blob: e2546b049e38147b48e666d35182a7a8201c99dd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
***
Apply bullet_compound_raycast.patch if not already applied in Bullet source
This patch is needed to return correct raycast results on compound shape.
/ben
*** These files in extern/bullet2 are NOT part of the Blender build yet ***
This is the new refactored version of Bullet physics library version 2.x
Soon this will replace the old Bullet version in extern/bullet.
First the integration in Blender Game Engine needs to be updated.
Once that is done all build systems can be updated to use/build extern/bullet2 files.
Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list.
Thanks,
Erwin
Apply patches/make_id.patch to prevent duplicated define of MAKE_ID macro in blender
side and bullet side.
Sergey
|