Welcome to mirror list, hosted at ThFree Co, Russian Federation.

RecastRasterization.cpp « Source « Recast « recastnavigation « extern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 658b0e1fb51202990f62a2d7933e5ee6c18d4b4d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
//
// Copyright (c) 2009 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty.  In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
//    claim that you wrote the original software. If you use this software
//    in a product, an acknowledgment in the product documentation would be
//    appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
//    misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//

#define _USE_MATH_DEFINES
#include <math.h>
#include <stdio.h>
#include "Recast.h"
#include "RecastTimer.h"
#include "RecastLog.h"

inline bool overlapBounds(const float* amin, const float* amax, const float* bmin, const float* bmax)
{
	bool overlap = true;
	overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
	overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
	overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
	return overlap;
}

inline bool overlapInterval(unsigned short amin, unsigned short amax,
							unsigned short bmin, unsigned short bmax)
{
	if (amax < bmin) return false;
	if (amin > bmax) return false;
	return true;
}


static rcSpan* allocSpan(rcHeightfield& hf)
{
	// If running out of memory, allocate new page and update the freelist.
	if (!hf.freelist || !hf.freelist->next)
	{
		// Create new page.
		// Allocate memory for the new pool.
		const int size = (sizeof(rcSpanPool)-sizeof(rcSpan)) + sizeof(rcSpan)*RC_SPANS_PER_POOL;
		rcSpanPool* pool = reinterpret_cast<rcSpanPool*>(new unsigned char[size]);
		if (!pool) return 0;
		pool->next = 0;
		// Add the pool into the list of pools.
		pool->next = hf.pools;
		hf.pools = pool;
		// Add new items to the free list.
		rcSpan* freelist = hf.freelist;
		rcSpan* head = &pool->items[0];
		rcSpan* it = &pool->items[RC_SPANS_PER_POOL];
		do
		{
			--it;
			it->next = freelist;
			freelist = it;
		}
		while (it != head);
		hf.freelist = it;
	}
	
	// Pop item from in front of the free list.
	rcSpan* it = hf.freelist;
	hf.freelist = hf.freelist->next;
	return it;
}

static void freeSpan(rcHeightfield& hf, rcSpan* ptr)
{
	if (!ptr) return;
	// Add the node in front of the free list.
	ptr->next = hf.freelist;
	hf.freelist = ptr;
}

static void addSpan(rcHeightfield& hf, int x, int y,
					unsigned short smin, unsigned short smax,
					unsigned short flags)
{
	int idx = x + y*hf.width;
	
	rcSpan* s = allocSpan(hf);
	s->smin = smin;
	s->smax = smax;
	s->flags = flags;
	s->next = 0;
	
	// Empty cell, add he first span.
	if (!hf.spans[idx])
	{
		hf.spans[idx] = s;
		return;
	}
	rcSpan* prev = 0;
	rcSpan* cur = hf.spans[idx];
	
	// Insert and merge spans.
	while (cur)
	{
		if (cur->smin > s->smax)
		{
			// Current span is further than the new span, break.
			break;
		}
		else if (cur->smax < s->smin)
		{
			// Current span is before the new span advance.
			prev = cur;
			cur = cur->next;
		}
		else
		{
			// Merge spans.
			if (cur->smin < s->smin)
				s->smin = cur->smin;
			if (cur->smax > s->smax)
				s->smax = cur->smax;
			
			// Merge flags.
//			if (s->smax == cur->smax)
			if (rcAbs((int)s->smax - (int)cur->smax) <= 1)
				s->flags |= cur->flags;
			
			// Remove current span.
			rcSpan* next = cur->next;
			freeSpan(hf, cur);
			if (prev)
				prev->next = next;
			else
				hf.spans[idx] = next;
			cur = next;
		}
	}
	
	// Insert new span.
	if (prev)
	{
		s->next = prev->next;
		prev->next = s;
	}
	else
	{
		s->next = hf.spans[idx];
		hf.spans[idx] = s;
	}
}

static int clipPoly(const float* in, int n, float* out, float pnx, float pnz, float pd)
{
	float d[12];
	for (int i = 0; i < n; ++i)
		d[i] = pnx*in[i*3+0] + pnz*in[i*3+2] + pd;
	
	int m = 0;
	for (int i = 0, j = n-1; i < n; j=i, ++i)
	{
		bool ina = d[j] >= 0;
		bool inb = d[i] >= 0;
		if (ina != inb)
		{
			float s = d[j] / (d[j] - d[i]);
			out[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
			out[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
			out[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
			m++;
		}
		if (inb)
		{
			out[m*3+0] = in[i*3+0];
			out[m*3+1] = in[i*3+1];
			out[m*3+2] = in[i*3+2];
			m++;
		}
	}
	return m;
}

static void rasterizeTri(const float* v0, const float* v1, const float* v2,
						 unsigned char flags, rcHeightfield& hf,
						 const float* bmin, const float* bmax,
						 const float cs, const float ics, const float ich)
{
	const int w = hf.width;
	const int h = hf.height;
	float tmin[3], tmax[3];
	const float by = bmax[1] - bmin[1];
	
	// Calculate the bounding box of the triangle.
	vcopy(tmin, v0);
	vcopy(tmax, v0);
	vmin(tmin, v1);
	vmin(tmin, v2);
	vmax(tmax, v1);
	vmax(tmax, v2);
	
	// If the triangle does not touch the bbox of the heightfield, skip the triagle.
	if (!overlapBounds(bmin, bmax, tmin, tmax))
		return;
	
	// Calculate the footpring of the triangle on the grid.
	int x0 = (int)((tmin[0] - bmin[0])*ics);
	int y0 = (int)((tmin[2] - bmin[2])*ics);
	int x1 = (int)((tmax[0] - bmin[0])*ics);
	int y1 = (int)((tmax[2] - bmin[2])*ics);
	x0 = rcClamp(x0, 0, w-1);
	y0 = rcClamp(y0, 0, h-1);
	x1 = rcClamp(x1, 0, w-1);
	y1 = rcClamp(y1, 0, h-1);
	
	// Clip the triangle into all grid cells it touches.
	float in[7*3], out[7*3], inrow[7*3];
	
	for (int y = y0; y <= y1; ++y)
	{
		// Clip polygon to row.
		vcopy(&in[0], v0);
		vcopy(&in[1*3], v1);
		vcopy(&in[2*3], v2);
		int nvrow = 3;
		const float cz = bmin[2] + y*cs;
		nvrow = clipPoly(in, nvrow, out, 0, 1, -cz);
		if (nvrow < 3) continue;
		nvrow = clipPoly(out, nvrow, inrow, 0, -1, cz+cs);
		if (nvrow < 3) continue;
		
		for (int x = x0; x <= x1; ++x)
		{
			// Clip polygon to column.
			int nv = nvrow;
			const float cx = bmin[0] + x*cs;
			nv = clipPoly(inrow, nv, out, 1, 0, -cx);
			if (nv < 3) continue;
			nv = clipPoly(out, nv, in, -1, 0, cx+cs);
			if (nv < 3) continue;
			
			// Calculate min and max of the span.
			float smin = in[1], smax = in[1];
			for (int i = 1; i < nv; ++i)
			{
				smin = rcMin(smin, in[i*3+1]);
				smax = rcMax(smax, in[i*3+1]);
			}
			smin -= bmin[1];
			smax -= bmin[1];
			// Skip the span if it is outside the heightfield bbox
			if (smax < 0.0f) continue;
			if (smin > by) continue;
			// Clamp the span to the heightfield bbox.
			if (smin < 0.0f) smin = bmin[1];
			if (smax > by) smax = bmax[1];
			
			// Snap the span to the heightfield height grid.
			unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, 0x7fff);
			unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), 0, 0x7fff);
			
			addSpan(hf, x, y, ismin, ismax, flags);
		}
	}
}

void rcRasterizeTriangle(const float* v0, const float* v1, const float* v2,
						 unsigned char flags, rcHeightfield& solid)
{
	rcTimeVal startTime = rcGetPerformanceTimer();

	const float ics = 1.0f/solid.cs;
	const float ich = 1.0f/solid.ch;
	rasterizeTri(v0, v1, v2, flags, solid, solid.bmin, solid.bmax, solid.cs, ics, ich);

	rcTimeVal endTime = rcGetPerformanceTimer();
	
	if (rcGetBuildTimes())
		rcGetBuildTimes()->rasterizeTriangles += rcGetDeltaTimeUsec(startTime, endTime);
}
						 
void rcRasterizeTriangles(const float* verts, int nv,
						  const int* tris, const unsigned char* flags, int nt,
						  rcHeightfield& solid)
{
	rcTimeVal startTime = rcGetPerformanceTimer();
	
	const float ics = 1.0f/solid.cs;
	const float ich = 1.0f/solid.ch;
	// Rasterize triangles.
	for (int i = 0; i < nt; ++i)
	{
		const float* v0 = &verts[tris[i*3+0]*3];
		const float* v1 = &verts[tris[i*3+1]*3];
		const float* v2 = &verts[tris[i*3+2]*3];
		// Rasterize.
		rasterizeTri(v0, v1, v2, flags[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich);
	}
	
	rcTimeVal endTime = rcGetPerformanceTimer();

	if (rcGetBuildTimes())
		rcGetBuildTimes()->rasterizeTriangles += rcGetDeltaTimeUsec(startTime, endTime);
}