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# - Find CPPUNIT library
# Find the native CPPUNIT includes and library
# This module defines
# CPPUNIT_INCLUDE_DIRS, where to find cppunit.h, Set when
# CPPUNIT is found.
# CPPUNIT_LIBRARIES, libraries to link against to use CPPUNIT.
# CPPUNIT_ROOT_DIR, The base directory to search for CPPUNIT.
# This can also be an environment variable.
# CPPUNIT_FOUND, If false, do not try to use CPPUNIT.
#
# also defined, but not for general use are
# CPPUNIT_LIBRARY, where to find the CPPUNIT library.
#=============================================================================
# Copyright 2016 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If CPPUNIT_ROOT_DIR was defined in the environment, use it.
IF(NOT CPPUNIT_ROOT_DIR AND NOT $ENV{CPPUNIT_ROOT_DIR} STREQUAL "")
SET(CPPUNIT_ROOT_DIR $ENV{CPPUNIT_ROOT_DIR})
ENDIF()
SET(_cppunit_SEARCH_DIRS
${CPPUNIT_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
/opt/lib/cppunit
)
FIND_PATH(CPPUNIT_INCLUDE_DIR
NAMES
cppunit/Test.h
HINTS
${_cppunit_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(CPPUNIT_LIBRARY
NAMES
cppunit
HINTS
${_cppunit_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set CPPUNIT_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(CPPUNIT DEFAULT_MSG
CPPUNIT_LIBRARY CPPUNIT_INCLUDE_DIR)
IF(CPPUNIT_FOUND)
SET(CPPUNIT_LIBRARIES ${CPPUNIT_LIBRARY})
SET(CPPUNIT_INCLUDE_DIRS ${CPPUNIT_INCLUDE_DIR})
ELSE()
SET(CPPUNIT_FOUND FALSE)
ENDIF()
MARK_AS_ADVANCED(
CPPUNIT_INCLUDE_DIR
CPPUNIT_LIBRARY
)
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