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#!/usr/bin/python
import sys
import os
Import('env')
defs = []
cflags_ssba = Split(env['CFLAGS'])
ccflags_ssba = Split(env['CCFLAGS'])
cxxflags_ssba = Split(env['CXXFLAGS'])
defs.append('V3DLIB_ENABLE_SUITESPARSE')
src = env.Glob('Geometry/*.cpp')
src += env.Glob('Math/*.cpp')
src += env.Glob('../ldl/Source/*.c')
incs = '. ../ldl/Include ../../../colamd/Include'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
cflags_ssba.append('/Od')
ccflags_ssba.append('/Od')
cxxflags_ssba.append('/Od')
if not env['BF_DEBUG']:
defs.append('NDEBUG')
else:
if not env['BF_DEBUG']:
cflags_ssba += Split(env['REL_CFLAGS'])
ccflags_ssba += Split(env['REL_CCFLAGS'])
cxxflags_ssba += Split(env['REL_CXXFLAGS'])
env.BlenderLib ( libname = 'extern_ssba', sources=src, includes=Split(incs), defines=defs, libtype=['extern', 'player'], priority=[20,137], compileflags=cflags_ssba, cc_compileflags=ccflags_ssba, cxx_compileflags=cxxflags_ssba )
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