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2019-10-10Cleanup: clang-format, spellingCampbell Barton
2019-10-09Fix Delaunay 2d valid bmesh mode bug.Howard Trickey
Wasn't checking for repeated vertices. Also, made choices of edges to keep more aesthetically pleasing.
2019-10-07Cleanup: quiet warningsCampbell Barton
2019-09-14BLI: make Map.add_or_modify more powerfulJacques Lucke
The function now allows custom return types defined by the callbacks. This can be useful when a user of the data structure has to implement some custom behavior.
2019-09-14BLI: rename SetVector to VectorSetJacques Lucke
The structure is a set built on top of a vector and not the other way around.
2019-09-14BLI: Improve forwarding semantics of some data structuresJacques Lucke
This makes it possible to use e.g. `std::unique_ptr` in a map.
2019-09-13BLI: add some missing methods to Map and SetVectorJacques Lucke
2019-09-13BLI: new C++ hash table data structuresJacques Lucke
This commit adds some new hashing based data structures to blenlib. All of them use open addressing with probing currently. Furthermore, they support small object optimization, but it is not customizable yet. I'll add support for this when necessary. The following main data structures are included: **Set** A collection of values, where every value must exist at most once. This is similar to a Python `set`. **SetVector** A combination of a Set and a Vector. It supports fast search for elements and maintains insertion order when there are no deletes. All elements are stored in a continuous array. So they can be iterated over using a normal `ArrayRef`. **Map** A set of key-value-pairs, where every key must exist at most once. This is similar to a Python `dict`. **StringMap** A special map for the case when the keys are strings. This case is fairly common and allows for some optimizations. Most importantly, many unnecessary allocations can be avoided by storing strings in a single buffer. Furthermore, the interface of this class uses `StringRef` to avoid unnecessary conversions. This commit is a continuation of rB369d5e8ad2bb7.
2019-09-12BLI: new StringRef and StringRefNull data structuresJacques Lucke
These two data structures reference strings somewhere in memory. They do not own the referenced string. The string is considered const. A string referenced by StringRefNull can be expected to be null-terminated. That is not the case for StringRef. This commit is a continuation of rB369d5e8ad2bb7c2.
2019-09-12BLI: new C++ ArrayRef, Vector, Stack, ... data structuresJacques Lucke
Many generic C++ data structures have been developed in the functions branch. This commit merges a first chunk of them into master. The following new data structures are included: Array: Owns a memory buffer with a fixed size. It is different from std::array in that the size is not part of the type. ArrayRef: References an array owned by someone else. All elements in the referenced array are considered to be const. This should be the preferred parameter type for functions that take arrays as input. MutableArrayRef: References an array owned by someone else. The elements in the referenced array can be changed. IndexRange: Specifies a continuous range of integers with a start and end index. IntrusiveListBaseWrapper: A utility class that allows iterating over ListBase instances where the prev and next pointer are stored in the objects directly. Stack: A stack implemented on top of a vector. Vector: An array that can grow dynamically. Allocators: Three allocator types are included that can be used by the container types to support different use cases. The Stack and Vector support small object optimization. So when the amount of elements in them is below a certain threshold, no memory allocation is performed. Additionally, most methods have unit tests. I'm merging this without normal code review, after I checked the code roughly with Sergey, and after we talked about it with Brecht.
2019-09-11Depsgraph: Pass bmain to depsgraph object creationSergey Sharybin
Currently unused, but will allow to keep of an owner of the depsgraph. Could also simplify other APIs in the future by avoiding to pass bmain explicitly to relation update functions and things like that.
2019-09-07Fix two bugs in delaunay blenlib function.Howard Trickey
Bugs were: (1) needed an epsilon test in CCW test in order to handle new costraint edge that intersects an existing point but only within epsilon; (2) the "valid bmesh" output mode sometimes left a face that included outside frame point.
2019-08-15Cleanup: clang-format, unused argCampbell Barton
2019-08-15Fix CDT bug causing crash with some output modes.Howard Trickey
Forgot to properly maintain the edge for faces while dissolving edges.
2019-08-14Cleanup: clang-format, sort structs & cmake filesCampbell Barton
2019-08-14Text editor: syntax highlighting + line numbers on by defaultSybren A. Stüvel
The most common use of the text editor seems to be for scripting. Having line numbers and syntax highlighting enabled by default seems sensible. Syntax highlighting is now enabled by default, but is automatically disabled when the datablock has a non-highlighted extension. Highlighting is enabled for filenames like: - Text - Text.001 - somefile.py and is automatically disabled when the datablock has an extension for which Blender has no syntax highlighter registered. Reviewers: billreynish, campbellbarton Subscribers: brecht, billreynish Differential Revision: https://developer.blender.org/D5472
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
Some statements were split across multiple lines because of their trailing comments. In most cases it's clearer to put the comments above.
2019-08-10Cleanup: clang-formatCampbell Barton
2019-08-10Add Constrained Delaunay Triangulation routine to Blenlib.Howard Trickey
See Design task T68277, and patch D5423. This commit includes edits by @ideasman42 to patch in branch temp-D5423-update, plus responses to his comments.
2019-08-05GTest: test cases for polyfill2d bug T67109Campbell Barton
2019-06-05GTests: BLI_task: Add basic tests for BLI_task_parallel_listbase(), and some ↵Bastien Montagne
performances benchmarks. Nothing special to mention about regression test itself, it basically mimics the one for `BLI_task_parallel_mempool()`... Basic performances benchmarks do not tell us much, besides the fact that for very light processing of listbase, even with 100k items, single-thread remains an order of magnitude faster than threaded code. Synchronization is just way too expensive in that case with current code. This should be partially solvable with much bigger (and configurable) chunk sizes though (current ones are just ridiculous for such cases ;) )...
2019-05-21CTest: Fix Bli_task_test failing on windows.Ray Molenkamp
The task_scheduler was not being explicitly freed, leading to unpredictable behavior when the process was exiting. The test would pass, but would sometimes segfault at process shutdown.
2019-04-29GTest: BLI_path_util testsCampbell Barton
Unit tests for: - BLI_path_extension_check - BLI_path_frame_check_chars - BLI_path_frame_range - BLI_path_frame_get D4749 by @zazizizou
2019-04-20Cleanup: comment line length (tests)Campbell Barton
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-17Fix T63678 Link error of tests with MSVC.Ray Molenkamp
Ideally OCIO removes their log2 implementation from the global namespace but for now this linker tweak will have to do.
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-16ClangFormat: add comments to ignore formattingCampbell Barton
2019-04-16CMake: remove BLENDER_SORTED_LIBSCampbell Barton
Use CMake's target_link_libraries instead of manually maintaining library dependencies in a single list. In practice adding new libraries often ended up being guess-work, now each library lists the libraries it uses. This was used for the game player executable so libraries could optionally link to stubs. If we need this functionality it can be done using target-properties as described in T46725.
2019-04-14CMake: prepare for BLENDER_SORTED_LIBS removalCampbell Barton
No functional change, this adds LIB definition and args to cmake files. Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS' since there are many platforms/configurations that could break when changing linking order. Manually add and enable WITHOUT_SORTED_LIBS to try building without sorted libs (currently fails since all variables are empty). This check will eventually be removed. See T46725.
2019-03-20Cleanup: More C++ like nature for word split testSergey Sharybin
While it looks more longer, but also contains more comments about what's going on. Surely, this function almost never breaks and investing time into maintaining its tests is not that important, but we should have a good, clean, understandable tests so they act as a nice example of how they are to be written. Especially important to show correct language usage, without old school macros magic. Doing this at a lunch breaks, so will be series of some updates in the area.
2019-03-20Fix BLI_path_frame_stripSybren A. Stüvel
The `BLI_path_frame_strip` function was completely broken, unless the number of digits in the sequence number was the same as the length of the extension. In other words, it would work fine for `file.0001.abc` (4 digit `0001` and 4 char `.abc`), but other combinations would truncate to the shortest (`file.001.abc` would become `file.###.ab` and `file.00001.a` would become `file.##.a`). The dependency between the sequence number and the file extension is now removed. The behaviour has changed a little bit in the case where there are no numbers in the filename. Previously, `path="filename.abc"` would result in `path="filename.abc"` and `ext=""`, but now it results in `path="filename"` and `ext=".abc"`. This way `ext` always contains the extension, and the behaviour is consistent regardless of whether there were any numbers found. Furthermore, I've removed the `bool set_frame_char` parameter, because it was unclear, probably also buggy, and most importantly, never used. I've also added a unit test for the `BLI_path_frame_strip` function.
2019-03-14Tests: BLI_heap_simple test fix build error with MSVC.Ray Molenkamp
BLI_heap_simple.h uses types from BLI_sys_types.h causing a build error on windows.
2019-02-05Cleanup: remove contributors for CMake filesCampbell Barton
Following removal from C source code. See: 8c68ed6df16d8893
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: manually remove header text not handled by automationCampbell Barton
2018-12-24Fix/cleanup typos and such in UI messages (and some comments).Bastien Montagne
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-13BLI: New Edgehash and EdgeSet implementationJacques Lucke
The new data structure uses open addressing instead of chaining to resolve collisions in the hash table. This new structure was never slower than the old implementation in my tests. Code that first inserts all edges and then iterates through all edges (e.g. to remove duplicates) benefits the most, because the `EdgeHashIterator` becomes a simple for loop over a continuous array. Reviewer: campbellbarton Differential Revision: D4050
2018-11-28Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blenderplayer/CMakeLists.txt tests/gtests/blenlib/CMakeLists.txt
2018-11-28Fix building gtests and bplayer after recent NumaAPI addition.Bastien Montagne
Seriously... like, seriously...
2018-11-07Cleanup/Refactor: move Main stuff into BKE's new main.c file (and header).Bastien Montagne
We already had a BKE_main.h header, no reason not to put there Main-specific functions, BKE_library has already more than enough to handle with IDs and library management!
2018-11-06BLI_kdopbvh: add an option to use a priority queue in find_nearest.Alexander Gavrilov
Simple find_nearest relies on a heuristic for efficient culling of the BVH tree, which involves a fast callback that always updates the result, and the caller reusing the result of the previous find_nearest to prime the process for the next vertex. If the callback is slow and/or applies significant restrictions on what kind of nodes can qualify for the result, the heuristic can't work. Thus for such tasks it is necessary to order and prune nodes before the callback at BVH tree level using a priority queue. Since, according to code history, for simple find_nearest the heuristic approach is faster, this mode has to be an option.
2018-11-06Proper fix for new 'SimpleHeap' gtests...Bastien Montagne
This reverts reverting commit rB55324b8a2e6799300, and do proper 'cleanup' (sigh) in gtest as well. Sorry for the noise, did not understood what had happened here immediately. :/
2018-11-06Revert rBfee6ab18e7e9 in BLI_heap_test.ccBastien Montagne
Most certainly commite by mistake, FastHeap is not in BLI yet!
2018-11-05BLI_heap: implement a limited but faster version of heap.Alexander Gavrilov
If the user only needs insertion and removal from top, there is no need to allocate and manage separate HeapNode objects: the data can be stored directly in the main tree array. This measured a 24% FPS increase on a ~50% heap-heavy workload. Reviewers: brecht Differential Revision: https://developer.blender.org/D3898
2018-11-04BLI_heap: add an API function to directly read the top node value.Alexander Gavrilov
It is very commonly needed in loop conditions to check if the items in the heap are good enough to continue.
2018-09-19BLI_utildefines: rename pointer conversion macrosCampbell Barton
Terms get/set don't make much sense when casting values. Name macros so the conversion is obvious, use common prefix for easier completion. - GET_INT_FROM_POINTER -> POINTER_AS_INT - SET_INT_IN_POINTER -> POINTER_FROM_INT - GET_UINT_FROM_POINTER -> POINTER_AS_UINT - SET_UINT_IN_POINTER -> POINTER_FROM_UINT
2018-09-19Merge branch 'master' into blender2.8Campbell Barton