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2018-05-18Eevee: add regression tests.Brecht Van Lommel
This adds Eevee render tests using the Cycles files. Currently it must be enabled by setting WITH_OPENGL_RENDER_TESTS=ON. Once we have reference images we can enable it by default. Some of the Cycles and Eevee tests are also currently broken due to modifier and particle changes. Differential Revision: https://developer.blender.org/D3182
2018-05-18Merge branch 'master' into blender2.8Brecht Van Lommel
2018-05-18Cycles tests: move to render/ folder, to share with Eevee.Brecht Van Lommel
2018-05-18Collections and groups unificationBrecht Van Lommel
OVERVIEW * In 2.7 terminology, all layers and groups are now collection datablocks. * These collections are nestable, linkable, instanceable, overrideable, .. which opens up new ways to set up scenes and link + override data. * Viewport/render visibility and selectability are now a part of the collection and shared across all view layers and linkable. * View layers define which subset of the scene collection hierarchy is excluded for each. For many workflows one view layer can be used, these are more of an advanced feature now. OUTLINER * The outliner now has a "View Layer" display mode instead of "Collections", which can display the collections and/or objects in the view layer. * In this display mode, collections can be excluded with the right click menu. These will then be greyed out and their objects will be excluded. * To view collections not linked to any scene, the "Blender File" display mode can be used, with the new filtering option to just see Colleciton datablocks. * The outliner right click menus for collections and objects were reorganized. * Drag and drop still needs to be improved. Like before, dragging the icon or text gives different results, we'll unify this later. LINKING AND OVERRIDES * Collections can now be linked into the scene without creating an instance, with the link/append operator or from the collections view in the outliner. * Collections can get static overrides with the right click menu in the outliner, but this is rather unreliable and not clearly communicated at the moment. * We still need to improve the make override operator to turn collection instances into collections with overrides directly in the scene. PERFORMANCE * We tried to make performance not worse than before and improve it in some cases. The main thing that's still a bit slower is multiple scenes, we have to change the layer syncing to only updated affected scenes. * Collections keep a list of their parent collections for faster incremental updates in syncing and caching. * View layer bases are now in a object -> base hash to avoid quadratic time lookups internally and in API functions like visible_get(). VERSIONING * Compatibility with 2.7 files should be improved due to the new visibility controls. Of course users may not want to set up their scenes differently now to avoid having separate layers and groups. * Compatibility with 2.8 is mostly there, and was tested on Eevee demo and Hero files. There's a few things which are know to be not quite compatible, like nested layer collections inside groups. * The versioning code for 2.8 files is quite complicated, and isolated behind #ifdef so it can be removed at the end of the release cycle. KNOWN ISSUES * The G-key group operators in the 3D viewport were left mostly as is, they need to be modified still to fit better. * Same for the groups panel in the object properties. This needs to be updated still, or perhaps replaced by something better. * Collections must all have a unique name. Less restrictive namespacing is to be done later, we'll have to see how important this is as all objects within the collections must also have a unique name anyway. * Full scene copy and delete scene are exactly doing the right thing yet. Differential Revision: https://developer.blender.org/D3383 https://code.blender.org/2018/05/collections-and-groups/
2018-03-13Merge branch 'master' into blender2.8Campbell Barton
2018-03-12Cycles: reorganize tests in more evenly distributed groups.Brecht Van Lommel
2018-03-10Merge branch 'master' into blender2.8Brecht Van Lommel
2018-03-09FFmpeg: Add regression testsSergey Sharybin
Currently only covering handful of files from reports about wrong fps detected. It will need D3083 applied first to get tests passed, also tests themselves are to be committed to svn. But there are some python code which needs to be reviewed, like blendfile passed to run_blender(). Reviewers: sybren, mont29 Reviewed By: sybren, mont29 Subscribers: mont29 Differential Revision: https://developer.blender.org/D3096
2018-02-25merged collada rework from master into blender 2.8Gaia Clary
2018-02-24T45687: Rework the Export/Import of AnimationsGaia Clary
This started with a fix for an animated Object Hierarchy. Then i decided to cleanup and optimize a bit. But at the end this has become a more or less full rewrite of the Animation Exporter. All of this happened in a separate local branch and i have retained all my local commits to better see what i have done. Brief description: * I fixed a few issues with exporting keyframed animations of object hierarchies where the objects have parent inverse matrices which differ from the Identity matrix. * I added the option to export sampled animations with a user defined sampling rate (new user interface option) * I briefly tested Object Animations and Rig Animations. What is still needed: * Cleanup the code * Optimize the user interface * Do the Documentation Reviewers: mont29 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D3070
2018-02-17Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-16Code cleanup: deduplicate code for running Python scripts outside Blender.Brecht Van Lommel
2018-02-16Tests: add OpenGL UI drawing tests.Brecht Van Lommel
This reuses the Cycles regression test code to also work for OpenGL UI drawing. We launch Blender with a bunch of .blend files, take a screenshot and compare it with a reference screenshot, and generate a HMTL report showing the failed tests and their differences. For Cycles we keep small reference renders to compare to in svn, but for OpenGL developers currently have to generate the references manually. How to use: * WITH_OPENGL_DRAW_TESTS=ON in CMake * BLENDER_TEST_UPDATE=1 ctest -R opengl_draw * .. make code changes .. * ctest -R opengl_draw * open build_dir/tests/opengl_draw/report.html Differential Revision: https://developer.blender.org/D3064
2018-02-14Merge branch 'master' into blender2.8Campbell Barton
2018-02-14Cleanup: use prefix for testsCampbell Barton
Allows for running all `bmesh_*` or `object_*` tests.
2018-02-13Merge branch 'master' into blender2.8Campbell Barton
2018-02-12Add boolean regression test.Howard Trickey
2018-02-08Merge branch 'master' into blender2.8Tamito Kajiyama
Conflicts: intern/cycles/blender/addon/ui.py
2018-02-08Cycles tests: separate directory for sss tests.Brecht Van Lommel
2017-12-19Merge branch 'master' into blender2.8Sergey Sharybin
2017-12-19Cycles tests: Enable texture space testsSergey Sharybin
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927
2017-09-13Merge branch 'master' into blender2.8Campbell Barton
2017-09-12Cycles tests: Add baking features testsSergey Sharybin
2017-08-31Merge branch 'master' into blender2.8Campbell Barton
2017-08-30Cycles: Add tangent attribute testsSergey Sharybin
2017-08-19Merge branch 'master' into blender2.8Campbell Barton
2017-08-18Cycles tests: add light type tests.Brecht Van Lommel
2017-08-11Merge branch 'master' into blender2.8Campbell Barton
2017-08-11Cycles: add denoising tests, keep new image even if no reference exists.Brecht Van Lommel
2017-08-07Merge branch 'master' into blender2.8Bastien Montagne
2017-08-07Cycles tests: CMake side changes to support recent files split in the SVN repoSergey Sharybin
2017-08-07Cycles: add HTML report to inspect failed test images.Brecht Van Lommel
Shows new, reference and diff renders, with mouse hover to flip between new and ref for easy comparison. This generates a report.html in build_dir/tests/cycles, stored along with the new and diff images. Differential Revision: https://developer.blender.org/D2770
2017-08-04Merge branch 'master' into blender2.8Campbell Barton
2017-08-04CMake: test build configuration supportCampbell Barton
D2765 by @akitula
2017-06-21Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-06-19Fix T51762: Unit test script_alembic_import is failing.Sybren A. Stüvel
Implemented workaround for use with the legacy depsgraph.
2017-06-19Removed trailing spacesSybren A. Stüvel
2017-06-09Merge branch 'master' into blender2.8Campbell Barton
2017-06-08Cleanup: cmake indentation, missing includeCampbell Barton
2017-06-05Merge branch 'master' into blender2.8Campbell Barton
2017-06-05Fix alembic tests not running with debug build on windowsRay Molenkamp
2017-05-28Merge branch 'master' into blender2.8Bastien Montagne
2017-05-26Add automated ctest for complex merge in Array modifier.Bastien Montagne
See also T50851.
2017-04-28Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-04-28Fix T51331: fixes for Alembic unit tests on WindowsSybren A. Stüvel
2017-04-24Merge branch 'master' into blender2.8Campbell Barton
2017-04-23CMake: fix wrong alembic test name on Windows.Brecht Van Lommel
2017-04-22OSX: satisfy macro to also apply alembic testsJens Verwiebe
2017-04-22Disable breaking alembic test for osxJens Verwiebe