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AgeCommit message (Expand)Author
2022-09-06Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-09-06Fix T100842: Display Texture Paint UVs option in UV editor not workingBrecht Van Lommel
2022-09-06Update DRW testsGermano Cavalcante
2022-09-06GPU/DRW: Fix testClément Foucault
2022-09-06Merge branch 'blender-v3.3-release'Philipp Oeser
2022-09-06Fix T100747: Cannot add "String" attribute to meshPhilipp Oeser
2022-09-06GL: Require a minimum of 8 ssbo slot per shader stageClément Foucault
2022-09-06DRW: remove consistent debug buffer bindClément Foucault
2022-09-06Cleanup: early exit when the active layer disallows procedural accessCampbell Barton
2022-09-06Cleanup: Remove use of designated initializers in C++ codeChris Blackbourn
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-06ShaderBuilder: Fix compilation error due to recent changes.Jeroen Bakker
2022-09-06Cleanup: Move uvedit_islands to c++Chris Blackbourn
2022-09-06GPU: remove 'GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR'Germano Cavalcante
2022-09-06GPU: remove 'GPU_SHADER_3D_IMAGE_MODULATE_ALPHA'Germano Cavalcante
2022-09-05Cleanup: Remove unused functionHans Goudey
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_SMOOTH_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_IMAGE'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
2022-09-05GPencil: Use correct index for start point and refactor updateAntonio Vazquez
2022-09-05UI: Corrected Scaling of AREAMINXHarley Acheson
2022-09-05Cleanup: Unused variable, compiler warningHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05Cleanup: Fix unused variable warningsHans Goudey
2022-09-05Cleanup: Remove unused code for VSE waveform drawingRichard Antalik
2022-09-05Fix VSE: accidentally commented out codeRichard Antalik
2022-09-05Fix T81002: Images drawn with the Python gpu module no longer draw on top in ...Germano Cavalcante
2022-09-05Cleanup: make formatBrecht Van Lommel
2022-09-05GPencil: Fix bug in set start api functionAntonio Vazquez
2022-09-05GPencil: Improve previous commit error checkingAntonio Vazquez
2022-09-05Cleanup: Add parameter auto_flip documentationAntonio Vazquez
2022-09-05GPencil: Small code cleanupAntonio Vazquez
2022-09-05IDMAnagement: Add owner ID pointer to embedded ones.Bastien Montagne
2022-09-05EEVEE: Fix attributes node on Alpha Clip/Hashed materialsClément Foucault
2022-09-05I18n: translate untitled file namesDamien Picard
2022-09-05Merge branch 'blender-v3.3-release'Jacques Lucke
2022-09-05Fix T100796: wrong tangents on bezier splines with duplicate points and handlesJacques Lucke
2022-09-05I18n: fix translation of status barDamien Picard
2022-09-05GPencil: New BKE function to set stroke start pointAntonio Vazquez
2022-09-05Fix T100820: Crash renaming modifier with visibility driverSergey Sharybin
2022-09-05Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-05Fix T100649: Regression: Environment texture is stretched when added to meshClément Foucault
2022-09-05Fix T100775: Regression: EEVEE world environment is stretched when using orth...Clément Foucault
2022-09-05Fix T100788 Regression: EEVEE wrong normal map on backfacesClément Foucault
2022-09-04Cleanup: Clarify multi-socket input sortingHans Goudey
2022-09-04Cleanup: Replace recursive quadratic node link mute operationHans Goudey
2022-09-03Cleanup: Deduplicate node link intersection testHans Goudey
2022-09-03Cleanup: Refactor node add reroute operatorHans Goudey