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AgeCommit message (Expand)Author
2020-12-06UI: 'About Blender' with Full LogoYevgeny Makarov
2020-12-06Reorder fields in boolean's ITT_value to save memory.Howard Trickey
2020-12-05Fix crashes with invisible Outliners on fullscreen or window closingJulian Eisel
2020-12-05Fix T83400: GPencil onion skin not visible when Edit Lines is enabledAntonio Vazquez
2020-12-05Add more timing hooks for boolean.Howard Trickey
2020-12-05Cleanup: Finish porting outliner tree building to C++Nathan Craddock
2020-12-05Cleanup: Outliner Data API display modeNathan Craddock
2020-12-05Cleanup: Outliner scenes display modeNathan Craddock
2020-12-05Cleanup: Outliner orphan data display modeNathan Craddock
2020-12-05Cleanup: Outliner video sequencer display modeNathan Craddock
2020-12-04Fix incorrect variable name after last commitHans Goudey
2020-12-04Cleanup: Use LISTBASE_FOREACH macro in windowmanager internHans Goudey
2020-12-04Cleanup: Move Outliner runtime hash into internal runtime struct, out of DNAJulian Eisel
2020-12-04Fix API doc generation.Bastien Montagne
2020-12-04Transform: Don't use Automatic Constraint Plane in 2D editorsGermano Cavalcante
2020-12-04Cleanup: Deduplicate constraint event codeGermano Cavalcante
2020-12-04Cleanup: Declare variables where initializedHans Goudey
2020-12-04Cleanup: Use typedef for button string info typeHans Goudey
2020-12-04Fix T83177: Industry Compatible keymap: MMB-dragging to transform engages axi...Germano Cavalcante
2020-12-04Revert "Fix T83177: Industry Compatible keymap: MMB-dragging to transform eng...Germano Cavalcante
2020-12-04Cleanup: Clang-Tidy, modernize-use-usingSybren A. Stüvel
2020-12-04Cleanup: Clang-Tidy, modernize-use-overrideSybren A. Stüvel
2020-12-04Cleanup: clang-formatSybren A. Stüvel
2020-12-04Cleanup: Clang-Tidy, modernize-deprecated-headersSybren A. Stüvel
2020-12-04Cleanup: replace NULL with nullptr in C++ codeSybren A. Stüvel
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-12-04Fix T83346: Scrolling doesn't work with mouse over panel headerHans Goudey
2020-12-04Sculpt: Wet paint area radiusPablo Dobarro
2020-12-04Sculpt: Allow inverting the Erase Displacement mesh filterPablo Dobarro
2020-12-04UI: Add sculpt stats to statusbarPablo Dobarro
2020-12-03UI: Fix Node Groups color in Geometry NodesPablo Vazquez
2020-12-03Fix T83352: Move with constraint showing an incorrect value in the headerGermano Cavalcante
2020-12-03MSVC: Enable clang-tidy analyserRay Molenkamp
2020-12-03GPencil: Reduce UI range for Simplify Adaptive factorAntonio Vazquez
2020-12-03GPencil: Fix unreported refresh of stroke after using Arrange operatorAntonio Vazquez
2020-12-03GPencil: Add Vertex Paint operators to Paint menuAntonio Vazquez
2020-12-03Geometry Nodes: improve support for Color attributesJacques Lucke
2020-12-03Geometry Nodes: add custom data type getter for attribute accessorJacques Lucke
2020-12-03Fix T83315: Crash showing animation channel context menu after baking soundSybren A. Stüvel
2020-12-03Tracking: Improve multithreading of tracking many markersSergey Sharybin
2020-12-03Add Custom Object Space to ConstraintsHenrik Dick
2020-12-03Fix linker errors when building without CyclesSybren A. Stüvel
2020-12-03Fix accendental copy/paste errors after last commitAaron Carlisle
2020-12-03Bmesh: Improve documentation of op parametersAaron Carlisle
2020-12-03Cleanup: view-port --> 2D/3D ViewportAaron Carlisle
2020-12-02Fix crash in outliner on cursor hoverNathan Craddock
2020-12-02Outliner: Highlight icons on cursor hoverNathan Craddock
2020-12-02Cleanup: Store "is_active" instead of pointer property in panel typeHans Goudey
2020-12-02UI: Add new node colors for geometry nodesHans Goudey