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AgeCommit message (Expand)Author
2004-04-16Improved sample pattern for AO. It used to jitter locatations withinTon Roosendaal
2004-04-16Improved rigid body handling for non spherical bounds type.Kester Maddock
2004-04-16Increased maximum mass to 10000.Kester Maddock
2004-04-15Bug fix 1161Ton Roosendaal
2004-04-15Added "Auto AA" toggle in Yafray Render panel defaulted to On (current functi...Johnny Matthews
2004-04-15fix for bug #1144:Stefan Gartner
2004-04-15- parenting checks for bone additions to armatureJoseph Gilbert
2004-04-14enable openal support for os x and linux-powerpcStefan Gartner
2004-04-14Solved crash caused by referencing NULL ->camera pointer in preview forTon Roosendaal
2004-04-14Rigid body physics for non spherical bounding objects.Kester Maddock
2004-04-13- reversion to 1.5Joseph Gilbert
2004-04-13- fix for bug 62Ton Roosendaal
2004-04-13- Fix for compiler error regarding overloaded binary equality operator not de...Joseph Gilbert
2004-04-13Bug fix 1148Ton Roosendaal
2004-04-12Alternative for abusing enter/exit editmode after doing an import.Ton Roosendaal
2004-04-12Just code cleanup here. I tried to check if a replacement of malloc() andTon Roosendaal
2004-04-12More AO fun to play with:Ton Roosendaal
2004-04-12SCons updates Michel Selten
2004-04-11Fix for Bug #620.Chris Want
2004-04-11Bug fix 1130Ton Roosendaal
2004-04-11Fix bug: adding Armature as parent for object, which is not Mesh, crashes ble...Jiri Hnidek
2004-04-11BPython: cleaning some bug tracker entries:Willian Padovani Germano
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-04-11Fix for bug #1145 bevel numbutton not changing when clicking on the sidesMartin Poirier
2004-04-10Fix for a bug where changing frames would not update some blend'sChris Want
2004-04-10Bug 729Ton Roosendaal
2004-04-10Bug 1136Ton Roosendaal
2004-04-10Bug fix 1139Ton Roosendaal
2004-04-10Bug 1142Ton Roosendaal
2004-04-09A fix for bug #1060 (crashes in armature editmode after IK children areChris Want
2004-04-09Fix for bug #1100Rob Haarsma
2004-04-09Bug #1141Ton Roosendaal
2004-04-09Tell the user he is trying to do a boolean op with a faceless mesh, instead o...Nathan Letwory
2004-04-09Fix bug #1126: Ray sensor detects a near sensor attached to the same object ...Kester Maddock
2004-04-09Fix for bug #1134 Numpad "." key broken for num entryMartin Poirier
2004-04-08Fix for bug #1065: boolean ops with meshes containing 0 faces crashed on Linu...Nathan Letwory
2004-04-08Bug 1016Ton Roosendaal
2004-04-08Reenable the "Save Runtime..." file menu optionKester Maddock
2004-04-08bug fix 1003Ton Roosendaal
2004-04-08Fix SConscript for GamePlayer.Kester Maddock
2004-04-08Missed this one! :-(Kester Maddock
2004-04-08Bug fix 823Ton Roosendaal
2004-04-08Don't import Blender python module into the gameengine. It causes link probl...Kester Maddock
2004-04-08In NaN times I suggested a python function to get the subject of aKester Maddock
2004-04-08Added resolveCombinedVelocities()Kester Maddock
2004-04-08Added preliminary support for GamePlayer building with SCons. GPG_ghost and G...Nathan Letwory
2004-04-08fix for bug #1115Stephen Swaney
2004-04-08bug fix 799Ton Roosendaal
2004-04-08- normals in previewrender showed bumpmap inverted (a bump became a hole)Ton Roosendaal
2004-04-07bug fix #1127Ton Roosendaal