Age | Commit message (Expand) | Author |
2009-04-01 | BGE API cleanup: DynamicActuator, ReplaceMeshActuator, TrackToActuator. | Benoit Bolsee |
2009-03-31 | [#18455] The new FFMPEG version gives the wrong color | Martin Poirier |
2009-03-31 | BGE API cleanup, patch from Moguri: RaySensor, NetworkMessageActuator, Networ... | Benoit Bolsee |
2009-03-31 | == etch-a-ton == | Martin Poirier |
2009-03-31 | [#18439] Controlling the bevel shape for a text object with a curve no longer... | Campbell Barton |
2009-03-31 | [#18277] Segfault crash by editing mesh with subsurf+ParticleInstance modifiers | Campbell Barton |
2009-03-30 | Hide full retarget panels behind rt -1 (not ready for large scale use and not... | Martin Poirier |
2009-03-30 | r19455 to Re-enable vertex welding for soft-bodies failed even on simple case... | Campbell Barton |
2009-03-29 | Applied patch #18446, to do versions on damping | Erwin Coumans |
2009-03-29 | Only apply advanced setting of angular/linear factor to rigid bodies (with an... | Erwin Coumans |
2009-03-29 | BGE API cleanup: CDActuator, ParentActuator, VisibilityActuator done. Thanks ... | Benoit Bolsee |
2009-03-28 | Moved EXR settings to OS related zone. | Guillermo S. Romero |
2009-03-28 | game engine compile fix for MSVC, game engine team might want to check. | Andrea Weikert |
2009-03-28 | removed unneeded arg from makeknots() and replaced some numbers with defines | Campbell Barton |
2009-03-28 | Tooltip fix, there is no such thing as "Tadius interpolation" | Campbell Barton |
2009-03-28 | BGE API Cleanup: GameActuator (patch from Andre) | Benoit Bolsee |
2009-03-28 | BGE API cleanup: AddObject, DeleteObject and Scene actuator added. | Benoit Bolsee |
2009-03-27 | Fixed a couple of null issues spotted by coverity. | Kent Mein |
2009-03-26 | Some small cleanups and reorganization. | Guillermo S. Romero |
2009-03-26 | Added attributes for Ipo Actuator settings (replacing all methods) | Campbell Barton |
2009-03-24 | Bad crash in volume snapping code when duplis where involved. | Martin Poirier |
2009-03-24 | Changed missing line ending style for TEX_ files | Kent Mein |
2009-03-24 | Use Benoits attributes in KX_GameObject. | Campbell Barton |
2009-03-24 | Renumbered the texture nodes because they were clashing with the other nodes. | Robin Allen |
2009-03-24 | Fix for bug #18423: BGE lights in overlay scene also affected | Brecht Van Lommel |
2009-03-24 | Fix for bug #18438: TEX_valToNormal.c array size error. | Brecht Van Lommel |
2009-03-24 | [#18260] FMOD Removal | Campbell Barton |
2009-03-24 | fix for [18443] Object.GetSelected() returns empty when run from command line | Campbell Barton |
2009-03-23 | Added BF_PROFILE (same name as in scons files) option. | Kent Mein |
2009-03-23 | Another patch by GSR | Kent Mein |
2009-03-23 | Speedup for bullet physics mesh conversion | Campbell Barton |
2009-03-23 | BGE API cleanup: add support for attribute set/get through functions only. | Benoit Bolsee |
2009-03-23 | only write tex plugin and envmap data to file if texture is the right type. T... | Martin Poirier |
2009-03-23 | Speedup for bullet creating convex hull meshes | Campbell Barton |
2009-03-22 | == FFMPEG == | Peter Schlaile |
2009-03-22 | removed edgecode from the game engines RAS_Polygon class since its not used | Campbell Barton |
2009-03-20 | fixes for... | Campbell Barton |
2009-03-20 | patch from Banlu Kemiyatorn | Campbell Barton |
2009-03-18 | Fix for bug #18419: game engine debug drawing interfered with alpha blending. | Brecht Van Lommel |
2009-03-18 | New icon and button for Peel Object option for volume snapping. | Martin Poirier |
2009-03-17 | fix crash with missing image sequence | Martin Poirier |
2009-03-16 | This is patch: | Kent Mein |
2009-03-16 | Merging etch-a-ton branch in trunk. | Martin Poirier |
2009-03-16 | BGE | Nathan Letwory |
2009-03-13 | merging trunk 19093:19274etch-a-ton | Martin Poirier |
2009-03-13 | Makefiles: fix definitions of NAN_OPENEXR_* variables on linux, patch provided | Stefan Gartner |
2009-03-12 | BGE patch 18368: Modulus (ie %) expression controller in BGE. Implement a cac... | Benoit Bolsee |
2009-03-11 | removed extra space in text. | Kent Mein |
2009-03-10 | remove decimation and opennl libs from gameengine. | Kent Mein |
2009-03-10 | Addes libopenjpeg (jpeg2000) support to the Makefiles | Kent Mein |