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KX_SoundActuator(SCA_IActuator)
===============================
base class --- :class:`SCA_IActuator`
.. class:: KX_SoundActuator(SCA_IActuator)
Sound Actuator.
The :data:`startSound`, :data:`pauseSound` and :data:`stopSound` do not require the actuator to be activated - they act instantly provided that the actuator has been activated once at least.
.. attribute:: volume
The volume (gain) of the sound.
:type: float
.. attribute:: time
The current position in the audio stream (in seconds).
:type: float
.. attribute:: pitch
The pitch of the sound.
:type: float
.. attribute:: mode
The operation mode of the actuator. Can be one of :ref:`these constants<logic-sound-actuator>`
:type: integer
.. attribute:: sound
The sound the actuator should play.
:type: Audaspace factory
.. attribute:: is3D
Whether or not the actuator should be using 3D sound. (read-only)
:type: boolean
.. attribute:: volume_maximum
The maximum gain of the sound, no matter how near it is.
:type: float
.. attribute:: volume_minimum
The minimum gain of the sound, no matter how far it is away.
:type: float
.. attribute:: distance_reference
The distance where the sound has a gain of 1.0.
:type: float
.. attribute:: distance_maximum
The maximum distance at which you can hear the sound.
:type: float
.. attribute:: attenuation
The influence factor on volume depending on distance.
:type: float
.. attribute:: cone_angle_inner
The angle of the inner cone.
:type: float
.. attribute:: cone_angle_outer
The angle of the outer cone.
:type: float
.. attribute:: cone_volume_outer
The gain outside the outer cone (the gain in the outer cone will be interpolated between this value and the normal gain in the inner cone).
:type: float
.. method:: startSound()
Starts the sound.
:return: None
.. method:: pauseSound()
Pauses the sound.
:return: None
.. method:: stopSound()
Stops the sound.
:return: None
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