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2019-08-26Fix render test Python error on crashesBrecht Van Lommel
2019-08-01Cleanup: misc spelling fixesCampbell Barton
T68035 by @luzpaz
2019-06-27Tests: speed up render tests by running multiple in the same processBrecht Van Lommel
Blender startup time and shader compilation is a big factor when running hundreds of tests, so now all renders in the same ctest run in the same process. This was previously reverted due to skipping other tests when one test crashed. Now if a test crashes, Blender is re-run with the remaining tests so we get results from them still.
2019-06-26Tests: add navigation links for HTML test reports, and other tweaksBrecht Van Lommel
2019-05-16Revert "Tests: speed up render tests by running multiple in the same process"Brecht Van Lommel
This makes finding the crashing tests harder, reverting until there is a better solution. This reverts commit 93901e7f0a05ba471f3b4c0201500d9dfcd68c2c.
2019-05-11Tests: speed up render tests by running multiple in the same processBrecht Van Lommel
Blender startup time and shader compilation is a big factor when running hundreds of tests, so now all renders in the same ctest run in the same process. If a test crashes, the remaining tests in the same category will be marked as skipped. Benchmarked on a quad core with ctest -j8. cycles: 118.1s -> 94.3s eevee: 66.2s -> 29.2s workbench: 31.7s -> 8.6s
2019-05-09Tests: add tests/report.html that links to all HTML test reportsBrecht Van Lommel
Currently this is for Cycles, Eevee and workbench tests.
2018-10-09Merge branch 'master' into blender2.8Campbell Barton
2018-10-08Cleanup: styleCampbell Barton
2018-10-06Tests: Support parallel execution of render testsLukas Stockner
Previously, parallel tests would overwrite each others temporary outputs.
2018-09-28Merge branch 'master' into blender2.8Sergey Sharybin
2018-09-28Tests: recurse into directories for finding OpenGL draw test .blends.Brecht Van Lommel
2018-07-03Merge branch 'master' into blender2.8Campbell Barton
2018-07-03Cleanup: pep8Campbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-05-18Cycles/Eevee tests: add compare.html to see difference between the engines.Brecht Van Lommel
2018-05-18Eevee: add regression tests.Brecht Van Lommel
This adds Eevee render tests using the Cycles files. Currently it must be enabled by setting WITH_OPENGL_RENDER_TESTS=ON. Once we have reference images we can enable it by default. Some of the Cycles and Eevee tests are also currently broken due to modifier and particle changes. Differential Revision: https://developer.blender.org/D3182
2018-02-16Tests: add OpenGL UI drawing tests.Brecht Van Lommel
This reuses the Cycles regression test code to also work for OpenGL UI drawing. We launch Blender with a bunch of .blend files, take a screenshot and compare it with a reference screenshot, and generate a HMTL report showing the failed tests and their differences. For Cycles we keep small reference renders to compare to in svn, but for OpenGL developers currently have to generate the references manually. How to use: * WITH_OPENGL_DRAW_TESTS=ON in CMake * BLENDER_TEST_UPDATE=1 ctest -R opengl_draw * .. make code changes .. * ctest -R opengl_draw * open build_dir/tests/opengl_draw/report.html Differential Revision: https://developer.blender.org/D3064
2018-02-16Tests: split off render report test code from Cycles tests.Brecht Van Lommel
This renames test environment variables from CYCLESTEST_* to BLENDER_TEST_*. Differential Revision: https://developer.blender.org/D3064