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AgeCommit message (Expand)Author
2022-08-12Fix T100203: Freeze using `override_hierarchy_create` with Object level prope...Bastien Montagne
2022-08-12Cleanup: unused debug variable.Bastien Montagne
2022-08-12Cleanup: leftover debug prints.Bastien Montagne
2022-08-12LibOverride: Rework Outliner contextual menu.Bastien Montagne
2022-08-12Fix T100191: Crash with the wave modifier using normals in edit-modeCampbell Barton
2022-08-12Fix T100350: missing brush falloff preview in sculpt modeBrecht Van Lommel
2022-08-12Cleanup: Typos in comments.Bastien Montagne
2022-08-12Fix (unreported) infinite tie building Outliner liboverride hierarchy tree.Bastien Montagne
2022-08-12Fix (unreported) crashes in Outliner override hierarchy view.Bastien Montagne
2022-08-12IDType `get_owner`: add an optional hint about owner ID.Bastien Montagne
2022-08-12Fix T100138: Use `double` for LineArt intersection record.YimingWu
2022-08-11Fix T100130: animation player crash on exitBrecht Van Lommel
2022-08-11Fix T98781: OBJ exporter wrongly writing default material socket values when ...Aras Pranckevicius
2022-08-11Fix T100204: RMB select (with "Select Tool") causes edit-mesh conflictCampbell Barton
2022-08-10obj: Also find .mtl images by their basename, if all else fails (T77801)Aras Pranckevicius
2022-08-10Render: remove camera shift hard limitsBrecht Van Lommel
2022-08-10Fix T100302: New OBJ importer produces too many vertices when faces don't spa...Aras Pranckevicius
2022-08-10Fix T100308: Removing scene time node does not update relationsHans Goudey
2022-08-10Fix T99661: Use after free converting edit mode curve object to meshHans Goudey
2022-08-09Fix T99949: Crash when last input from File Output node is deletedSergey Sharybin
2022-08-09Fix memory leak exporting to colladaCampbell Barton
2022-08-09I18n: make more parts of the UI translatableDamien Picard
2022-08-09WM Modal Keymaps: Add accessors to modal event values.Bastien Montagne
2022-08-09Fix T100277: Grease pencil lines don't start at click-startCampbell Barton
2022-08-09Fix viewport operators with a view locked cameraCampbell Barton
2022-08-09Fix missing undo steps for smooth-view operatorsCampbell Barton
2022-08-08Revert "Fix T100280: GG not toggling the offset transform mode in tracker"Germano Cavalcante
2022-08-08Fix T100280: GG not toggling the offset transform mode in trackerGermano Cavalcante
2022-08-08Fix T100281: image save after copy not using correct filepathBrecht Van Lommel
2022-08-07Fix: Incorrect field node deduplication for shortest path nodesHans Goudey
2022-08-07Fix: Missing translation in deform curves on surface nodeHans Goudey
2022-08-06Fix T98025: Revert "Fix Bevel intersection continuity."Howard Trickey
2022-08-06LineArt: Usability improvement for "Enclosed Shapes".YimingWu
2022-08-06Fix T92099: No undo when moving viewport with camera locked to viewPratik Borhade
2022-08-05Fix T100143: RNA path information of Curves datablock incorrectHans Goudey
2022-08-05Fix: compositor stats in background mode subject to race conditionsChris Clyne
2022-08-05Fix T100093: Channel selection and grouping issuesAmélie Fondevilla
2022-08-05Cleanup: Use c++ casting in liboverride BKE code.Bastien Montagne
2022-08-05Fix T100142: Compare correct render_slot variable during clear operationJesse Yurkovich
2022-08-04Nodes: Disable link drag search for deprecated nodesHans Goudey
2022-08-04Fix T100099: Cycles crash baking vertex colors in edit modeBrecht Van Lommel
2022-08-04Attempt to fix build errors on MSVCJulian Eisel
2022-08-04Fix: Store named attribute node incorrect link drag searchHans Goudey
2022-08-04I18n: make several parts of the UI translatableDamien Picard
2022-08-04Fix: Crash on instance on points node with empty meshHans Goudey
2022-08-04Outliner: Use UI names and grouping for library overrides propertiesJulian Eisel
2022-08-04Cleanup: Move RNA path functions into own C++ fileJulian Eisel
2022-08-04UI: Pass modifier & constraint icon to the corresponding RNA base typeJulian Eisel
2022-08-04Outliner: Add generic label element typeJulian Eisel
2022-08-04Fix T100129: Status bar incorrectly shows "[G] Move" after pressing G once in...Germano Cavalcante