is enabled and the stroke is disabled or has invisible alpha value.
In wireframe mode, all FX are disabled because sometimes the effects can make the lines invisible.
The modifiers are not disabled.
Still pending to decide if we must add support for Random colors, but not sure if this is useful in 2D.
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Clearing constrained axes caused the scale not to print correctly.
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Same issue as in own previous commit actually.
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Using a CDLayer data type instead of expected mask... tsst... ;)
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Decorators took up space in the UI and this doesn't seem very useful.
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Add buttons for editing the cursor rotation as well as rotation modes,
similar to object and pose bones.
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For some reason forgot to handle half of modifier files...
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BLI should always comes first, before DNA, BKE etc. And
`BLI_utildefines.h` should come before any other BLI (since it's some
sort of system include really, among other things...).
Thisi should help to reduce the noise in patches when adding stuff
like uint64_t members to DNA structs... ;)
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While Buffering output is useful for file writing and memfile
compression it's redundant when the output is already buffered.
It doesn't make a significant difference for ZLIB
however it makes a moderate improvement for LZ4, see T56162.
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Revert workaround for T61855. It's likely this was caused by slow seek
for compressed files since the same behavior happens on Linux T61880.
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Now, it's not required to disable the Onion in Overlay panel.
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