Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-18 | Revert "Fix flickering when transform snapping in edit mode and cursor is" | Antony Riakiotakis | |
Looks like the cleanest way to handle this is to no do bounding box collision for edit mode at all. But this is easy to enforce This reverts commit 7b5fe4f316234022a0ab761b694cd459ce98db2d. Conflicts: source/blender/editors/transform/transform_snap.c | |||
2014-06-18 | Move tests into tests/ top-level dir | Campbell Barton | |
2014-06-18 | Code cleanup: use bool instead of int | Sergey Sharybin | |
2014-06-18 | Hopefully fix compilation with old MSVC2008/WIN32... | Bastien Montagne | |
2014-06-18 | Code cleanup: replace direct operator calls with ED_object_toggle_modes | Campbell Barton | |
2014-06-18 | Code cleanup: de-duplicate flag check in ED_object_toggle_modes | Campbell Barton | |
2014-06-18 | Transform: PET quick checks to speedup wire-only edge case | Campbell Barton | |
2014-06-18 | Code cleanup: replace 0 with OB_MODE_OBJECT | Campbell Barton | |
2014-06-18 | Resolve memory leask with reports on initialization | Campbell Barton | |
2014-06-18 | Quiet warning | Campbell Barton | |
2014-06-18 | Transform: PET only treat faces as connected diagonally across quads | Campbell Barton | |
Was an intentional change, but worse for concave ngons, resolves T40675 | |||
2014-06-18 | Fix for weak floating-point number comparison. | Tamito Kajiyama | |
Was causing assertion failures in MinGW-w64. | |||
2014-06-18 | Correct casts for IS_EQ and other macro tweaks | Campbell Barton | |
- ensure GET_INT_FROM_POINTER us only used to get values - rename STACK_POP_ELSE -> STACK_POP_DEFAULT | |||
2014-06-18 | Fix memory leaks in subsurf | Campbell Barton | |
2014-06-17 | Bake-API: allow custom UV to be baked | Dalai Felinto | |
Note: the custom UV option is only available when calling the operator via a script. It's currently not exposed in the UI since it's intended to be used by scripters To test it: bpy.ops.object.bake(type='UV', use_clear=True, uv_layer='MyNewUV') Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D546 | |||
2014-06-17 | Fix some loss of precision in BKE's unit code. | Bastien Montagne | |
When converting text to value, units' "value" had only 6 digits of precision, leading to annoying loss of precision esp. when mixing big and small units (like e.g. miles and inches). | |||
2014-06-17 | Add a first basic set of tests for the new bpy.utils.units module/API | Bastien Montagne | |
Only contains 'LENGTH' type tests currently. | |||
2014-06-17 | New python API for units handling. | Bastien Montagne | |
Exposes all supported unit systems & types, and to_value()/to_string() functions. Reviewed and enhanced by CampbellBarton, many thanks! Differential Revision: https://developer.blender.org/D416 | |||
2014-06-17 | BLI: Add two helpers to search a given string in an array of strings. | Bastien Montagne | |
2014-06-17 | Fix T40620: BGE Python - Ray sensor has wrong axis constants | Campbell Barton | |
2014-06-17 | Fix for bad NULL check | Campbell Barton | |
2014-06-17 | Support for building without Python | Campbell Barton | |
2014-06-17 | Remove redundant check | Campbell Barton | |
2014-06-17 | Fix T40638: Crash in Particle System, Connect Hair | Sergey Sharybin | |
2014-06-17 | Correct argument name | Campbell Barton | |
2014-06-17 | Fix T40639: operators ignore win.cursor_warp() | Campbell Barton | |
2014-06-17 | BGE: New Property sensor evaluation types | Jorge Bernal | |
This patch adds "Less Than" and "Greater Than" evaluation types to the property sensor. The Wiki Docs modifications http://wiki.blender.org/index.php/User:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property Also, I have attached a screenshot and a blend to check. Reviewers: dfelinto, moguri Reviewed By: moguri Differential Revision: https://developer.blender.org/D476 | |||
2014-06-16 | Fix T40646: Knife project fails with clipping | Campbell Barton | |
2014-06-16 | Fix for knife when in ortho camera view | Campbell Barton | |
2014-06-16 | Use ARRAY_SIZE to replace (sizeof(a) / sizeof(*a)) | Campbell Barton | |
2014-06-16 | Quiet warning | Campbell Barton | |
2014-06-16 | Bugfix: Units for time translate transforms (action/nla editors) was messed up | Joshua Leung | |
When autosnap mode was nearest frame or nearest marker, this was incorrectly converting the units to seconds, making this display unusable for anything. | |||
2014-06-16 | Feature Request T40643: Animation channels can be renamed by double-clicking ↵ | Joshua Leung | |
on them too | |||
2014-06-16 | Code cleanup: move editfont drawing into its own function. | Campbell Barton | |
2014-06-16 | Object Drawing: minor refactor, don't check glsl in wire-mode | Campbell Barton | |
also don't call glBlendFunc for hidden objects. | |||
2014-06-16 | Fix T40648: Bevel Tool - Amount value slider maximum does not adapt to ↵ | Bastien Montagne | |
Amount Type settings automaticly. | |||
2014-06-16 | Fix T40617: Ortho view selects objects behind camera | Campbell Barton | |
2014-06-16 | Fix Python fails to execute text-blocks including non-mbcs chars (T35176, D595) | Tamito Kajiyama | |
2014-06-16 | Freestyle: Python API docstring updates. | Tamito Kajiyama | |
2014-06-16 | D545: Freestyle Python API: new methods for Stroke and StrokeVertexIterator. | Tamito Kajiyama | |
This revision extends the Freestyle Python API to make for style module writing easier. - freestyle.types.Stroke: A proper support for reversed() is implemented. It works the same with other Python sequence objects (returns an iterator starting from the end). This is in effect equivalent to Stroke.stroke_vertices_end(). - freestyle.types.StrokeVertexIterator: An incremented, decremented and reversed method are added. The first two methods return a new StrokeVertexIterator object that has been incremented and decremented, respectively. The reversed method returns a new StrokeVertexIterator object that will traverse stroke vertices in the opposite direction. - freestyle.types.Interface0DIterator: Its constructor now accepts a Stroke object to create an Interface0DIterator that traverses stroke vertices. This is in effect equivalent to Stroke.vertices_begin(). The new API makes stroke shaders involving function calls much simpler as illustrated below: # in the old API it = stroke.stroke_vertices_begin() for vert in it: result = somefunc(Interface0DIterator(it)) # in the new API it = Interface0DIterator(stroke) for vert in it: result = somefunc(it) Differential Revision: https://developer.blender.org/D545 Reviewers: kjym3 | |||
2014-06-15 | Curve: remove unused displist members | Campbell Barton | |
2014-06-15 | Curve: replace calloc with malloc for values immediately written into | Campbell Barton | |
2014-06-15 | Curve: use zero length array for BevList for less confusing syntax | Campbell Barton | |
2014-06-15 | Code cleanup: comments | Campbell Barton | |
2014-06-15 | Text Editor: dropping id's now paste in Python data path (like pyconsole) | Campbell Barton | |
2014-06-15 | Fix T40007 Bevel tool resets after getting to 1. | Howard Trickey | |
If the side of a beveled edge hit another vertex, the offset amount reset to zero. This was the result of commit rB1582dd5e4d7c which clamped the amount to zero to avoid creating spikes with obtuse angles. Now we clamp the amount to the closest end of the edge to where the amount wants to be. Also fixes the first part of T40365. | |||
2014-06-14 | UI: refactor text cache to use zero length arrays | Campbell Barton | |
also correct some bad casts | |||
2014-06-14 | BLI_gsqueue: refactor to use zero length array | Campbell Barton | |
2014-06-14 | BLI_gsqueue: use size_t for elem_size (was casting all over) | Campbell Barton | |
2014-06-14 | UI: Add support for popups to refresh their layput (D578) | Campbell Barton | |
This is needed for popups to chance state once activated, currently it makes use of operators `check` callback, after values are modified, as the file selector does already. |