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2019-08-21Shading: Add more operators to Vector Math node.OmarSquircleArt
Add Multiply, Divide, Project, Reflect, Distance, Length, Scale, Snap, Floor, Ceil, Modulo, Fraction, Absolute, Minimum, and Maximum operators to the Vector Math node. The Value output has been removed from operators whose output is a vector, and the other way around. All of those removals has been handled properly in versioning code. The patch doesn't include tests for the new operators. Tests will be added in a later patch. Reviewers: brecht, JacquesLucke Differential Revision: https://developer.blender.org/D5523
2019-08-21Timeline: refactor cache drawingJacques Lucke
I did this mostly to get to know the point cache from this direction. This should not change anything from the user perspective.
2019-08-21LibOverride: Fix inverted logic in RNA collection operation application.Bastien Montagne
Note to self: need to recheck the namings of whole override code, currently this is way to confusing and inconsistent.
2019-08-21Cleanup: minor error in assert message in libOverride collection code.Bastien Montagne
2019-08-21Fix T68826 Eevee: Multi-Mat not working if switching from Solid shadingClément Foucault
The correct fix would be to avoid all those hacks but this is needed if we want to be able to parallelize object vbo extractions.
2019-08-21GPU: Fix Element index range calculationClément Foucault
Fix T68880 2D line display is broken
2019-08-21Fix T68837 Eevee: Fix "GPU failed to find function math_max" messageClément Foucault
Was a missing rename.
2019-08-21Fix T68951: Incrementing int property causes overflowJacques Lucke
This was probably introduced in rBfdef1a6712b.
2019-08-21Fix T68943: GPencil Time modifier gets strange value in offset parameterAntonio Vazquez
This is due a limitation in the RNA property when the range is too extreme. As we don't need that, the value was set to SHRT_MAX frames as maximum offset. Also fixed the same problem in other modules of Grease Pencil.
2019-08-21UI: Don't left align operator buttons in toolbarsJulian Eisel
This hack would make operator (push down) buttons without icons align their text to the left in toolbars. Everywhere else in Blender, we center it by default. We barely use operator buttons in toolbars anymore. Even if we do and there's a good reason to make text left aligned, it's better to use `uiLayout.alignment = 'LEFT'` to achieve the same effect, but without lowish-level hacks for a specific region type. Differential Revision: https://developer.blender.org/D5527
2019-08-21Fix T65671: Armature X-Mirror inconsistenciesDemeter Dzadik
This fixes bendy bone properties not being mirrored correctly Reviewed By: Brecht Differential Revision: http://developer.blender.org/D5408
2019-08-21GPencil: add new filter by material to modifiersMatias Mendiola
This commit adds a new filter by material using the name and not only the index. Reviewers: antoniov, pepeland Differential Revision: https://developer.blender.org/D5544
2019-08-21Cleanup: pass lattice directly vertex coord utilitiesCampbell Barton
2019-08-21Fix T68444: outliner bone visibility not updatingNathan Craddock
Tags for update when pose bone visibility is toggled in the outliner.
2019-08-21Fix T68429: wrong pose bone hide icon in outlinerNathan Craddock
The hide icon was drawing instead of the disable in viewports icon.
2019-08-21Cleanup: use const arguments for vertex coordsCampbell Barton
2019-08-21Cleanup: remove unused derived-mesh API callsCampbell Barton
2019-08-21Fix grid snap value in recent snapping updatesCampbell Barton
Increase the size of the snap mode so the flag can be used.
2019-08-21Fix T68911: "illegal recursive expansion of macro id"mano-wii
I imagined that could be a problem for some drivers. I should have avoided.
2019-08-21Fix conflict with "Edge Center" snap modemano-wii
`SCE_SNAP_MODE_GRID` is used for both nodes and objects. I don't think it's worth versioning in this case.
2019-08-21Transform: New Snap Option: Edge Perpendicularmano-wii
Part of T66420 Option for snapping to the nearest point of a reference coordinate. The patch also adds Edge Center and Perpendicular snaps to the ruler. {F7675906} Reviewers: campbellbarton, brecht Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5543
2019-08-21Fix T68869: outliner missing subversion bumpNathan Craddock
The recent commit of synced selection added an active color theme to the outliner, and synced selection enabled by default. The subversion bump was missed.
2019-08-20Editor Transform: New Snap Option Middlemano-wii
Part of T66420 Reviewers: campbellbarton, brecht Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5532
2019-08-20Liboverride: Add more missing ID RNA pointers as overridable.Bastien Montagne
2019-08-20Cleanup: remove undefined functionmano-wii
2019-08-20Select Engine: Move some private members out of select contextmano-wii
2019-08-20Cleanup: Move select_engine function to corresponding headermano-wii
2019-08-20Cleanup: comparison warningCampbell Barton
2019-08-20BLI: double version of some math functions.YimingWu
2019-08-20Cleanup: clang-format, sorted listsCampbell Barton
2019-08-20Fix crash with no grid unitmano-wii
2019-08-20Fix T61286: Viewport grid units not visiblemano-wii
The original code was commented on. Unlike blender 2.79, the grid units are now displayed only when RV3D_VIEW_IS_AXIS. The visible subdivisions in the grid are made by the GPU and depending on the pixel. The code used here only mimics this behavior and adds a bit of overhead. Reviewers: fclem, campbellbarton Subscribers: FloridaJo, zlsa, rl.amorato, EitanSomething Differential Revision: https://developer.blender.org/D4325
2019-08-20Cleanup: outliner range selectionNathan Craddock
No functional changes. This commit simplifies the recursive call, removes unneeded function calls, and adds comments.
2019-08-20Outliner: Add range extend selectNathan Craddock
Add support for ctrl+shift+lmb to default and industry compatible keymaps to select a range without removing the existing selection.
2019-08-19GPencil: Improve reproject operator in surface modeAntonio Vazquez
This change was applied to GP branch during the period 2.80 cannot be updated. Now the patch can be moved to master. The commit fix the problem when reproject over surface in multiframe mode and the surfaces can moved. Also improved the surface algorithm thanks to Lukas W (@geloescht). New Algorithm: Differential Revision: https://developer.blender.org/D4878 Tested by @mendio and @pepeland
2019-08-19GPencil: Change UI scale for z-depth offsetAntonio Vazquez
Actually, the value for this parameter must be in the order of 0.00001 and this makes the UI uncomfortable. Now, the value is divided by 1000 internally and the UI values are more logic. Reviewers: mendio, pepeland Differential Revision: https://developer.blender.org/D5528
2019-08-19Fix T68831: use NULL instead of the wrong pointer to read default array.Alexander Gavrilov
The pointer argument is supposed to be the object the property belongs to, not a pointer to the property metadata itself. This only worked before because the argument was never used.
2019-08-19LibOverride: add some more missing override flags for RNA ID pointers.Bastien Montagne
2019-08-19Mesh Batch Cache: Fix crash caused by rB3cbf2462391cClément Foucault
2019-08-19View3D Grid: fix imperial grid drawingmano-wii
This is a step to finish the D4325 and fix the T61286. Currently the grid is highlighted in steps of 10 out of 10, which is wrong for the imperial units as seen in `buImperialLenDef`. The idea of the code is to pass the steps of the grid already dimensioned as a uniform. Another important thing to note is that subdivisions now only affect the grid without unity. This matches the 2.7x Blender versions. No performance loss (almost no gain too). Reviewers: fclem Subscribers: zlsa, rl.amorato Differential Revision: https://developer.blender.org/D4379
2019-08-19Fix T68719 Viewport: Wrong material index when switching between view modeClément Foucault
This was due to the GPUIndexBuf ranges only computed when requesting the triangles indices. If the tris were already calculated, the new shading batches would never have the GPUIndexBuf ranges and instead use the full triangle index buffer. So since this only happen when shading data does not match, we just save the previous GPUIndexBuf ranges and reuse them for the new batch. This patch is a bit of a hack on top of a hack but it works fine.
2019-08-19Outliner: sync selection on undo/redoNathan Craddock
Tags all outliner sync types on undo and redo operations.
2019-08-19Fix crash when loading a file with existing proxy, and lib has been edited.Bastien Montagne
Editing a lib char should never, ever be done once you have proxies of it in your project, that will most certainly break a lot of things... But at leats let's try no to crash here.
2019-08-19Outliner: rename filter "invisible" to "hidden"Nathan Craddock
No functional changes. Renames the "invisible" object filter to "Hidden" to be more consistent.
2019-08-19UI: replace "reports to text" operator with showing info logBrecht Van Lommel
This operator only existed to be able to see multiple reports, now instead the info log can be opened and contents can be copy/pasted. Patch by Valentin (Poulpator) Differential Revision: https://developer.blender.org/D5510
2019-08-19Fix T68672: splash screen does not remain centered when window resizesLuis de Bethencourt Guimera
Differential Revision: https://developer.blender.org/D5508
2019-08-19Fix T68647: objects cannot be moved to collection if there is no activePhilipp Oeser
object This showed e.g. when deleting active object, then selecting using box select. This commit also lifts the restriction that linked objects could not be moved to a collection. Reviewers: campbellbarton, dfelinto Maniphest Tasks: T68647 Differential Revision: https://developer.blender.org/D5485
2019-08-19Fix T68779: "Match Texture Space" causes blender to crashPhilipp Oeser
need to access curve_cache from evaluated object. thx @sergey for pointing that out. Reviewers: sergey Maniphest Tasks: T68779 Differential Revision: https://developer.blender.org/D5526
2019-08-19Fix T68806: UI: underscores instead of spaces in some labels.Bastien Montagne
2019-08-19LibOverride: Fix some more broken characters after override.Bastien Montagne
Think pretty much any ID pointer property should be overrideable actually, without this reconstructing a local hierarchy of overriding data-blocks simply cannot work properly...