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AgeCommit message (Expand)Author
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12Compositor: Add Scene Time Node, Rename Time nodeNathan Rozendaal
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-12Cleanup: make formatDalai Felinto
2022-01-12Fix T94797: crash when playing animation in eevee rendered viewJacques Lucke
2022-01-12Fix T94812: render layer sockets are missing after file loadJacques Lucke
2022-01-12Fix T94041: Loading a new file gives crash while rendering in viewportSergey Sharybin
2022-01-12Revert "Cleanup GPencil strength previous commit"Antonio Vazquez
2022-01-12Cleanup: use utility functionsKévin Dietrich
2022-01-12Fix T89542: Crash when loading certain .hdr filesJesse Yurkovich
2022-01-12Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-12Cleanup: VSE channel drawingRichard Antalik
2022-01-12BLF: UI_fontstyle_draw UsageHarley Acheson
2022-01-12BLF: Reduction of use of BLF_DRAW_STR_DUMMY_MAXHarley Acheson
2022-01-12Cleanup: Fix build warning with MSVCRay Molenkamp
2022-01-12Build: Enable unity build for `bf_compositor`Aaron Carlisle
2022-01-12Build: Add precompiled headers for `bf_compositor`Aaron Carlisle
2022-01-12Cleanup previous commitAntonio Vazquez
2022-01-12Fix T94799: GPencil Strokes drawn at 0.0 Strength still visibleAntonio Vazquez
2022-01-11Fix T93588: some videos loaded flipped over Y axis on macOS ArmBrecht Van Lommel
2022-01-11Cleanup: Fix build warnings with MSVCRay Molenkamp
2022-01-11Build: use precompiled headers on all platformsAaron Carlisle
2022-01-11Fix T94804: GPencil Simplify when strokes are Automerged in Draw ModeAntonio Vazquez
2022-01-11Add support for a longest diagonal quad triangulation modeHenrik Dick
2022-01-11Fix T94299: Object asset set as visible but doesn't showJulian Eisel
2022-01-11Cleanup compiler warning in WindowsAntonio Vazquez
2022-01-11Fix T94728: Auto Depth problem with Cliping RegionGermano Cavalcante
2022-01-11Cleanup: remove unnecessary 'use_opengl_context' parameterGermano Cavalcante
2022-01-11Fix `PSYS_GLOBAL_HAIR` stripped even if connecting the hair failsAleksi Juvani
2022-01-11Select Similar: hide 'threshold' from UI when not usedPhilipp Oeser
2022-01-11GPU: Utility function to bind UBO to batches.Jeroen Bakker
2022-01-11Explicit Color OCIO role comment fix.Evan Wilson
2022-01-11Cleanup: use unity build for composite nodesAaron Carlisle
2022-01-11Cleanup: Deduplicate `finv_test` functionAaron Carlisle
2022-01-11Cleanup: quite missing-variable-declarations warningsCampbell Barton
2022-01-11Cleanup: correct exception messageCampbell Barton
2022-01-11Cleanup: Composite nodes: add namespace for every fileAaron Carlisle
2022-01-11Fix T94768: Crash in VSE prefetchingRichard Antalik
2022-01-11Fix T94671: performance regression with subsurf modifierKévin Dietrich
2022-01-11Spreadsheet: Add mesh topology information with a debug valueHans Goudey
2022-01-11Cleanup: Remove unused "active ID" node flagHans Goudey
2022-01-11Geometry Nodes: Move normal field input to be usable elsewhereHans Goudey
2022-01-10Docs: Add comments to node socket struct headerHans Goudey
2022-01-10UI: Allow AltGr Key + C,V,X Text InputHarley Acheson
2022-01-10Fix T94111: nurb normal calculation does not workJacques Lucke
2022-01-10Fix compilation error after recent fixSergey Sharybin
2022-01-10Fix compile error with msvcJacques Lucke
2022-01-10Fix T93727: Tiled render error in Cycles after changing temp directorySergey Sharybin
2022-01-10Fix T94661: Out-of-bounds memory access due to malformed DDS image fileSergey Sharybin