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2021-01-14Tests: skip OSL render tests in build without OSLSebastian Parborg
Differential Revision: https://developer.blender.org/D9990
2021-01-12Tests: skip unit test if built without ocean sim modifierSybren A. Stüvel
Disable the Ocean Sim test when building with `WITH_MOD_OCEANSIM=OFF`.
2021-01-05Enabled Physics Particle Instance testHimanshi Kalra
2020-12-30Add regression tests for curve conversion to meshHans Goudey
This adds a basic set of tests for curve sampling and bevel generation. At the moment there are basic test cases for bevels, caps, and the filling of 2D curves, but more tests can be added in the future. Curves are actually converted to "DispLists" for displaying them in the viewport, so it's much simpler to rely on the mesh conversion operator instead of building a new test framework for another data structure. Differential Revision: https://developer.blender.org/D9958
2020-12-17Updated and extended Regression Testing frameworks (Gsoc 2020)Himanshi Kalra
This revision contains the following changes- - Updated the existing testing framework for Modifiers for Regression Testing. - Tests for Physics modifiers and remaining Generate and Deform modifiers are added. - The existing `ModifierSpec` is updated with backward compatibility to support Physics Modifiers. - Now there is support for frame number and giving nested parameters for attributes. - Some Deform modifiers required Object Operators, e.g. "Bind" in Mesh Deform, so a new class was added to support that functionality. - A separate class for holding Particles System, they are tested by converting all the particles to mesh and joining it to the mesh they were added. - Updated the format to add tests for Bevel, Boolean and Operators as well. Reviewed By: zazizizou, mont29, campbellbarton Differential Revision: https://developer.blender.org/D8507
2020-11-30Tests: blacklist failing tests for Cycles CUDA and OptiX devicesBrecht Van Lommel
Blacklist a bunch of tests on the GPU, which are known to currently have differences with CPU. These can be enabled as they are fixed or the test is modified to give compatible results when there are known limitations. OSL tests were also moved to their own directory since those are not supported on the GPU. Ref T82193
2020-11-30Tests: add CMake option to run Cycles regression tests on GPU devicesBrecht Van Lommel
CYCLES_TEST_DEVICES is a list of devices (CPU, CUDA, OPTIX, OPENCL). It is set to CPU only by default. Test output is now writen to build/tests/cycles/<device>, and the HTML report has separate report pages for the different devices, with option to compare between CPU and GPU renders. Various GPU tests are still failing due to CPU/GPU differences, these are to be fixed or blacklisted still. Ref T82193
2020-11-03Fix sequence tests writing HTML report to wrong directoryBrecht Van Lommel
It was missing from tests/report.html that gathers all tests reports.
2020-11-01Add sequencer transform testsRichard Antalik
Tests files are based on test from D8393 Test files should be in `lib\tests\sequence_editing` These are files, I will add few more tests including animation test. {F9155273} Using generic tool to compare rendered vs reference image as other render engines. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9394
2020-10-14Tests: use environment variable for leak sanitizerAnkit Meel
Don't override other `LSAN_OPTIONS` like suppression file set in the environment variable. Old code added in {rB38ff5064b33ccb8} and {rB5f4e99b7a2b8376} Reviewed By: brecht Differential Revision: https://developer.blender.org/D9207
2020-09-15Fix T75881: Animation, limitation of Bézier HandlesTonyG
Relax limits of FCurve Bézier handles during evaluation. FCurve handles can be scaled down to avoid the curve looping backward in time. This scaling was done correctly but over-carefully, posing unnecessary limitations on the possible slope of FCurves. This commit changes the scaling approach such that the FCurve can become near-vertical. Bump Blender's subversion from 291.0.1 to 291.0.2 to ensure that older animation files are correctly updated. Reviewed By: sybren Differential Revision: https://developer.blender.org/D8752
2020-08-30Re-enable modifer and bmesh_boolean tests.Howard Trickey
These were disabled in the newboolean merge commit. This commit renables them, using the original 'FAST' solver so that the result objects need not change. A TODO to add more tests using the 'EXACT' solver, though most functionality there is now covered by unit gtests.
2020-08-28Merge newboolean branch into master.Howard Trickey
This is for design task T67744, Boolean Redesign. It adds a choice of solver to the Boolean modifier and the Intersect (Boolean) and Intersect (Knife) tools. The 'Fast' choice is the current Bmesh boolean. The new 'Exact' choice is a more advanced algorithm that supports overlapping geometry and uses more robust calculations, but is slower than the Fast choice. The default with this commit is set to 'Exact'. We can decide before the 2.91 release whether or not this is the right choice, but this choice now will get us more testing and feedback on the new code.
2020-08-17Cleanup: Alembic, rename test in CMake for consistencySybren A. Stüvel
Rename test `alembic_tests` to `alembic_export_tests`, so that its name is consistent with the Python file containing the tests, `alembic_export_tests.py`. No functional changes.
2020-08-17Cleanup: rename `alembic_tests.py` to `alembic_tests_export.py`Sybren A. Stüvel
Rename `alembic_tests.py` to `alembic_tests_export.py`, as this makes it clearer what is being tested. No functional changes.
2020-07-29Fix failing PLY test, update hash because metadata changedBrecht Van Lommel
2020-04-28Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-04-28Tests: add physics tests cloth and softybodyHimanshi Kalra
This uses the same framework as automated modifier tests. It adds a physics modifier, bakes and compares vertex coordinates on the end frame. Differential Revision: https://developer.blender.org/D7017
2020-04-24Tests: use explicit Python to run unit testsSybren A. Stüvel
CentOS on the buildbot still runs Python 3.6, which is also used for the unit tests. This means that the tests can't use language features that are available to Blender itself. And testing with a different version of Python than will be used by the actual code seems like a bad idea to me. This commit adds `TEST_PYTHON_EXECUTABLE` as advanced CMake option. This will allow us to set a specific Python executable when we need it. When not set, a platform-specific default will be used: - On Windows, the `python….exe` from the installation directory. This is just like before this patch, except that this patch adds the overridability. - On macOS/Linux, the `${PYTHON_EXECUTABLE}` as found by CMake. Every platform should now have a value (configured by the user or detected by CMake) for `TEST_PYTHON_EXE`, so there is no need to allow running without. This also removes the need to have some Python files marked as executable. If `TEST_PYTHON_EXE` is not user-configured, and thus the above default is used, a status message is logged by CMake. I've seen this a lot in other projects, and I like that it shows which values are auto-detected. However, it's not common in Blender, so if we want we can either remove it now, or remove it after the buildbot has been set up correctly. Differential Revision: https://developer.blender.org/D7395 Reviewed by: campbellbarton, mont29, sergey
2020-03-18Tests: add OpenVDB volume testsBrecht Van Lommel
2020-03-13Python: add foreach_get and foreach_set methods to pyrna_prop_arrayBogdan Nagirniak
This allows fast access to various arrays in the Python API. Most notably, `image.pixels` can be accessed much more efficiently now. **Benchmark** Below are the results of a benchmark that compares different ways to set/get all pixel values. I do the tests on 2048x2048 rgba images. The benchmark tests the following dimensions: - Byte vs. float per color channel - Python list vs. numpy array containing floats - `foreach_set` (new) vs. `image.pixels = ...` (old) ``` Pixel amount: 2048 * 2048 = 4.194.304 Byte buffer size: 16.8 mb Float buffer size: 67.1 mb Set pixel colors: byte - new - list: 271 ms byte - new - buffer: 29 ms byte - old - list: 350 ms byte - old - buffer: 2900 ms float - new - list: 249 ms float - new - buffer: 8 ms float - old - list: 330 ms float - old - buffer: 2880 ms Get pixel colors: byte - list: 128 ms byte - buffer: 9 ms float - list: 125 ms float - buffer: 8 ms ``` **Observations** The best set and get speed can be achieved with buffers and a float image, at the cost of higher memory consumption. Furthermore, using buffers when using `pixels = ...` is incredibly slow, because it is not optimized. Optimizing this is possible, but might not be trivial (there were multiple attempts afaik). Float images are faster due to overhead introduced by the api for byte images. If I profiled it correctly, a lot of time is spend in the `[0, 1] -> {0, ..., 255}` conversion. The functions doing that conversion is `unit_float_to_uchar_clamp`. While I have an idea on how it can be optimized, I do not know if it can be done without changing its functionality slightly. Performance wise the best solution would be to not do this conversion at all and accept byte input from the api user directly, but that seems to be a more involved task as well. Differential Revision: https://developer.blender.org/D7053 Reviewers: JacquesLucke, mont29
2020-02-25Start of unit test framework for constraintsSybren A. Stüvel
Currently this only tests the Child Of constraint. My aim is to cover constraints with tests before they are refactored/altered. No functional changes.
2020-02-18Fix missing output dir for blendfile_liblink test.Bastien Montagne
2020-02-14Cleanup: Alembic, rename unit testSybren A. Stüvel
This rename is to prepare for a future addition to the unit test file. Currently it's named "import" and I will add an export test as well. The rename is a separate commit to easily see the difference between the rename and the addition of another test. No functional changes.
2020-02-14Cleanup: Deduplicate some code in new blenfile io/linking tests.Bastien Montagne
2020-02-13Add initial, very basic save/open & library linking blendfile tests.Bastien Montagne
Do not do much for now, but would have been enough to catch the crash introduced the other day in linking code...
2020-02-11Fix T68243: Python sqlite module not working on macOSBrecht Van Lommel
2020-01-13Accepting patch D5357: Modifiers and operators automated testing.Howard Trickey
Patch from Habib Gahbiche (zazizizou) moves the "run operator and compare mesh to a golden" paradigm used in bevel and boolean tests into a general framework that separates the test specs from the blend files. Then adds some other operator and modifier tests using the new framework. Diff D5357.id20724.diff was applied. New .blend files, modifiers.blend and operators.blend are needed in the tests/modeling svn directory; those were separately committed.
2019-12-20ID Management: Add some basic tests regarding name handling.Bastien Montagne
Those tests are here mostsly to ensure ID name management is working as expected (the code ensuring we never have two ilocal data-blocks of the same type with the same name in a .blend file). Note: Currently fails in some cases, fixes are incoming. Note: Ideally this would be in C, but we already have too many tests linking the whole Blender and its libraries, this is becoming a real pain to link debug + ASAN + tests build these days... So until we find a better way to handle those dependencies, sticking to simple python scripts.
2019-10-28CMake: add missing headers, use space before commentsCampbell Barton
2019-09-07Fix GTests failing on Windows buildbotBrecht Van Lommel
Run these tests from the install directory so they can find dlls.
2019-09-07Tests: run tests from install pathBrecht Van Lommel
Blender can only be run correctly from the install path since it requires Python scripts, dynamic libraries and other files to be present. By default the install path is the same as the build path, so it works anyway. But on the buildbot it isn't. There was a workaround but it failed on Windows and macOS. Now tests run from the install path. Detecting that path for ctest is more complicated than I would like, but I couldn't find a better solution. Ref T69541.
2019-08-30Cleanup: remove debug printBrecht Van Lommel
2019-08-30Tests: reorder render tests so cycles/eevee/workbench are not interleavedBrecht Van Lommel
2019-08-02Tests: also don't fail on memory leaks for gtestsBrecht Van Lommel
2019-08-02Fix broken add_python_test after recent changesBrecht Van Lommel
2019-08-02Tests: don't fail on leaks detected by leak sanitizerBrecht Van Lommel
These often happen in external libraries that we can't fix. The leaks are still printed in the logs.
2019-08-02Cleanup: refactor tests executing Blender to use add_blender_test functionBrecht Van Lommel
2019-07-31Fix: test object_modifier_array is passing when it shouldn't.Habib Gahbiche
From D5253.
2019-07-01Tests: Point ffmpeg data to a new folderSergey Sharybin
2019-06-26Tests: put output of IO tests in subdirectoryBrecht Van Lommel
2019-05-28Tests: make grease pencil tests part of OpenGL render testsBrecht Van Lommel
Otherwise tests fail on machines without OpenGL.
2019-05-16Tests: add more descriptive messages when idiff is not availableBrecht Van Lommel
Based on patch contributed by Diana Picus in D4355.
2019-05-10Tests: Be more explicit about the required location of the tests folder.Ray Molenkamp
2019-05-10Fix failing tests when Cycles is enabledBrecht Van Lommel
The --env-system-scripts hack does not work with it, it can't find the cycles Python module then when importing add-ons.
2019-05-07Tests: add Cycles image texture colorspace testsBrecht Van Lommel
2019-05-06Tests: add Eevee reference images, and add workbench testsBrecht Van Lommel
Being able to compare Eevee reference images is useful for refactoring I'm working on so might as well add them now, even if we can still improve them. Workbench tests are just rendering the same files as Cycles and Eevee. This doesn't really tests many workbench settings until we add tests specifically for them, but does cover how it it handles the different object types.
2019-04-18Cleanup: remove last bits of WITH_LEGACY_DEPSGRAPH CMake option.Bastien Montagne
Legacy depsgraph has been removed from Blender since several months already...
2019-04-17Cleanup: use 2 space indentation for CMakeCampbell Barton
2019-04-03Fix export_obj_cube test.Howard Trickey
Verified that current export files for all_quads.blend are good, then updated expected MD5 hash to match current files.