Age | Commit message (Expand) | Author |
2004-06-11 | Script menus: | Willian Padovani Germano |
2004-06-11 | * Added a spot for scripts to register themselves in the Help menu | Matt Ebb |
2004-06-11 | * Edited and consistent-ified the File->Import menu item labels and fileselec... | Matt Ebb |
2004-06-10 | - small updates to scripts and bpython docs, also fixed two warnings; | Willian Padovani Germano |
2004-06-10 | Scripts: | Willian Padovani Germano |
2004-06-09 | This fix is thanks to: hangman4 (Thomas Power) | Kent Mein |
2004-06-09 | Fixed part of write a bmp file, its still truncating the image slightly | Kent Mein |
2004-06-08 | updated NAN_PYTHON_VERSION to 2.3 for all platforms... | Kent Mein |
2004-06-08 | new function for the Metaball objects : addMetaelem, which allows users to cr... | Jacques Guignot |
2004-06-08 | BPython docs: small formatting fixes, basically, so that epydoc can generate ... | Willian Padovani Germano |
2004-06-07 | Add the separate spec colour definitions! | Kester Maddock |
2004-06-07 | Python updates: | Kester Maddock |
2004-06-07 | Lighting updates: | Kester Maddock |
2004-06-07 | Bundled scripts: | Willian Padovani Germano |
2004-06-07 | Replace deprecated methods from old api: | Stephen Swaney |
2004-06-06 | patch for bug #1347. IpoCurve.evaluate() missing/disappeared. | Stephen Swaney |
2004-06-05 | Fixing something else broken broke: The fix for "no action == crash" | Chris Want |
2004-06-05 | Fixing something broken broke: ICON_BLOCKBUT_CORNER is not defined | Chris Want |
2004-06-05 | * Fixed a crash in the action window when attempting to manipulate keys with ... | Matt Ebb |
2004-06-05 | * Better error checking with apply deformation / make duplis real in the tool... | Matt Ebb |
2004-06-05 | * Big, mundane clean up and edit of (error/ok/etc) | Matt Ebb |
2004-06-04 | blenderplayer target for SCons. | Kester Maddock |
2004-06-04 | In Object.select() make the selected object the active object. | Stephen Swaney |
2004-06-04 | Miscellaneous Fixes: | Kester Maddock |
2004-06-04 | Fix bug #1334: Crash with Python/GameEngine when the script has syntax errors. | Kester Maddock |
2004-06-03 | deleted redefinition of var that is passed in. | Kent Mein |
2004-06-03 | bugfix #1345. Curve.isNurb() segfault fixed. | Stephen Swaney |
2004-06-03 | * Tiny almost-insignificant tweak to the curvature of button drawing | Matt Ebb |
2004-06-03 | * Added 'Transform' menus to Ipo, OOPS, Action, NLA, and | Matt Ebb |
2004-06-03 | Cam's patch to enable parenting in the OOPS menu. | Kent Mein |
2004-06-02 | Fix for MSVC compiler. ;-) | Kester Maddock |
2004-06-02 | Do a databrowse window for sound actuators when necessary. | Kester Maddock |
2004-06-02 | Updates to GamePython Reference. | Kester Maddock |
2004-06-02 | new Object.select() and Object.isSelected() methods to manipulate the | Stephen Swaney |
2004-05-31 | Fix for the IK Assertion bug when the IK constraint on a bone | Chris Want |
2004-05-31 | Use epydoc for generating game python reference (like the bpython guys) | Kester Maddock |
2004-05-31 | Limit for Normalise() call was 0.000000001 or so. This is still far too | Ton Roosendaal |
2004-05-30 | - added some "Transform Properties" for MetaElem (Metaball in edit mode, N k... | Jiri Hnidek |
2004-05-30 | Added Python module for Lights. | Kester Maddock |
2004-05-30 | Check for zero normal vectors in the clip planes (if eg Python has set a stra... | Kester Maddock |
2004-05-29 | report #1338 | Ton Roosendaal |
2004-05-29 | bug #1340 | Ton Roosendaal |
2004-05-29 | Counter of mballs, before polygonize, had error in taking linked mball- | Ton Roosendaal |
2004-05-29 | Oh, the fix is an addition of a OB_NEG_SCALE flag in ob->transflag, which | Ton Roosendaal |
2004-05-29 | NEW! Blender now displays flipped (negative scaled) Objects correctly in | Ton Roosendaal |
2004-05-29 | Recoded the methods how normals get corrected and flipped during render | Ton Roosendaal |
2004-05-27 | Bug fix 1332 | Ton Roosendaal |
2004-05-27 | Panagiotis Papadakos's patch to fix the following: | Kent Mein |
2004-05-27 | In drawing solid objects ("Solid" drawmode) there were material | Ton Roosendaal |
2004-05-26 | Python fixes: | Kester Maddock |