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AgeCommit message (Expand)Author
2022-09-02Cleanup: Further split of node link Bezier calculation functionHans Goudey
2022-09-02Fix: Ensure topology cache exists when drawing nodesHans Goudey
2022-09-02Cleanup: Split node link draw culling to separate functionHans Goudey
2022-09-02Cleanup: Return earlyHans Goudey
2022-09-02Cleanup: Remove unnecessary struct keyword usage in node editorHans Goudey
2022-09-02Cleanup: Remove unused structHans Goudey
2022-09-02UI: 3D Text CaretHarley Acheson
2022-09-02Cleanup: DRW: Fix warning in release modeClément Foucault
2022-09-02Cleanup: Use C++ vector types in node editorHans Goudey
2022-09-02Nodes: Use existing nodes span cacheHans Goudey
2022-09-02EEVEE: Fix Symbol error in SH_L2 CaculationRaphaelBelmont
2022-09-02EEVEE-Next: Port to new Draw ManagerClément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [bugprone-suspicious-memory-comparison]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-redundant-void-arg]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-use-nullptr]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-use-using]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [readability-else-after-return]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [readability-inconsistent-declaration-param...Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [bugprone-incorrect-roundings]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-use-bool-literals]Clément Foucault
2022-09-02Cleanup: Fix clang-tidy warnings: [modernize-deprecated-headers]Clément Foucault
2022-09-02Merge branch 'blender-v3.3-release'Hans Goudey
2022-09-02obj: improve placement of shader nodes in imported materialsAras Pranckevicius
2022-09-02BLF: Replacement of Hebrew FontHarley Acheson
2022-09-02DRW-Next: Add uniform attributes (object attributes) supportClément Foucault
2022-09-02Cleanup: EEVEE-Next: Use reference as suggested by MSVCClément Foucault
2022-09-02Fix T100768: Reverse curves skips handles of middle Bezier pointsHans Goudey
2022-09-02Cleanup: GPU: UniformAttribute: Improve const correctnessClément Foucault
2022-09-02DRWManager: New implementation.Clément Foucault
2022-09-02Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-02Fix T100163: Eevee: Regression: Displacement maps affected by rotationClément Foucault
2022-09-02Fix T100377: EEVEE: Regression 3.2 normalmap node brokenClément Foucault
2022-09-02Cleanup: Use NODE_STORAGE_FUNCS for compositor nodesOmar Emara
2022-09-02Fix T99528: EEVEE: Regression: Faulty shaders when using Volume Info nodeClément Foucault
2022-09-02Fix: Wrong enum used in Mix Node for factor modeCharlie Jolly
2022-09-02Cleanup: Comments of ID's tags.Bastien Montagne
2022-09-02Cleaunp: Reorder GPencil function parametersAntonio Vazquez
2022-09-02GPencil: Simplify Perimeter functions to not use RegionView3DAntonio Vazquez
2022-09-02Realtime Compositor: Implement dilate erode nodeOmar Emara
2022-09-02PyGPU: only use 3D shaders and rename string enumsGermano Cavalcante
2022-09-02Fix T98190: EEVEE: Very slow rendering on Intel HD Graphics 4400Clément Foucault
2022-09-02EEVEE-Next: Move weight layer indexes to shader shared.Jeroen Bakker
2022-09-02Fix build error after recent Metal GPU commitHans Goudey
2022-09-02Cleanup: Remove duplicate declaration in GPU capabilitiesHans Goudey
2022-09-01Metal: MTLShader and MTLShaderGenerator implementation.Thomas Dinges
2022-09-01Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCap...Jason Fielder
2022-09-01Metal: MTLIndexBuf class implementation.Jason Fielder
2022-09-01Fix build (missing include from fa40013009)Aras Pranckevicius
2022-09-01Cleanup: obj: simplify material node tree creationAras Pranckevicius
2022-09-01Cleanup: make formatJacques Lucke