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AgeCommit message (Expand)Author
2011-01-29Fixes for GLSL bump code; it was using calls not supported forTon Roosendaal
2011-01-29ISO C90 fixM.G. Kishalmi
2011-01-29matching 3Dview GLSL shaders for the new bumpmapping methodsM.G. Kishalmi
2011-01-29new bumpmapping options for the rendererM.G. Kishalmi
2011-01-28Fix for [#25825] Boolean doesn't work in command-line rendering (2.56)Janne Karhu
2011-01-28Small feature request: using texture buttons (mapping) now updatesTon Roosendaal
2011-01-28Fix for [#25843] Multiple Scene Strip in Sequencer, bad scrubbing for armatur...Janne Karhu
2011-01-28First step towards having a 2-pass reading of COLLADA .dae files.Nathan Letwory
2011-01-28Fix for [#25713] VSE shows and renders wrong straight alpha gradient even aft...Janne Karhu
2011-01-28In the Timeline, keyframe lines are now drawn in front of the frameJoshua Leung
2011-01-28More logical ordering of Empty draw types. Made Plain Axes default forDaniel Salazar
2011-01-27Commit to cope with API changes in OpenCOLLADA (latest for Windows right now ...Nathan Letwory
2011-01-27Silly mistake in own previous commit, now we have particles again!Janne Karhu
2011-01-27r34526 removed a line which had an unused return value but still needed to run.Campbell Barton
2011-01-27Fixing some clang reported issues in particle code.Janne Karhu
2011-01-27internal changes, script writers won't notice.Campbell Barton
2011-01-27Bugfix [#25823] When objects are parented to the same objects thatJoshua Leung
2011-01-27[#25815] Patch gcc 4.6Campbell Barton
2011-01-27Bugfix [#25707] / Todo Item: "Local Space" for Object constrainingJoshua Leung
2011-01-27Usability issue noted while self-testing some stuff...Joshua Leung
2011-01-27Bullet-proofing mesh vertex group RNA wrapping, after double checkingJoshua Leung
2011-01-27bge fix: debug text didn't have GL_DEPTH disabled - text got clipped when we ...Dalai Felinto
2011-01-27Removing some old stuff from old animation system that isn't neededJoshua Leung
2011-01-27"Bugfix" (otherwise known as another ZanQdo Feature Request)Joshua Leung
2011-01-27Fix #25818: Text Editor holizontal grab invertedSergey Sharybin
2011-01-26option for blender --addons rigify,io_scene_fbx,add_mesh_gearsCampbell Barton
2011-01-26fix from andguent on irc, wasn't checking for property type.Campbell Barton
2011-01-26Possible fix for issue #2 in [#25664] Remove Pack does not work in Texture panelCampbell Barton
2011-01-26Fix for [#25797] Hair partcle crash when vertexgroup length enabledJanne Karhu
2011-01-26After test, offset is better to be 0.001f (test in windows nvidia)Ton Roosendaal
2011-01-26fix for crash when assigning unsupported type to collection properties.Campbell Barton
2011-01-26Bugfix #25756Ton Roosendaal
2011-01-26ShapeKeys RNA Wrapping: Code cleanupJoshua Leung
2011-01-26- Clear rotation for objects now works on delta transforms too. TheJoshua Leung
2011-01-26Refactoring object clear-transform operators to remove out the commonJoshua Leung
2011-01-25Fix for [#25781] Bake cache for particles fails at end , ALT + A notJanne Karhu
2011-01-25small internal cleanup, have matrix.scale_part() use same method to extract t...Campbell Barton
2011-01-25use cmake defined names for jpeg, png, zlib and python libs, building on *nix...Campbell Barton
2011-01-25improve unregister error check not to loop over parent classes properties (wo...Campbell Barton
2011-01-25fix [#25748] Addons register parameters/functions more than onceCampbell Barton
2011-01-25property lookups on structs was doing a listbase search even if the hash was ...Campbell Barton
2011-01-25fix [#25778] Memoryblock Data from SCR: end corruptCampbell Barton
2011-01-24Todo item: text editor does not honour continuous grab(seeSergey Sharybin
2011-01-24Todo item: text editor scroll bar does not respond to clicksSergey Sharybin
2011-01-24fix [#25776] Crash when operator's bl_idname has more than one dotCampbell Barton
2011-01-24Raise an exception when registering classes with ID names which are too long....Campbell Barton
2011-01-24no functional changes.Campbell Barton
2011-01-23Small fix for text input buttons:Ton Roosendaal
2011-01-23BGE: option in the UI to start with the mouse cursor visible. Patch by Vitor ...Dalai Felinto
2011-01-23BGE: support modifiers without mapping to original mesh both graphically and ...Benoit Bolsee