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// Begin License:
// Copyright (C) 2006-2011 Tobias Sargeant (tobias.sargeant@gmail.com).
// All rights reserved.
//
// This file is part of the Carve CSG Library (http://carve-csg.com/)
//
// This file may be used under the terms of the GNU General Public
// License version 2.0 as published by the Free Software Foundation
// and appearing in the file LICENSE.GPL2 included in the packaging of
// this file.
//
// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
// End:


#pragma once


static inline bool facesAreCoplanar(const carve::mesh::MeshSet<3>::face_t *a, const carve::mesh::MeshSet<3>::face_t *b) {
  carve::geom3d::Ray temp;
  // XXX: Find a better definition. This may be a source of problems
  // if floating point inaccuracies cause an incorrect answer.
  return !carve::geom3d::planeIntersection(a->plane, b->plane, temp);
}

#if defined(CARVE_DEBUG)

#include <carve/debug_hooks.hpp>

#endif

namespace carve {
  namespace csg {

    static inline carve::mesh::MeshSet<3>::vertex_t *map_vertex(const VVMap &vmap, carve::mesh::MeshSet<3>::vertex_t *v) {
      VVMap::const_iterator i = vmap.find(v);
      if (i == vmap.end()) return v;
      return (*i).second;
    }

#if defined(CARVE_DEBUG)

    class IntersectDebugHooks;
    extern IntersectDebugHooks *g_debug;

#define HOOK(x) do { if (g_debug) { g_debug->x } } while(0)

    static inline void drawFaceLoopList(const FaceLoopList &ll,
                                        float rF, float gF, float bF, float aF,
                                        float rB, float gB, float bB, float aB,
                                        bool lit) {
      for (FaceLoop *flb = ll.head; flb; flb = flb->next) {
        const carve::mesh::MeshSet<3>::face_t *f = (flb->orig_face);
        std::vector<carve::mesh::MeshSet<3>::vertex_t *> &loop = flb->vertices;
        HOOK(drawFaceLoop2(loop, f->plane.N, rF, gF, bF, aF, rB, gB, bB, aB, true, lit););
        HOOK(drawFaceLoopWireframe(loop, f->plane.N, 1, 1, 1, 0.1f););
      }
    }

    static inline void drawFaceLoopListWireframe(const FaceLoopList &ll) {
      for (FaceLoop *flb = ll.head; flb; flb = flb->next) {
        const carve::mesh::MeshSet<3>::face_t *f = (flb->orig_face);
        std::vector<carve::mesh::MeshSet<3>::vertex_t *> &loop = flb->vertices;
        HOOK(drawFaceLoopWireframe(loop, f->plane.N, 1, 1, 1, 0.1f););
      }
    }

    template<typename T>
    static inline void drawEdges(T begin, T end,
                                 float rB, float gB, float bB, float aB,
                                 float rE, float gE, float bE, float aE,
                                 float w) {
      for (; begin != end; ++begin) {
        HOOK(drawEdge((*begin).first, (*begin).second, rB, gB, bB, aB, rE, gE, bE, aE, w););
      }
    }

#endif

  }
}