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#include "FTGLPixmapFont.h"
#include "FTPixmapGlyph.h"
FTGLPixmapFont::FTGLPixmapFont( const char* fontname)
: FTFont( fontname)
{}
FTGLPixmapFont::FTGLPixmapFont( const unsigned char *pBufferBytes, size_t bufferSizeInBytes)
: FTFont( pBufferBytes, bufferSizeInBytes)
{}
FTGLPixmapFont::~FTGLPixmapFont()
{}
FTGlyph* FTGLPixmapFont::MakeGlyph( unsigned int g)
{
FT_GlyphSlot ftGlyph = face.Glyph( g, FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP);
if( ftGlyph)
{
FTPixmapGlyph* tempGlyph = new FTPixmapGlyph( ftGlyph);
return tempGlyph;
}
err = face.Error();
return NULL;
}
void FTGLPixmapFont::Render( const char* string)
{
glPushAttrib( GL_ENABLE_BIT | GL_PIXEL_MODE_BIT | GL_COLOR_BUFFER_BIT);
glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT);
glEnable(GL_BLEND);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable( GL_TEXTURE_2D);
FTFont::Render( string);
glPopClientAttrib();
glPopAttrib();
}
void FTGLPixmapFont::Render( const wchar_t* string)
{
//glPushAttrib( GL_ENABLE_BIT | GL_PIXEL_MODE_BIT | GL_COLOR_BUFFER_BIT);
// glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT);
glEnable(GL_BLEND);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable( GL_TEXTURE_2D);
FTFont::Render( string);
glDisable(GL_BLEND);
// glPopClientAttrib();
// glPopAttrib();
}
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