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2014-10-23Cleanup: spellingCampbell Barton
2014-10-23Checked each of my (jwilkins) XXX notes.Jason Wilkins
The ones in extern/glew-es have been changed to NOTE instead of XXX GHOST_ContextEGL.cpp: It really does seem that it is not possible to query the swap interval using EGL GHOST_WidnowCocoa.h: The comment referring to Carbon is clearly out of date, so I removed it. math_geom.c: The node about not using tmax again is correct, but the code is kept for a future maintainer who will need to know how to compute it if they modify that code. paint_image_proj.c (2698): The question about integer truncation does not appear to have been resolved. It still seems to be an incorrectly implementation of rounding (I'd suggest using the round function instead of this hack).
2014-10-23Usual UI messages fixes.Bastien Montagne
2014-10-22Meshdeform: Use SSE intrinsics in meshdeform_dynamic_bind()Sergey Sharybin
Quite straightforward change, don't think some extra explanation is needed. This gives about 15% speedup of the modifier evaluation on my laptop. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D836
2014-10-22Meshdeform modifier: Use threaded evaluationSergey Sharybin
This commit switches meshdeform modifier to use threads to evaluate the vertices positions using the central task scheduler. SO now we've got an utility function to help splitting the for loop into tasks using BLI_task module which is pretty straightforward to use: it gets range (which is an integer lower and higher bounds) and the function and userdata to be invoked for each of the iterations. The only weak point for now is the passing the data to the callback, this isn't so trivial to improve in pure C. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D838
2014-10-22OSX: fix T42325 by not letting .vob handled by qt, avoids a doublefreeJens Verwiebe
2014-10-22Cleanup: avoid loop-in-loop when mirror isn't usedCampbell Barton
Also name 'children' is normally used for a list
2014-10-22Fix T42334: x-mirror fails in armature with a partially mirrored chain.Lukas Tönne
When resetting edit bones on cancel, they also have to reset connected parent and child bone tips and heads respectively, since these can be modified during the transform.
2014-10-21Cleanup: styleCampbell Barton
2014-10-21Fix T42260: By repeatedly joining meshes, you could end up with thousands of ↵Bastien Montagne
UVLayers This is only an indirect fix, in fact: this commit adds a public API to check the maximum number of a given layer type (`CustomData_layertype_layers_max()`), and uses it to forbid too much layer creation in `CustomData_merge()`. This only affects UVs/VCol data though, but merge behavior in itself is not a bug actually, how user managed to get thousands of different UV layer names remain rather mysterious...
2014-10-21Fix T42278: Grease Pencil in Movie Clip Editor can not be erased in Track > ↵Sergey Sharybin
Cursor mode Eraser was not aware of possible transform matrix for the strokes.
2014-10-21Fix T42324: Curve deform modifier from mesh edge doesnt work properlySergey Sharybin
Curve parent requires valid path to exist for curve. If the path is disabled in the curve settings, displist evaluation will check the dependency graph whether the path is needed for parenting. The issue was that changing relations in the scene chagned need of the curve path but nothing tagged the curve to update it's path. For now use direct call of DAG_id_tag_update from set_parent(). In the bright future we might detect such a need in flush automatically in the depsgraph.
2014-10-21Simplify GLSL in bump mapping, use gl_NormalMatrix where appropriate.Antony Riakiotakis
tangents are directions and should be transformed like directions.
2014-10-21Fix T42257: Curve vertex parent not working with animationSergey Sharybin
Vertex parent was using original non-modified nurbs list, simply because it didn't have something else to operate with. Now we've got deformed by pre-tessellation modifiers nurbs in the curve cache which might be used y the vertex parent.
2014-10-21ListBase: use BLI_listbase_ for new api callsCampbell Barton
2014-10-21ShapeKeys: rework 'move skey' code, and add options to move to first/last ↵Bastien Montagne
position. Main moving logic is moved to new `BKE_keyblock_move()`, which makes it available from anywhere. In addition, move code was reworked so that it only loops once on whole keyblocks list, and it accepts arbitrary org and dest indices, not only neighbor ones. Partly based on work by revzin (Grigory Revzin) in his soc-2014-shapekey GSoC branch, thanks!
2014-10-21BLI_listbase: add `BLI_swaplinks` which swaps given links' positions in ↵Bastien Montagne
given list. Can be much simpler and quicker than using remlink/insert functions.
2014-10-21UI Icons: add 'triangle-bar' left/right/up/down icons.Bastien Montagne
2014-10-21Fix sequencer clipboard with meta's containing ID referencesCampbell Barton
2014-10-21Fix sequencer duplicate with only handle selectedCampbell Barton
2014-10-21Fix T42326 trim operator not cancelled by the escape key.Antony Riakiotakis
2014-10-20Fix T42311, too many paint slots added.Antony Riakiotakis
Don't allow the add paint slot operator to redo. Also guard better against excessive slot addition
2014-10-20Trim tool:Antony Riakiotakis
Effects strips in metastrips could be erratic.
2014-10-20Better fix for previous trim fix.Antony Riakiotakis
2014-10-20Fix T42313: Ruler always measures 0.0Campbell Barton
Passing 'ar' to snapObjectsRayEx would apply a ray-offset.
2014-10-20Fix trim tools metastrip borders not getting updated correctly.Antony Riakiotakis
2014-10-20Merge trim tool from terrible_consequencerAntony Riakiotakis
The trim tool (T key) allows users to change the position of the contents of a strip without moving the strip itself.
2014-10-20Optimization for mesh deform: use BLI_INLINE specifiersSergey Sharybin
This helps compiler to do detect stuff which might be inlined, gives around 30% speedup on my laptop with test files from ZanQdo.
2014-10-20Fix T42189Antony Riakiotakis
Own mistake - not copying enough data.
2014-10-20Fix T42264: Negative scale & clipped-select failsCampbell Barton
Thanks to mont29 for finding the cause.
2014-10-19Fix T42303 Icons lost after loading windowAntony Riakiotakis
The issue here is that if no matching winid is found, we destroy all windows and their context with them. This will also delete the OpenGL textures associated with the initial context, thus we lose the icons. This patch makes sure a window is always kept for later so the initial context does not get lost. Thanks to Campbell and Ton for the discussion on the issue.
2014-10-19Fix typo in calculateCenterMedian that could give computed median point ↵Grigory Revzin
wrong values. From soc-2014-shapekey branch, with minor edits by mont29 (Bastien Montagne).
2014-10-19Revert "Freestyle: Built-in SVG exporter."Campbell Barton
This reverts commit 61a330baca0ff9bb3cf477c04f539ef276a0356f. This completes reverting D785 This feature is to be reworked into an addon.
2014-10-19Reports: include parent library in readfile reportCampbell Barton
Helps troubleshooting indirect links.
2014-10-18Fix T42281, crash in subsurf with texture painting.Antony Riakiotakis
2014-10-18Freestyle: Built-in SVG exporter.Tamito Kajiyama
Features: * Both still image and animation rendering, as well as polygon fills are supported. * The exporter creates a new SVG layer for every Freestyle line set. The different layers are correctly sorted. * SVG paths use data from line styles, so the base color of a line style becomes the color of paths, idem for dashes and stroke thickness. * Strokes can be split at invisible parts. This functionality is useful when exporting for instance dashed lines or line styles with a Blue Print shader * The exporter can be used not only in the Parameter Editor mode, but also from within style modules written for the Python Scripting mode. Acknowledgements: The author would like to thank Francesco Fantoni and Jarno Leppänen for their [[ https://github.com/hvfrancesco/freestylesvg | Freestyle SVG exporter ]]. Differential revision: https://developer.blender.org/D785 Author: flokkievids (Folkert de Vries) Reviewed by: kjym3 (Tamito Kajiyama)
2014-10-18OSX/PLAYER/cmake: fix player install python bundling, overlloked player has ↵Jens Verwiebe
its own PLAYER_TARGETDIR_VER
2014-10-18Fix for align bone to cursor (missing normalize)Campbell Barton
2014-10-17Fix for pose bones not restoring selection index properlySergey Sharybin
2014-10-17More fixes:Antony Riakiotakis
* Fill brush did not do proper srgb conversion for byte images (reported by Sebastian Koenig, thanks!) * Color sampling for palettes did not refresh the toolbar.
2014-10-17Fix issue reported by Sebastian Koenig on irc, Clone brush would paintAntony Riakiotakis
trash with float images. Issue is uninitialized alpha in the clone brush + a clamping issue for float images. There's still some 'swimming' and brightness issue here but I have to do work for the weekly, will investigate further later.
2014-10-17Fix typoAntony Riakiotakis
2014-10-17Small fix for own commit, added new theme color defines but forgot toLukas Tönne
actually use them, thanks to Kevin Dietrich for noticing.
2014-10-17UI: disable area emboss when it's maximizedCampbell Barton
2014-10-17Sequencer: jump now takes end-points into accountCampbell Barton
Useful because it's effectively the start-point for any strip which is obscured.
2014-10-17Correct recent commitCampbell Barton
2014-10-17Cleanup: use SQUARED macroCampbell Barton
2014-10-16Revert "Minor typo".Antony Riakiotakis
This was supposed to be an experimental commit, shouldn't be in master at all, sorry for that This reverts commit 0750e4c4c7eee9ad8f57ebf1243960bd46c7c1f9.
2014-10-16Fix bad typo in undo code that invalidated all image caches on undo.Antony Riakiotakis
2014-10-16Minor typoAntony Riakiotakis