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// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "draco/compression/bit_coders/direct_bit_encoder.h"
namespace draco {
DirectBitEncoder::DirectBitEncoder() : local_bits_(0), num_local_bits_(0) {}
DirectBitEncoder::~DirectBitEncoder() { Clear(); }
void DirectBitEncoder::StartEncoding() { Clear(); }
void DirectBitEncoder::EndEncoding(EncoderBuffer *target_buffer) {
bits_.push_back(local_bits_);
const uint32_t size_in_byte = static_cast<uint32_t>(bits_.size()) * 4;
target_buffer->Encode(size_in_byte);
target_buffer->Encode(bits_.data(), size_in_byte);
Clear();
}
void DirectBitEncoder::Clear() {
bits_.clear();
local_bits_ = 0;
num_local_bits_ = 0;
}
} // namespace draco
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