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2010-02-18Animation Playback Option (No negative frames) and Other Bugfixes:Joshua Leung
* Added a user-preference setting which disallows setting the current frame number to a negative number. This setting only applies when setting the current frame by scrubbing the time cursor in a timeline view, or by typing a value into the current frame number field. * Made the minimum frame number for the start frame to be 0, which should make setting keyframes by a regular step size less confusing. Also changed the MINFRAME define to 0 for consistency. Hopefully this doesn't cause any problems with any output formats. * Fixed some missing channel selection cases in animation editors.
2010-02-18fix for MS compliersJens Ole Wund
keep var declaration up in .c files
2010-02-18[#21207] bpy.ops.object.vertex_group_sort() sorts group names, but not group ↵Campbell Barton
data support for vertex group sorting in editmode
2010-02-18mostly fixed [#21172] Reloading scripts leaks memory (F8)Campbell Barton
the same properties were being registered many times with built in structs. blender memory at least is not leaking, but it seems python is still not freeing some memory. For the moment dont allow existing properties to be registered again, will need to have a way to unregister rna properties.
2010-02-17topology based mirror, (from apricot branch)Campbell Barton
- correct errors with non-mirrored meshes - mirror weight paint on asymmetrical meshes
2010-02-17another attempt at fixing the VBO buffer deletion bugsLukas Steiblys
2010-02-17py/rna api property api functions crashed with empty args.Campbell Barton
eg: bpy.props.BoolProperty()
2010-02-17Object's RNA cleanups, made descriptions clearer, mostly aesthetic changes. ↵Elia Sarti
Anyone who finds these incorrect feel free to change or make me notice.
2010-02-17rename rna props for auto-keying to be consistant, user prefs were graying ↵Campbell Barton
out auto key options that were still in use.
2010-02-17remove duplicate function.Campbell Barton
2010-02-17fix for negative frames messing up image sequence name.Campbell Barton
2010-02-17[#21197] change layer of just linked in objects lets them vanishCampbell Barton
missing undo push in file selector.
2010-02-17Animation Editors: DopeSheet filter for Object-level animationJoshua Leung
Added a new option to filter the out Object-level (i.e. transforms, object visibility/settings, and also bone animation) animation data from the channels list. As most of these settings are transforms, I've used the transform manipulator icon and named the RNA setting display_transforms. This is useful when trying to filter out only material animation data for example, as requested by Colin.
2010-02-17Remove some unfinished code I accidentally commit for render thread safety.Brecht Van Lommel
2010-02-17Cleanup tweaks:Joshua Leung
1) Decreased the alpha value for unselected F-Curves in the Graph Editor, making them more invisible to help make the selected ones stand out more. 2) Removed various outdated settings from pose bone RNA
2010-02-17Animation Editors - Texture Animation:Joshua Leung
Texture animation is now shown in the animation editors. Texture stacks are shown for each Material/Lamp/World block that uses them. There is currently still a bit of a bug with this which means that unless the owner of the texture stack is animated too, the animation data for the textures won't show up. This will get rectified soon though.
2010-02-17Fill bones between joints (FKEY) was missing a suitable notifier.Joshua Leung
2010-02-16fix for make proxy, was checking dupligroup when it wasnt needed.Campbell Barton
2010-02-16pyrna, adding back foreach functions from collections. they are needed!Campbell Barton
2010-02-16Revert render slots commit for release, I can't find the bug or even redoBrecht Van Lommel
it myself, there will still be render slots just old implementation.
2010-02-16Last minute fixes for render crash.Brecht Van Lommel
2010-02-162.51 (2.5 alpha 1) first commit. With original durian render even!Ton Roosendaal
2010-02-16compile fixes for MSVC!Andrea Weikert
* function must return value! * missing _USE_MATH_DEFINES for M_PI
2010-02-16minor adjustment to BLI_uniquename, the last extension is used so "A.B.001" ↵Campbell Barton
--> "A.B.002" rather then "A.001"
2010-02-16[#21102] Nonunique ID names in sequencer!Campbell Barton
now uniqute names are ensured with recursive name checking on the scene
2010-02-16Fix user preferences window contents being shifted to the left.Brecht Van Lommel
2010-02-16[#18961] Use const char * where appropriate (2.5)Campbell Barton
from Sean Bartell (wtachi) added own changes bpy_props.c
2010-02-16[#21182] Make proxy for object without group crash Blender.Campbell Barton
from Banlu Kemiyatorn (suchness), modified with more error messages.
2010-02-16bugfix [#20480] crash/lock-up for certain aspect ratiosCampbell Barton
2010-02-16Render Slots: change the implementation by moving it from the render to theBrecht Van Lommel
image code, this should be clearer and makes reusing the Render struct later on easier.
2010-02-16Texture Nodes:Brecht Van Lommel
* Remove the manual OSA method but rather pass on derivatives to the textures. This means that at the moment e.g. the bricks node is not antialiased, but that image textures are now using mipmaps. Doing oversampling on the whole nodetree is convenient but it is really the individual textures that can do filtering best and quickest. * Image textures in a texture node tree were not color corrected and did not support 2d mapping, now it's passing along shadeinput to make this possible. Would like to avoid this but not sure how. * Fix preview not filling in all pixels when scaling or rotating in the texture nodes.
2010-02-16update for missing docs & dont include operator classes in sphinx docs.Campbell Barton
2010-02-16bugfix [#20938] Moving shape keys doest not correct the blend basis.Campbell Barton
2010-02-16bugfix [#21167] subsurf+some modifier+ 2 material FAILCampbell Barton
constructive modifiers after subsurf ignored face materials.
2010-02-16Quick patch from phonybone: Fix for double allocation of colorbandsJoshua Leung
2010-02-16bugfix [#21161] Multiresolution Reshape causes crashCampbell Barton
disallow reshape running when the multires mesh isnt available.
2010-02-16Missing flag to Curve Shrink Fatten transformMartin Poirier
2010-02-16bugfix [#21173] Autocompleate raises an errorCampbell Barton
split PropertyRNA off into 3 types, base type, collection and array, since array and collections needed internal checks inside almost every function its better to have the, as subclassed to the property type. This makes introspection more useful. Also made printing of structs and properties prettier giveing type and length.
2010-02-16bugfix [#21136] End frame And Cur Frame setting is broken with ↵Campbell Barton
Metric/Imperial units [26876] and minor changes for unit.c, no functional change.
2010-02-15bugfix [#20920] crash when render without camera and clicking into histogram (p)Campbell Barton
2010-02-15added some more error checking for buffer allocation and fixed it up a bit. ↵Lukas Steiblys
Hopefully this won't introduce new bugs and fix old ones.
2010-02-15Proxy ID property syncingCampbell Barton
This means pose bones on proxy poses can have their own values as long as the name and type matches that of the library pose bone. without this the only way to add new values on a pose bone proxy is to protect in the lib, reload the proxy blend and save.
2010-02-15Test code for Brecht:Ton Roosendaal
Added a function that quickly extracts a full main dbase from an undo buffer, to pass on to render code. This will efficiently then make a render using only own memory, allowing real threading and running multiple renders at once.
2010-02-15Fix artifacts in bump map render with Object coordinates. Float precisionBrecht Van Lommel
is problematic here with coordinates being transform by matrix and back by inverse, so tweaked the epsilons to avoid the problem.
2010-02-15Merge -c 26897,26932 from COLLADA branch into trunk.Arystanbek Dyussenov
2010-02-15Fix #21116: wrong shortcut key in view navigation menu.Brecht Van Lommel
2010-02-15Fix #21073: toggling image premultiply did not reload image.Brecht Van Lommel
2010-02-15Fix #21078: image paint undo didn't work correct with wrap option, movedBrecht Van Lommel
wrapping code to paint_image.c so it can be used for the undo push.
2010-02-15support for camera shift with UV camera project.Campbell Barton
2010-02-15Patch: [#20408] Bugfix GLSL shading with VBOLukas Steiblys
Thank you, Andre Tibben, for the fix.