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/*******************************************************************************
* Copyright 2015-2016 Juan Francisco Crespo Galán
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file Source.h
* @ingroup fx
* The Source class.
*/
#include "Audaspace.h"
#include <atomic>
AUD_NAMESPACE_BEGIN
/**
* This class stores the azimuth and elevation angles of a sound and allows to change them dynamically.
* The azimuth angle goes clockwise. For a sound source situated at the right of the listener the azimuth angle is 90.
*/
class AUD_API Source
{
private:
/**
* Azimuth value.
*/
std::atomic<float> m_azimuth;
/**
* Elevation value.
*/
std::atomic<float> m_elevation;
/**
* Distance value. Between 0 and 1.
*/
std::atomic<float> m_distance;
// delete copy constructor and operator=
Source(const Source&) = delete;
Source& operator=(const Source&) = delete;
public:
/**
* Creates a Source instance with an initial value.
* \param azimuth The value of the azimuth.
* \param elevation The value of the elevation.
* \param distance The distance from the listener. Max distance is 1, min distance is 0.
*/
Source(float azimuth, float elevation, float distance = 0.0);
/**
* Retrieves the current azimuth value.
* \return The current azimuth.
*/
float getAzimuth();
/**
* Retrieves the current elevation value.
* \return The current elevation.
*/
float getElevation();
/**
* Retrieves the current distance value.
* \return The current distance.
*/
float getDistance();
/**
* Retrieves the current volume value based on the distance.
* \return The current volume based on the Distance.
*/
float getVolume();
/**
* Changes the azimuth value.
* \param azimuth The new value for the azimuth.
*/
void setAzimuth(float azimuth);
/**
* Changes the elevation value.
* \param elevation The new value for the elevation.
*/
void setElevation(float elevation);
/**
* Changes the distance value.
* \param distance The new value for the distance. Max distance is 1, min distance is 0.
*/
void setDistance(float distance);
};
AUD_NAMESPACE_END
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