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AgeCommit message (Expand)Author
2009-04-01BGE API cleanup: DynamicActuator, ReplaceMeshActuator, TrackToActuator.Benoit Bolsee
2009-03-31[#18455] The new FFMPEG version gives the wrong colorMartin Poirier
2009-03-31BGE API cleanup, patch from Moguri: RaySensor, NetworkMessageActuator, Networ...Benoit Bolsee
2009-03-31== etch-a-ton ==Martin Poirier
2009-03-31[#18439] Controlling the bevel shape for a text object with a curve no longer...Campbell Barton
2009-03-31[#18277] Segfault crash by editing mesh with subsurf+ParticleInstance modifiersCampbell Barton
2009-03-30Hide full retarget panels behind rt -1 (not ready for large scale use and not...Martin Poirier
2009-03-30r19455 to Re-enable vertex welding for soft-bodies failed even on simple case...Campbell Barton
2009-03-29Applied patch #18446, to do versions on dampingErwin Coumans
2009-03-29Only apply advanced setting of angular/linear factor to rigid bodies (with an...Erwin Coumans
2009-03-29BGE API cleanup: CDActuator, ParentActuator, VisibilityActuator done. Thanks ...Benoit Bolsee
2009-03-28Moved EXR settings to OS related zone.Guillermo S. Romero
2009-03-28game engine compile fix for MSVC, game engine team might want to check.Andrea Weikert
2009-03-28removed unneeded arg from makeknots() and replaced some numbers with definesCampbell Barton
2009-03-28Tooltip fix, there is no such thing as "Tadius interpolation"Campbell Barton
2009-03-28BGE API Cleanup: GameActuator (patch from Andre)Benoit Bolsee
2009-03-28BGE API cleanup: AddObject, DeleteObject and Scene actuator added.Benoit Bolsee
2009-03-27Fixed a couple of null issues spotted by coverity.Kent Mein
2009-03-26Some small cleanups and reorganization.Guillermo S. Romero
2009-03-26Added attributes for Ipo Actuator settings (replacing all methods)Campbell Barton
2009-03-24Bad crash in volume snapping code when duplis where involved.Martin Poirier
2009-03-24Changed missing line ending style for TEX_ files Kent Mein
2009-03-24Use Benoits attributes in KX_GameObject.Campbell Barton
2009-03-24Renumbered the texture nodes because they were clashing with the other nodes.Robin Allen
2009-03-24Fix for bug #18423: BGE lights in overlay scene also affectedBrecht Van Lommel
2009-03-24Fix for bug #18438: TEX_valToNormal.c array size error.Brecht Van Lommel
2009-03-24[#18260] FMOD RemovalCampbell Barton
2009-03-24fix for [18443] Object.GetSelected() returns empty when run from command lineCampbell Barton
2009-03-23Added BF_PROFILE (same name as in scons files) option.Kent Mein
2009-03-23Another patch by GSRKent Mein
2009-03-23Speedup for bullet physics mesh conversionCampbell Barton
2009-03-23BGE API cleanup: add support for attribute set/get through functions only.Benoit Bolsee
2009-03-23only write tex plugin and envmap data to file if texture is the right type. T...Martin Poirier
2009-03-23Speedup for bullet creating convex hull meshesCampbell Barton
2009-03-22== FFMPEG ==Peter Schlaile
2009-03-22removed edgecode from the game engines RAS_Polygon class since its not usedCampbell Barton
2009-03-20fixes for...Campbell Barton
2009-03-20patch from Banlu KemiyatornCampbell Barton
2009-03-18Fix for bug #18419: game engine debug drawing interfered with alpha blending.Brecht Van Lommel
2009-03-18New icon and button for Peel Object option for volume snapping.Martin Poirier
2009-03-17fix crash with missing image sequenceMartin Poirier
2009-03-16This is patch:Kent Mein
2009-03-16Merging etch-a-ton branch in trunk.Martin Poirier
2009-03-16BGENathan Letwory
2009-03-13merging trunk 19093:19274etch-a-tonMartin Poirier
2009-03-13Makefiles: fix definitions of NAN_OPENEXR_* variables on linux, patch providedStefan Gartner
2009-03-12BGE patch 18368: Modulus (ie %) expression controller in BGE. Implement a cac...Benoit Bolsee
2009-03-11removed extra space in text.Kent Mein
2009-03-10remove decimation and opennl libs from gameengine.Kent Mein
2009-03-10Addes libopenjpeg (jpeg2000) support to the MakefilesKent Mein