blob: 2eb9f369497f5259801baafd2f51dd4826706cfd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file SpecsChanger.h
* @ingroup respec
* The SpecsChanger class.
*/
#include "ISound.h"
#include "respec/Specification.h"
AUD_NAMESPACE_BEGIN
/**
* This sound is a base class for all mixer factories.
*/
class AUD_API SpecsChanger : public ISound
{
protected:
/**
* The target specification for resampling.
*/
const DeviceSpecs m_specs;
/**
* If there is no reader it is created out of this sound.
*/
std::shared_ptr<ISound> m_sound;
/**
* Returns the reader created out of the sound.
* This method can be used for the createReader function of the implementing
* classes.
* \return The reader to mix.
*/
std::shared_ptr<IReader> getReader() const;
public:
/**
* Creates a new sound.
* \param sound The sound to create the readers to mix out of.
* \param specs The target specification.
*/
SpecsChanger(std::shared_ptr<ISound> sound, DeviceSpecs specs);
/**
* Returns the target specification for resampling.
*/
DeviceSpecs getSpecs() const;
/**
* Returns the saved sound.
* \return The sound.
*/
std::shared_ptr<ISound> getSound() const;
};
AUD_NAMESPACE_END
|