Age | Commit message (Expand) | Author |
2008-10-07 | joystick update | Campbell Barton |
2008-10-07 | Comments for text editor functions. More to come tomorrow. | Ian Thompson |
2008-10-07 | Grease Pencil Bugfix | Martin Poirier |
2008-10-06 | one-liner fix for id property duplication bug | Joseph Eagar |
2008-10-06 | * dont change handle types when adjusting the radius or tilt of a curve handel. | Campbell Barton |
2008-10-06 | Bugfix: | Joshua Leung |
2008-10-06 | fix for [#17560] Error in BPY_run_python_script | Campbell Barton |
2008-10-06 | fix for own bugs in curves. | Campbell Barton |
2008-10-06 | use uint8_t and uint32_t rather then Uint8 and Uint32, (mingw didnt know abou... | Campbell Barton |
2008-10-05 | == FFMPEG == | Peter Schlaile |
2008-10-05 | Python API | Ken Hughes |
2008-10-05 | * Grease Pencil - changed defaulted for sensitivity userprefs. Will overwrite... | Joshua Leung |
2008-10-05 | Bugfix #8908 | Ton Roosendaal |
2008-10-05 | Grease Pencil: | Joshua Leung |
2008-10-05 | Bugfix: | Joshua Leung |
2008-10-05 | Fix for [#17758] Particle Caching Problem | Janne Karhu |
2008-10-05 | Bugfix #17750 | Ton Roosendaal |
2008-10-05 | Fix for bug #17762: id property double type did not get copied correct. | Brecht Van Lommel |
2008-10-05 | Fix for bug #17761: small GLSL update tweak, switching ray and | Brecht Van Lommel |
2008-10-05 | Fix for bug #17684: GLSL bug with shadows and material nodes, | Brecht Van Lommel |
2008-10-05 | Fix for part of bug #17759: point cache clearing did too much, also | Brecht Van Lommel |
2008-10-05 | Bugfix for [#17748] "Copy and paste under window since rev 16769" | Ian Thompson |
2008-10-05 | Fix wrong result for GLSL material node with only diffuse output | Brecht Van Lommel |
2008-10-04 | Fix for bug #17752: the particle modifier convert button didn't | Brecht Van Lommel |
2008-10-04 | Bugfix: modified game material settings in blender didn't get | Brecht Van Lommel |
2008-10-04 | Game player: preserve material, debug settings, between .blend files. | Brecht Van Lommel |
2008-10-04 | Bugfix #17753 | Ton Roosendaal |
2008-10-04 | Bugfix #17750 | Ton Roosendaal |
2008-10-04 | Bugfix #17746 | Ton Roosendaal |
2008-10-04 | Bugfix #17720 | Ton Roosendaal |
2008-10-04 | More cosmetic changes to the bullet buttons: move most common soft body butto... | Benoit Bolsee |
2008-10-04 | BGE patch: some cosmetic change in the bullet buttons: | Benoit Bolsee |
2008-10-03 | Fix for part of bug #17464, though not the original issue yet. A GLSL | Brecht Van Lommel |
2008-10-03 | Small fix for (harmless) use of uninitialized memory. | Brecht Van Lommel |
2008-10-03 | Bugfix for fluidsim UI inconsistencies, please check your settings in old files | Daniel Genrich |
2008-10-03 | More Grease Pencil touchups: | Joshua Leung |
2008-10-03 | interpreted request from Carsten - make message sensor work. | Campbell Barton |
2008-10-03 | Grease Pencil bugfix: | Joshua Leung |
2008-10-03 | Blender works with python 2.6, our own import functions that replace pythons ... | Campbell Barton |
2008-10-03 | error with GameLogic.globalDict loading. It would replace the dictionary rath... | Campbell Barton |
2008-10-03 | Added back a few lines that were accidentally chopped out when fixing pad0 vi... | Joshua Leung |
2008-10-03 | Fix for bug #17722: sun light in the texture viewmode was broken. | Brecht Van Lommel |
2008-10-03 | Fix for bug #17735: vertex color render layer got invalid value | Brecht Van Lommel |
2008-10-02 | transform snap bugfix: correctly ignore hidden elements when snapping to edit... | Martin Poirier |
2008-10-02 | missing ; in last commit | Campbell Barton |
2008-10-02 | blender would crash if the "sys" module didnt import, now just give a warning... | Campbell Barton |
2008-10-02 | Bugfix #17723 | Ton Roosendaal |
2008-10-02 | Keyframe Checking (i.e. does given frame have a keyframe) is now implemented ... | Joshua Leung |
2008-10-02 | only paint onto selected faces when painting mask is enabled. (request from C... | Campbell Barton |
2008-10-02 | Python 2.4 should build with the game engine now, no thanks to python for swi... | Campbell Barton |