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/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Library for the Draco encoding/decoding feature inside the glTF-Blender-IO project.
*
* The python script within glTF-Blender-IO uses the CTypes library to open the DLL,
* load function pointers add pass the raw data to the encoder.
*
* @author Jim Eckerlein <eckerlein@ux3d.io>
* @date 2020-11-18
*/
#pragma once
#include "common.h"
struct Decoder;
API(Decoder *) decoderCreate();
API(void) decoderRelease(Decoder *decoder);
API(bool) decoderDecode(Decoder *decoder, void *data, size_t byteLength);
API(uint32_t) decoderGetVertexCount(Decoder *decoder);
API(uint32_t) decoderGetIndexCount(Decoder *decoder);
API(bool) decoderAttributeIsNormalized(Decoder *decoder, uint32_t id);
API(bool) decoderReadAttribute(Decoder *decoder, uint32_t id, size_t componentType, char *dataType);
API(size_t) decoderGetAttributeByteLength(Decoder *decoder, size_t id);
API(void) decoderCopyAttribute(Decoder *decoder, size_t id, void *output);
API(bool) decoderReadIndices(Decoder *decoder, size_t indexComponentType);
API(size_t) decoderGetIndicesByteLength(Decoder *decoder);
API(void) decoderCopyIndices(Decoder *decoder, void *output);
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