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#!/usr/bin/python
Import ('env')
sources = env.Glob('dummy/*.cpp') + env.Glob('intern/*.cpp')
incs = '. intern ../moto/include ../string dummy openal sdl'
defs = ''
if env['WITH_BF_OPENAL']:
sources += env.Glob('openal/*.cpp') + env.Glob('sdl/*.cpp')
incs += ' ' + env['BF_OPENAL_INC']
incs += ' ' + env['BF_SDL_INC']
else:
defs = 'NO_SOUND'
env.BlenderLib ('bf_soundsystem', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [25,135] )
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