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2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-16ClangFormat: add comments to ignore formattingCampbell Barton
2019-04-16CMake: remove BLENDER_SORTED_LIBSCampbell Barton
Use CMake's target_link_libraries instead of manually maintaining library dependencies in a single list. In practice adding new libraries often ended up being guess-work, now each library lists the libraries it uses. This was used for the game player executable so libraries could optionally link to stubs. If we need this functionality it can be done using target-properties as described in T46725.
2019-04-14CMake: prepare for BLENDER_SORTED_LIBS removalCampbell Barton
No functional change, this adds LIB definition and args to cmake files. Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS' since there are many platforms/configurations that could break when changing linking order. Manually add and enable WITHOUT_SORTED_LIBS to try building without sorted libs (currently fails since all variables are empty). This check will eventually be removed. See T46725.
2019-04-04Fix ply import tests.Howard Trickey
The function for clearing out objects in the startup file needed updating for 2.8 collections api.
2019-04-03Fix export_obj_cube test.Howard Trickey
Verified that current export files for all_quads.blend are good, then updated expected MD5 hash to match current files.
2019-03-20Cleanup: More C++ like nature for word split testSergey Sharybin
While it looks more longer, but also contains more comments about what's going on. Surely, this function almost never breaks and investing time into maintaining its tests is not that important, but we should have a good, clean, understandable tests so they act as a nice example of how they are to be written. Especially important to show correct language usage, without old school macros magic. Doing this at a lunch breaks, so will be series of some updates in the area.
2019-03-20Fix BLI_path_frame_stripSybren A. Stüvel
The `BLI_path_frame_strip` function was completely broken, unless the number of digits in the sequence number was the same as the length of the extension. In other words, it would work fine for `file.0001.abc` (4 digit `0001` and 4 char `.abc`), but other combinations would truncate to the shortest (`file.001.abc` would become `file.###.ab` and `file.00001.a` would become `file.##.a`). The dependency between the sequence number and the file extension is now removed. The behaviour has changed a little bit in the case where there are no numbers in the filename. Previously, `path="filename.abc"` would result in `path="filename.abc"` and `ext=""`, but now it results in `path="filename"` and `ext=".abc"`. This way `ext` always contains the extension, and the behaviour is consistent regardless of whether there were any numbers found. Furthermore, I've removed the `bool set_frame_char` parameter, because it was unclear, probably also buggy, and most importantly, never used. I've also added a unit test for the `BLI_path_frame_strip` function.
2019-03-17Merge branch 'blender2.7'Brecht Van Lommel
2019-03-17Fix bl_pyapi_idprop unit test.Howard Trickey
Scenes can now have a 'cycles' key when starting, so account for that.
2019-03-17Cleanup: unused variablesCampbell Barton
2019-03-17Cleanup: unused importsCampbell Barton
2019-03-15Tests: remove unnecessary _test postfix on test names.Brecht Van Lommel
2019-03-14Tests: BLI_heap_simple test fix build error with MSVC.Ray Molenkamp
BLI_heap_simple.h uses types from BLI_sys_types.h causing a build error on windows.
2019-02-20Merge branch 'blender2.7'Brecht Van Lommel
2019-02-20Tests: only run OpenGL draw tests on lib/tests/opengl, support symlinks.Brecht Van Lommel
To keep running these tests relatively fast and practical to run often, running it on all .blend files is a bit much. So now we only run it on files from this directory. Additionally this adds supports for following symlinks, so that you can easily symlinks to other directories if you want to tests extra files which may have linked libraries.
2019-02-11Merge branch 'blender2.7'Brecht Van Lommel
2019-02-11Cycles: add animation denoising test, fix operator to work with single frames.Brecht Van Lommel
2019-02-05Cleanup: remove contributors for CMake filesCampbell Barton
Following removal from C source code. See: 8c68ed6df16d8893
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: manually remove header text not handled by automationCampbell Barton
2019-02-01Cleanup: manually remove header text not handled by automationCampbell Barton
2019-01-23Fix T54834: VSE can't import OGG Theora videoSergey Sharybin
2018-12-24Fix/cleanup typos and such in UI messages (and some comments).Bastien Montagne
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-21RNA: naming, user-preferences -> preferencesCampbell Barton
2018-12-13BLI: New Edgehash and EdgeSet implementationJacques Lucke
The new data structure uses open addressing instead of chaining to resolve collisions in the hash table. This new structure was never slower than the old implementation in my tests. Code that first inserts all edges and then iterates through all edges (e.g. to remove duplicates) benefits the most, because the `EdgeHashIterator` becomes a simple for loop over a continuous array. Reviewer: campbellbarton Differential Revision: D4050
2018-12-03Fix T58556: Some remaining 'dupli_types' in pycode after renaming.Bastien Montagne
2018-11-28Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blenderplayer/CMakeLists.txt tests/gtests/blenlib/CMakeLists.txt
2018-11-28Fix building gtests and bplayer after recent NumaAPI addition.Bastien Montagne
Seriously... like, seriously...
2018-11-26Cleanup: unused vars, importsCampbell Barton
2018-11-20Cleanup: move keymap hierarchy into own fileCampbell Barton
2018-11-20WM: remove interaction presetsCampbell Barton
These only exposed a few options, which didn't end up helping much to make Blender's key-map fit the behavior of other applications.
2018-11-12Update test, missed when changing Object.select_set()Campbell Barton
2018-11-11Fix T57776: Error when adding a Torus to the scene.Bastien Montagne
Not all Object.select_set() cases had been updated to new API... Tsst. ;)
2018-11-08RNA: Object.select_set use boolean, only selectCampbell Barton
- Was setting active state, making it necessary to backup/restore active object in cases where this isn't needed. Existing scripts are explicitly setting the active object when needed. - Use a boolean select arg (toggle selection wasn't used anywhere). - Add an optional view layer argument since scripts should be able to operate outside the user context.
2018-11-07Cleanup/Refactor: move Main stuff into BKE's new main.c file (and header).Bastien Montagne
We already had a BKE_main.h header, no reason not to put there Main-specific functions, BKE_library has already more than enough to handle with IDs and library management!
2018-11-06BLI_kdopbvh: add an option to use a priority queue in find_nearest.Alexander Gavrilov
Simple find_nearest relies on a heuristic for efficient culling of the BVH tree, which involves a fast callback that always updates the result, and the caller reusing the result of the previous find_nearest to prime the process for the next vertex. If the callback is slow and/or applies significant restrictions on what kind of nodes can qualify for the result, the heuristic can't work. Thus for such tasks it is necessary to order and prune nodes before the callback at BVH tree level using a priority queue. Since, according to code history, for simple find_nearest the heuristic approach is faster, this mode has to be an option.
2018-11-06Proper fix for new 'SimpleHeap' gtests...Bastien Montagne
This reverts reverting commit rB55324b8a2e6799300, and do proper 'cleanup' (sigh) in gtest as well. Sorry for the noise, did not understood what had happened here immediately. :/
2018-11-06Revert rBfee6ab18e7e9 in BLI_heap_test.ccBastien Montagne
Most certainly commite by mistake, FastHeap is not in BLI yet!
2018-11-05BLI_heap: implement a limited but faster version of heap.Alexander Gavrilov
If the user only needs insertion and removal from top, there is no need to allocate and manage separate HeapNode objects: the data can be stored directly in the main tree array. This measured a 24% FPS increase on a ~50% heap-heavy workload. Reviewers: brecht Differential Revision: https://developer.blender.org/D3898
2018-11-04BLI_heap: add an API function to directly read the top node value.Alexander Gavrilov
It is very commonly needed in loop conditions to check if the items in the heap are good enough to continue.
2018-10-09Merge branch 'master' into blender2.8Campbell Barton
2018-10-08Cleanup: styleCampbell Barton
2018-10-06Tests: Support parallel execution of render testsLukas Stockner
Previously, parallel tests would overwrite each others temporary outputs.
2018-10-03Keymap: expose tool keymaps in the preferencesCampbell Barton
Currently some modes share tool keymaps, we might want to disable this since it's confusing editing one thing in multiple places. However this should be resolved in the tool definitions.
2018-09-28Merge branch 'master' into blender2.8Sergey Sharybin
2018-09-28Tests: recurse into directories for finding OpenGL draw test .blends.Brecht Van Lommel
2018-09-27Merge branch 'master' into blender2.8Sergey Sharybin
2018-09-27Tests: add --no-window-focus to open window without focus.Brecht Van Lommel
This is useful to run OpenGL tests while continuing to do other tasks without windows constantly popping up in the foreground.