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2007-05-07check_for_dupid() was checking wrong variables for on name changes; couldKen Hughes
allow IDs will null names ("") to be entered into listbases multiple times.
2007-05-06Assorted SSS fixes:Brecht Van Lommel
- Bug #6652: SSS artifacts with ray shadow. - Bug #6643: AO + SSS crash. couldn't redo this crash myself, but did find a bug that may cause a crash, please test. - Tweak backscattering to avoid thin surfaces rendering too dark.
2007-05-05mad logic in tface to mface commit from a while ago. non UV meshes didnt ↵Campbell Barton
render in textured view.
2007-05-05Bugfix: SSS render crashed with option "Save buffers".Ton Roosendaal
Apparently brecht wanted to disable it... but enabling it works just OK. Gives at least uniform code for now.
2007-05-05== IPO Editor ==Joshua Leung
Ctrl-Click to add a keyframe in the active ipo-curve only made sense when showkeys was off. Otherwise the drawmode would change from keys to curves then back to keys when some other tool was used.
2007-05-05Bugfix (reported on BA forums):Joshua Leung
Blender crashed when the Armature Modifier was supplied with the name of a Vertex Group which did not have any verts assigned to it.
2007-05-05more epy doc updatesCampbell Barton
added a constant dict "Blender.Object.IpoKeyTypes" to pass to ob.insertIpoKey(keytype), previously these constants were not documented well and added to Blender.Object directly
2007-05-05AutoKey Avail was also not working correctly for Object with ObActions.Joshua Leung
2007-05-05Quite a few bugfixes:Joshua Leung
* Constraint sliders in Action Editor didn't update buttons window * Homekey in IPO Editor didn't respect scaling. * With Preview Range set, using the SKEY and EKEY hotkeys in the Timeline to change the extents of it, resulted to the NLA editor not being refreshed. (Note: I haven't actually seen this happening) * Keyframing options 'Avail' and 'Needed' didn't work for Objects when they had an ObAction. The problem was that the code assumed that the object had an ipo-block associated with it, but that is not the case when you have an Object Action for that object.
2007-05-05updated epydocsCampbell Barton
2007-05-04Fix gcc warning about implicit declaration of function ↵Ken Hughes
‘object_data_is_libdata'
2007-05-04Fix for bug #6629 - modifiers and vertex-parentingBen Batt
I have changed the vertex parenting code to use the derivedFinal mesh rather than derivedDeform; this gives the result after all modifiers have been applied, rather than the result up to the first non-deforming modifier as it did before. Since the derivedFinal mesh can have more than one vertex corresponding to a single vertex in the base mesh, the average of all such vertices is used.
2007-05-04Stupid fix... Back when I introduced new env vars for whatKent Mein
targets to build, the definitions file had different names from the Makefiles, so these two were broken. WITH_BF_BLENDERGAMEENGINE WITH_BF_BLENDERPLAYER Fixed now. Kent
2007-05-04Python APIKen Hughes
---------- Correct some typos.
2007-05-04Curves in Editmode:Joshua Leung
HKEY and Shift HKEY are used to change the handle type of curve control points in the IPO and Action Editors, and also for curves in the 3d view until recently. This commit reverses the hotkey changes in: http://projects.blender.org/pipermail/bf-blender-cvs/2007-May/009879.html For curves, I've changed the show/hide points hotkeys to: * Ctrl Alt HKEY == Hide Point(s) * Alt HKEY == Show All Points These aren't optimal, but at least there are usable hotkeys for this for now. Before, there had been a long-standing hotkey conflict. Better hotkeys can be designed as part of 2.5 work.
2007-05-04Fix SSS panel docking. Didn't seen to go well with a clean .B.blend.Brecht Van Lommel
Replace the R,G,B sliders with a color button, patch by Matt, thanks!
2007-05-04Hopefullly this commit shall resolve the issues drawing issues I saw with ↵Joshua Leung
the Action Editor IPO-Curve channel names on a computer with an Intel G965 Express graphics card.
2007-05-04added access to SSS settings in PythonCampbell Barton
buttons_shading.c - 2 tooltips elaborated
2007-05-04Subsurface scattering:Brecht Van Lommel
Documentation on the settings, known limitations and implementation info can be found here: http://www.blender.org/development/current-projects/changes-since-243/subsurface-scattering/
2007-05-03== Sculpt Mode ==Nicholas Bishop
Fixed bug #6631, Sculpt Tool don't works correctly on a mesh with Armature modifier * Modified the calculation of projected (2D) vertex locations to use deformed vertex locations when appropriate
2007-05-03== Sculpt Mode ==Nicholas Bishop
Fixed bug #6639 ] Sculpt mode clearing brush texture causes a crash (null pointer) * Added code to clear the brush texture preview (used for propset) when deleting a brush texture * Added a check in tex_strength() for an empty (NULL) texture slot to prevent the crash
2007-05-03== UV/Image Editor ==Juho Vepsalainen
Patch #6570. This patch adds color and alpha selectors to Image -> "New..." dialog.
2007-05-03== Insert-Key Menu for Textures ==Joshua Leung
Two minor naming tweaks: * Cloud -> Clouds * DistNoise -> DistortedNoise
2007-05-03Armature Drawing Tweak:Joshua Leung
I've always found it hard to see the armature bones in 'Line' mode that don't have any constraints/ik/keyframes/etc. colour indications as they were set to the colour of the background. This tweak makes these particular bones draw slightly darker than the minor-gridlines in the 3d-view, but not as dark as the major gridlines.
2007-05-03== IPO Editor - Scaled IPOs ==Joshua Leung
Last few bits and pieces - transforms should now work correctly with scaled IPO's now.
2007-05-03== IPO Editor - IPO Scaling ==Joshua Leung
Cleanups of code for this. Just removed un-necesarry checks.
2007-05-03Bugfix #6624:Joshua Leung
When the databrowser was used for displaying available IPO-blocks, when called from the IPO-editor header, only Object IPO blocks were shown. This bug has apparently been around for quite a few releases, probably due to few people using this feature (it only occurs on files with > 60 IPO-blocks of one type, and only when you try to reassign ipo-blocks too).
2007-05-02Ortho type of camera is now also controlled by CAM_LENS ipo.Nathan Letwory
2007-05-02missed out with 2 active layers that should be active_rndCampbell Barton
2007-05-02PyAPI, Mesh.c - added renderColorLayer and renderUVLayer to the meshCampbell Barton
buttons_editing.c - use icons for mesh viewport layer/render layer
2007-05-02Made it so blender has an active render layer for Uv and Vertex color mesh ↵Campbell Barton
layers. This means changing the active UV/VCol layers wont change what renders. needed to adjust the minor version so old files will copy the active layer to the render-uv/vcol layer. boxpack2d.py - redoen in C now, dont need python version.
2007-05-02== Bug Fixes ==Martin Poirier
[ #6620 ] Problems to select faceloops in Select Only Visible mode [ #6131 ] Vertex snapping broken in shaded face + edge select mode Second bug was already "fixed", but that caused the other problem. Forced me to look more deeply into it find the real cause. So, faceloop problem is fixed by revert, the other is fixed by drawing vertice selection colors when in transform (previously was only when vert select was on).
2007-05-01Log:Juho Vepsalainen
This commit fixes following issues: * Undo push of "deselect" does not work correctly with curves. [#6632] * Hotkey (h) does not work correctly with curves. [#6633] * If control points are hidden partially (not all are hidden at once), curve object is not hidden. [#6633] Issue regarding the way curve objects are shown in the object mode when they are hidden remains to be solved. [#6633] First commit!
2007-05-01header_filesel - pressing buttons made the file select header title change ↵Campbell Barton
color. scripttemplate_object_edit.py - new script template for objects.
2007-05-01tweaks to fly mode.Campbell Barton
* acceleration made it a bit fast. halved the speed. * holding shift make mouse wheel effect 1/10th as well as MMB mouse panning.
2007-05-01own mistake, typo in checking mface's selectionCampbell Barton
2007-04-30Really minor updates related to code I wrote for the Cast modifier:Willian Padovani Germano
- modifier.c: moved a check out of a loop, removed an unneeded var, made a couple cosmetic changes. - DNA_modifier_types.h: added parentheses to cast and smooth modifier defines that used bit-shifting (like 1<<1, etc.). Note: realized they were needed when I tried to use "flag &= ~MOD_CAST_Z" in modifier.c. Since MOD_CAST_Z is #defined as 1<<3, ~MOD_CAST_Z ended up as ~1<<3 while I wanted ~(1<<3). There are other places in that header file and others in Blender where it'd be safer to add the parentheses... - Updated the epydoc documentation for the features added by Ben Batt to the cast modifier; fixed small typo in API_intro.py. BTW, thanks Ben Batt (artificer) for checking, improving with a couple features and committing these modifiers :).
2007-04-30Patch #6192 - Wave Modifier Option to move verts along normalsBen Batt
This patch adds an option to the wave modifier to displace along the normals of the base mesh, rather than in the local Z direction. Thanks to Michael Fox (mfoxdoggg) for the patch!
2007-04-30Patch #6582 - Weight groups in the wave modifierBen Batt
This patch adds vertex group functionality to the wave modifier, allowing the user to specify a vertex group with which to modulate the wave deformation. Thanks to Michael Fox (mfoxdoggg) for the patch!
2007-04-30Scene.c - scene.objects.context how dosnt include hidden objectsCampbell Barton
editview.c - deselect all ignores restricted objects headerbuttons.c - removing a material didnt redraw the 3d view vpaint.c - disable vpaint for mesh libdata as well as object libdata
2007-04-30* Small tweak - initialise mirror modifier to use X axis by default, Matt Ebb
as it was previously.
2007-04-30== Preview Range ==Joshua Leung
Removing the ability to have the Preview Range affecting the Preview Renders (OpenGL renders) as it is unstable in certain cases. It was only a problem when rendering to movie-file formats with a preview range set greater than the normal range, as it would consume increasing amounts of memory for each frame rendered. Preventing this from happening would have required too much disruption of the avi writing code to be worthwhile.
2007-04-30* Only reset local view near camera clipping to 0.1 if it was previously ↵Matt Ebb
larger. i.e. if I'm zoomed in working on something zoomed in close with a short near clipping distance, don't suddenly clip off my work when I enter local view.
2007-04-29Fixed editmode transform clipping for new Mirror modifier axis options.Ben Batt
2007-04-29Patch #6113 - Cast & Smooth modifiersBen Batt
This patch adds two modifiers: Cast and Smooth. The Cast modifier deforms vertices into a sphere, cylinder or cuboid shape. The location and orientation of the projection shape can be controlled by a specified control object. The Smooth modifier smooths the mesh in a similar way to the Edit mode "Smooth" button. Thanks to Willian Padovani Germano (ianwill) for the patch!
2007-04-29Patch #6584 - Texture functionality in the wave modifierBen Batt
This patch allows the user to use a texture to modulate the wave modifier's amplitude. Thanks to Michael Fox (mfoxdoggg) for the patch!
2007-04-29Patch #5629 - Mirror modifier axis' to be toggleableBen Batt
This patch makes the X, Y and Z axes of the mirror modifier individually toggleable, so it is possible to mirror in more than one direction with a single modifier. Thanks to Juho Vepsäläinen (bebraw) for the patch! NOTE: BLENDER_SUBVERSION has been incremented to support translation from old to new axis specification.
2007-04-29dont use tface hide or select anymore, since maintaining 2 sets of ↵Campbell Barton
hide/select data for each face is annoying. using mface->flag for both. Also found that the cdDM_drawMappedFaces and cdDM_drawFacesTex_common could get normals mixed up when rendering hidden faces. because hidden/invisible faces used continue without advancing to the next normal.
2007-04-29Casting fixes for 64 bits. Incomplete commit, discussion on proper castingTon Roosendaal
has to be finished.
2007-04-29== IPO Editor ==Joshua Leung
Inser Keyframe on Current Frame now takes NLA/IPO scaling into account.