Welcome to mirror list, hosted at ThFree Co, Russian Federation.

Hermite.h « math « openvdb « internal « openvdb « extern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 175478ce23d4bd8bbcc5e41cf9ea8c0c7c1e168d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012-2013 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// *     Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////

#ifndef OPENVDB_MATH_HERMITE_HAS_BEEN_INCLUDED
#define OPENVDB_MATH_HERMITE_HAS_BEEN_INCLUDED

#include <openvdb/Platform.h>
#include <openvdb/version.h>
#include "QuantizedUnitVec.h"
#include "Math.h"

namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace math {


// Forward declaration
class Hermite;


////////////////////////////////////////

// Utility methods


//@{
/// min and max operations done directly on the compressed data.
OPENVDB_API Hermite min(const Hermite&, const Hermite&);
OPENVDB_API Hermite max(const Hermite&, const Hermite&);
//@}


////////////////////////////////////////


/// @brief Quantized Hermite data object that stores compressed intersection
/// information (offsets and normlas) for the up-wind edges of a voxel. (Size 10 bytes)
class OPENVDB_API Hermite
{
public:

    Hermite();
    Hermite(const Hermite&);
    const Hermite& operator=(const Hermite&);

    /// clears all intersection data
    void clear();

    /// @return true if this Hermite objet has any edge intersection data.
    operator bool() const;

    /// equality operator
    inline bool operator==(const Hermite&) const;
    /// inequality operator
    bool operator!=(const Hermite& rhs) const { return !(*this == rhs); }

    /// unary negation operator, flips inside/outside state and normals.
    Hermite operator-() const;

    //@{
    /// @brief methods to compress and store edge data.
    /// @note @c offset is expected to be in the [0 to 1) range.
    template <typename T>
    void setX(T offset, const Vec3<T>&);

    template <typename T>
    void setY(T offset, const Vec3<T>&);

    template <typename T>
    void setZ(T offset, const Vec3<T>&);
    //@}

    /// @return true if the current Hermite object is classified
    // as being inside a contour.
    bool isInside() const { return MASK_SIGN & mData; }
    /// Set the inside/outside state to reflect if this Hermite object
    /// is located at a point in space that is inside/outside a contour.
    void setIsInside(bool);

    //@{
    /// @return true if this Hermite object has intersection data
    /// for the corresponding edge.
    bool hasOffsetX() const { return mXNormal; };
    bool hasOffsetY() const { return mYNormal; }
    bool hasOffsetZ() const { return MASK_ZFLAG & mData; }
    //@}

    //@{
    /// Edge offset greater-than comparisson operators
    /// @note is @c this offset > than @c other offset
    bool isGreaterX(const Hermite& other) const;
    bool isGreaterY(const Hermite& other) const;
    bool isGreaterZ(const Hermite& other) const;
    //@}

    //@{
    /// Edge offset less-than comparisson operators
    /// @note is @c this offset < than @c other offset
    bool isLessX(const Hermite& other) const;
    bool isLessY(const Hermite& other) const;
    bool isLessZ(const Hermite& other) const;
    //@}

    //@{
    /// @return uncompressed edge intersection offsets
    float getOffsetX() const;
    float getOffsetY() const;
    float getOffsetZ() const;
    //@}

    //@{
    /// @return uncompressed edge intersection normals
    Vec3s getNormalX() const { return QuantizedUnitVec::unpack(mXNormal); }
    Vec3s getNormalY() const { return QuantizedUnitVec::unpack(mYNormal); }
    Vec3s getNormalZ() const { return QuantizedUnitVec::unpack(mZNormal); }
    //@}

    //@{
    /// copy edge data from other Hermite object
    /// @note copies data in the compressed form
    void setX(const Hermite&);
    void setY(const Hermite&);
    void setZ(const Hermite&);
    //@}

    /// String representation.
    std::string str() const;

    /// Unserialize this transform from the given stream.
    void read(std::istream&);
    /// Serialize this transform to the given stream.
    void write(std::ostream&) const;

    //@{
    /// Operators required by OpenVDB.
    /// @note These methods don't perform meaningful operations on Hermite data.
    bool operator< (const Hermite&) const { return false; };
    bool operator> (const Hermite&) const { return false; };
    template<class T> Hermite operator+(const T&) const { return *this; };
    template<class T> Hermite operator-(const T&) const { return *this; };
    //@}

private:
    /// Helper function that quantizes a [0, 1) offset using 10-bits.
    template <typename T>
    static uint32_t quantizeOffset(T offset);

    /// Helper function that returns (signed) compressed-offsets,
    /// used by comparisson operators.
    static void getSignedOffsets(const Hermite& lhs, const Hermite& rhs,
        const uint32_t bitmask, int& lhsV, int& rhsV);


    // Bits masks
    // 10000000000000000000000000000000
    static const uint32_t MASK_SIGN  = 0x80000000;
    // 01000000000000000000000000000000
    static const uint32_t MASK_ZFLAG = 0x40000000;
    // 00111111111100000000000000000000
    static const uint32_t MASK_XSLOT = 0x3FF00000;
    // 00000000000011111111110000000000
    static const uint32_t MASK_YSLOT = 0x000FFC00;
    // 00000000000000000000001111111111
    static const uint32_t MASK_ZSLOT = 0x000003FF;
    // 00111111111111111111111111111111
    static const uint32_t MASK_SLOTS = 0x3FFFFFFF;


    uint16_t mXNormal, mYNormal, mZNormal;
    uint32_t mData;

}; // class Hermite


////////////////////////////////////////

//  output-stream insertion operator

inline std::ostream&
operator<<(std::ostream& ostr, const Hermite& rhs)
{
    ostr << rhs.str();
    return ostr;
}


////////////////////////////////////////

// construction and assignment

inline const Hermite&
Hermite::operator=(const Hermite& rhs)
{
    mData = rhs.mData;
    mXNormal = rhs.mXNormal;
    mYNormal = rhs.mYNormal;
    mZNormal = rhs.mZNormal;
    return *this;
}


inline void
Hermite::clear()
{
    mXNormal = 0;
    mYNormal = 0;
    mZNormal = 0;
    mData = 0;
}


////////////////////////////////////////

//  bool operator and equality

inline
Hermite::operator bool() const
{
    if (0 != (mXNormal | mYNormal)) return true;
    return hasOffsetZ();
}


inline bool
Hermite::operator==(const Hermite& rhs) const
{
    if(mXNormal != rhs.mXNormal) return false;
    if(mYNormal != rhs.mYNormal) return false;
    if(mZNormal != rhs.mZNormal) return false;
    return mData == rhs.mData;
}


////////////////////////////////////////

// unary negation operator

inline Hermite
Hermite::operator-() const
{
    Hermite ret(*this);
    QuantizedUnitVec::flipSignBits(ret.mXNormal);
    QuantizedUnitVec::flipSignBits(ret.mYNormal);
    QuantizedUnitVec::flipSignBits(ret.mZNormal);
    ret.mData = (~MASK_SIGN & ret.mData) | (MASK_SIGN & ~ret.mData);
    return ret;
}


////////////////////////////////////////

// Helper funcions

template <typename T>
inline uint32_t
Hermite::quantizeOffset(T offset)
{
    // the offset is expected to be normalized [0 to 1)
    assert(offset < 1.0);
    assert(offset > -1.0e-8);

    // quantize the offset using 10-bits. (higher bits are masked out)
    return uint32_t(1023 * offset) & MASK_ZSLOT;
}

inline void
Hermite::getSignedOffsets(const Hermite& lhs, const Hermite& rhs,
    const uint32_t bitmask, int& lhsV, int& rhsV)
{
    lhsV = bitmask & lhs.mData;
    rhsV = bitmask & rhs.mData;

    if(lhs.isInside()) lhsV = -lhsV;
    if(rhs.isInside()) rhsV = -rhsV;
}


////////////////////////////////////////

// compress and set edge data

template <typename T>
inline void
Hermite::setX(T offset, const Vec3<T>& n)
{
    mData &= ~MASK_XSLOT; // clear xslot
    mData |= quantizeOffset(offset) << 20;
    mXNormal = QuantizedUnitVec::pack(n);
}

template <typename T>
inline void
Hermite::setY(T offset, const Vec3<T>& n)
{
    mData &= ~MASK_YSLOT; // clear yslot
    mData |= quantizeOffset(offset) << 10;
    mYNormal = QuantizedUnitVec::pack(n);
}

template <typename T>
inline void
Hermite::setZ(T offset, const Vec3<T>& n)
{
    mData &= ~MASK_ZSLOT; // clear zslot
    mData |= MASK_ZFLAG | quantizeOffset(offset);
    mZNormal = QuantizedUnitVec::pack(n);
}


////////////////////////////////////////

// change inside/outside state

inline void
Hermite::setIsInside(bool isInside)
{
    mData &= ~MASK_SIGN; // clear sign-bit
    mData |= uint32_t(isInside) * MASK_SIGN;
}


////////////////////////////////////////

// Uncompress and return the edge intersection-offsets
// 0.000977517 = 1.0 / 1023

inline float
Hermite::getOffsetX() const
{
    return float((mData >> 20) & MASK_ZSLOT) * 0.000977517;
}

inline float
Hermite::getOffsetY() const
{
    return float((mData >> 10) & MASK_ZSLOT) * 0.000977517;
}

inline float
Hermite::getOffsetZ() const
{
    return float(mData & MASK_ZSLOT) * 0.000977517;
}


////////////////////////////////////////

// copy compressed edge data from other object

inline void
Hermite::setX(const Hermite& rhs)
{
    mData &= ~MASK_XSLOT; // clear xslot
    mData |= MASK_XSLOT & rhs.mData; // copy xbits from rhs
    mXNormal = rhs.mXNormal; // copy compressed normal

    // Flip the copied normal if the rhs object has
    // a different inside/outside state.
    if(hasOffsetX() && isInside() != rhs.isInside())
        QuantizedUnitVec::flipSignBits(mXNormal);
}

inline void
Hermite::setY(const Hermite& rhs)
{
    mData &= ~MASK_YSLOT;
    mData |= MASK_YSLOT & rhs.mData;
    mYNormal = rhs.mYNormal;

    if(hasOffsetY() && isInside() != rhs.isInside())
        QuantizedUnitVec::flipSignBits(mYNormal);
}

inline void
Hermite::setZ(const Hermite& rhs)
{
    mData &= ~MASK_ZSLOT;
    mData |= (MASK_ZFLAG | MASK_ZSLOT) & rhs.mData;
    mZNormal = rhs.mZNormal;
    if(hasOffsetZ() && isInside() != rhs.isInside())
        QuantizedUnitVec::flipSignBits(mZNormal);
}


////////////////////////////////////////

// edge comparison operators

inline bool
Hermite::isGreaterX(const Hermite& rhs) const
{
    int lhsV, rhsV;
    getSignedOffsets(*this, rhs, MASK_XSLOT, lhsV, rhsV);
    return lhsV > rhsV;
}

inline bool
Hermite::isGreaterY(const Hermite& rhs) const
{
    int lhsV, rhsV;
    getSignedOffsets(*this, rhs, MASK_YSLOT, lhsV, rhsV);
    return lhsV > rhsV;
}

inline bool
Hermite::isGreaterZ(const Hermite& rhs) const
{
    int lhsV, rhsV;
    getSignedOffsets(*this, rhs, MASK_ZSLOT, lhsV, rhsV);
    return lhsV > rhsV;
}

inline bool
Hermite::isLessX(const Hermite& rhs) const
{
    int lhsV, rhsV;
    getSignedOffsets(*this, rhs, MASK_XSLOT, lhsV, rhsV);
    return lhsV < rhsV;
}

inline bool
Hermite::isLessY(const Hermite& rhs) const
{
    int lhsV, rhsV;
    getSignedOffsets(*this, rhs, MASK_YSLOT, lhsV, rhsV);
    return lhsV < rhsV;
}

inline bool
Hermite::isLessZ(const Hermite& rhs) const
{
    int lhsV, rhsV;
    getSignedOffsets(*this, rhs, MASK_ZSLOT, lhsV, rhsV);
    return lhsV < rhsV;
}


////////////////////////////////////////


inline bool
isApproxEqual(const Hermite& lhs, const Hermite& rhs) { return lhs == rhs; }

inline bool
isApproxEqual(const Hermite& lhs, const Hermite& rhs, const Hermite& /*tolerance*/)
    { return isApproxEqual(lhs, rhs); }


} // namespace math


////////////////////////////////////////


template<> inline math::Hermite zeroVal<math::Hermite>() { return math::Hermite(); }


} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb

#endif // OPENVDB_MATH_HERMITE_HAS_BEEN_INCLUDED

// Copyright (c) 2012-2013 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )