Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-26 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-26 | Fix scrollbar operator showing in status bar cursor keymap. | Brecht Van Lommel | |
2018-06-26 | Fix status bar wrong cursor keymap using wrong region in some cases. | Brecht Van Lommel | |
2018-06-26 | UI: move modal operator text from headers to status bar. | Brecht Van Lommel | |
Python API is context.workspace.status_text_set() | |||
2018-06-26 | UI: Add/Update bad tooltips | Aaron Carlisle | |
Part of T51061 | |||
2018-06-26 | Workbench: Wrong ENUM value for SINGLE color | Jeroen Bakker | |
Had to be "SINGLE", but was "SOLID" resulting in not showing the single color option in the shader popover | |||
2018-06-26 | Workbench: TAA quick fix for AMD cards | Jeroen Bakker | |
Seems to be that mix(a, b, 1.0) will not give you b. on nvidia this is not a problem as a was initialized with 0.0, but on AMD it can be any floating point number, resulting that mix(inf, b, 1.0) was still more to inf than to b. | |||
2018-06-26 | Merge branch 'master' into blender2.8 | Sybren A. Stüvel | |
2018-06-26 | RigidBody: use runtime.mesh_orig instead of DEG_get_original_object | Sybren A. Stüvel | |
2018-06-26 | Fix bug in DNA_struct_elem_find when checking the first field | Sybren A. Stüvel | |
find_elem(olddata=NULL) doesn't work reliably for existence checks; it will return NULL both when the field is found at offset 0 and when it is not found at all. | |||
2018-06-26 | Fix missing object/collection hiding icons on undo. | Brecht Van Lommel | |
2018-06-26 | UI: decrease status bar height. | Brecht Van Lommel | |
2018-06-26 | Workbench: Tempural Anti Aliasing | Jeroen Bakker | |
- FXAA is now also done in the workbench_forward engine. - User can enable TAA8 in the userpref by setting their max viewport AA to TAA8. FXAA will still be used when navigating | |||
2018-06-26 | Fix T55628: Crash when creating new material slots | Dalai Felinto | |
We need to update the geometry when resizing the object material slots. | |||
2018-06-26 | Fix T55630: update issue between Object and TexPaint modes. | Bastien Montagne | |
Need to flush mesh DEG COW here, for some reason... | |||
2018-06-26 | UI: status bar cursor keymap display | Campbell Barton | |
Show mouse button actions in status bar, based on context, modifiers and active tool. See: T54861 | |||
2018-06-26 | Icons: mouse buttons & drag | Campbell Barton | |
Monochrome icons from jendryzch | |||
2018-06-26 | AnimEditors: Remove the toggles to enable name/collection-based filtering | Joshua Leung | |
Now the name/collection filters run when there's some text, and don't run when the box is empty, thus reducing an extra step that was needed before these options could be used. | |||
2018-06-26 | Cleanup: dyntopo sculpt draw update: use same BM_face_as_array_vert_tri for ↵ | Bastien Montagne | |
indexbuf generation. It's cleaner, and actually assert that BMFace is a triangle. Same code as when generating vertexbuf for flat shading! | |||
2018-06-26 | Fix T55320: Sculpt Mode with dyntopo and smooth shading drawing bug. | Bastien Montagne | |
We have to discard the batch in smooth case, because we are modifying the index buffer (flat shading don't need it, only changes vertex buffer on redraw, which is safe). Many thanks to @fclem for his help on debuging/understanding what was wrong here! | |||
2018-06-26 | Fix memory leak when duplicating particles | Sergey Sharybin | |
2018-06-26 | Depsgraph: Tag relations for update when particle dupli-collection changes | Sergey Sharybin | |
2018-06-26 | Cleanup: comment | Dalai Felinto | |
2018-06-26 | Free crash when freeing object caches from duplicator | Sergey Sharybin | |
2018-06-26 | Revert "Turned off clang warnings in third party includes." | Stefan Werner | |
This reverts commit d53093953f8f3b58600cb19020ecbe0b5f254b52. | |||
2018-06-26 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-26 | PyAPI: add ImBuf.copy | Campbell Barton | |
DD348 by @kilon w/ edits. | |||
2018-06-26 | PyAPI: move deep-copy args check to py_capi_utils | Campbell Barton | |
2018-06-26 | Cleanup: style | Campbell Barton | |
2018-06-26 | Turned off clang warnings in third party includes. | Stefan Werner | |
The latest clang compiler (at least the one in Xcode 9.4.1) warns about the register keyword and macro expansions using defined(). Since these warnings come from third party code, we can't address them directly in Blender. Silencing them via #pramgas will at least keep the warnings during a build down to the ones that are relevant to Blender code. | |||
2018-06-25 | Fix crash with files saved with missing render slots. | Brecht Van Lommel | |
2018-06-25 | UI: Use background color for reports | Pablo Vazquez | |
At the moment it's using a hardcoded gray color that conflicts with themes using gray for the header text. Instead use a slightly brighter background color to make it stand, yet still use a theme setting. | |||
2018-06-25 | Draw: Use more proper particles index lookup | Sergey Sharybin | |
2018-06-25 | Cycles: Free evaluated meshed when we are done with object | Sergey Sharybin | |
2018-06-25 | Physics: update softbody and dynamic paint to get colliders from depsgraph. | Brecht Van Lommel | |
Because looping over the scene is unsafe and slow. | |||
2018-06-25 | Cleanup: refactor depsgraph physics API functions. | Brecht Van Lommel | |
2018-06-25 | Fix T55360: marker-based Camera switch focal length bug. | Bastien Montagne | |
Scene was missing DEG tag update when its camera was changed based on active 'camera marker'. | |||
2018-06-25 | Fix T55493: Sculpting on smooth shaded bug. | Bastien Montagne | |
Undo was not tagging PBVH to update normals too... | |||
2018-06-25 | Fix use of non-evaluated collision and effector objects. | Brecht Van Lommel | |
Only enabled objects in the view layer should be used, while temporarily hidden objects should still have an effect. | |||
2018-06-25 | Cleanup: rename object base flags to be more clear. | Brecht Van Lommel | |
2018-06-25 | Depsgraph: cache collision relations, for performance and stability. | Brecht Van Lommel | |
Same reasoning as effector relations in earlier commit. | |||
2018-06-25 | Cleanup: Move colorband handling from DM to mesh_runtime universe. | Bastien Montagne | |
2018-06-25 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
Conflicts: source/blender/editors/sculpt_paint/paint_image.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/space_view3d/view3d_view.c source/blender/gpu/GPU_draw.h source/blender/gpu/GPU_material.h source/blender/gpu/intern/gpu_draw.c source/blender/gpu/intern/gpu_material.c source/blender/makesrna/intern/rna_userdef.c source/blender/windowmanager/intern/wm_files_link.c source/blender/windowmanager/intern/wm_init_exit.c source/creator/creator_args.c source/gameengine/GamePlayer/ghost/GPG_ghost.cpp source/gameengine/Ketsji/KX_PythonInit.cpp source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp | |||
2018-06-25 | Cleanup: Nuke most of G.main from GPU code. | Bastien Montagne | |
2018-06-25 | Outliner: Make search always work | Dalai Felinto | |
This was a flag in early 2.8 to allow users to hide the entire search prop. Now since we want it fully expanded at all times, it makes no more sense. | |||
2018-06-25 | UI: Right align check-box for extra text space | Campbell Barton | |
See: T54951 | |||
2018-06-25 | Cleanup: code style | Campbell Barton | |
2018-06-25 | Cleanup: Few more validation of G_MAIN usages... | Bastien Montagne | |
2018-06-25 | Depsgraph: Add missing nodes and relations for speaker | Sergey Sharybin | |
2018-06-25 | RigidBody: Replaced 'if' with 'switch' | Sybren A. Stüvel | |