Welcome to mirror list, hosted at ThFree Co, Russian Federation.

SoundList.cpp « fx « src « audaspace « extern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 81239ca5baae887c227605b9e777726893fae058 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
/*******************************************************************************
* Copyright 2015-2016 Juan Francisco Crespo Galán
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/

#include "fx/SoundList.h"
#include "Exception.h"

#include <cstring>
#include <cstdlib>
#include <chrono>

AUD_NAMESPACE_BEGIN

SoundList::SoundList(bool random) :
m_random(random)
{
	std::srand(time(NULL));
}

SoundList::SoundList(std::vector<std::shared_ptr<ISound>>& list, bool random) :
m_list(list), m_random(random)
{
	std::srand(time(NULL));
}

std::shared_ptr<IReader> SoundList::createReader()
{
	if(m_list.size() > 0)
	{
		m_mutex.lock();

		if(!m_random){
			m_index++;
			if(m_index >= m_list.size())
				m_index = 0;
		}
		else
		{
			int temp;
			do{
				temp = std::rand() % m_list.size();
			} while(temp == m_index && m_list.size()>1);
			m_index = temp;
		}
		auto reader = m_list[m_index]->createReader();
		m_mutex.unlock();
		return reader;
	}
	else
		AUD_THROW(FileException, "The sound list is empty");
}

void SoundList::addSound(std::shared_ptr<ISound> sound)
{
	m_list.push_back(sound);
}

void SoundList::setRandomMode(bool random)
{
	m_random = random;
}

bool SoundList::getRandomMode()
{
	return m_random;
}

int SoundList::getSize()
{
	return m_list.size();
}
AUD_NAMESPACE_END